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Super Mario Online, a cool online game i made!!
MandSgamer |
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| QUOTE (Tyler @ Aug 10 2007, 02:43 AM) | If you need help, I can help you.
Heard of Kirby's Dream World, the MMORPG? I was a developer there, until this one guy blamed me for something and I got demoted. But yeah. This game needs fixing up. |
well i already 2 staff members in my game but thanks thought w8 a sec u r a stuff member of KDW??
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Silver_wolf |
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Sorry MandSGamer, but this is online game is deplorable and looks like there wasn't even any effort. I'll give you some pointers though so I don't seem like too much of an annoyance.
-This game can only be considered an ORPG, An MMORPG usually has a user-base of well over 10,000 players. -Eclipse is one of the worst engines you can use for making Online Role Playing Games. The engine itself is of really poor quality, and any finished games end up looking like clones of products made by others. -No one will steal this game and sell it, unless they have proper knowledge in the engine you used and can somehow rip the source files -The Graphics Clash, Having Super Mario World graphics, Super Mario 1 graphics, and what looks like Suikoden 2 graphics does not make a game. Even if you have to make some of the sprites and map pieces yourself, make sure they all match and have a sense of balance with one another. -Having a void-space under a sign breaks from the immersion, if any. Objects should lay on Terrain, not destroy the Terrain under it. -Having incredibly long names and GM names to glorify yourself if at all is a very poor way of trying to look important. Many popular games have GMs where all they have is a 'GM' Above their head, not "The Maker of this Game Olololol" or something like that. -Saying something as trivial as 'You can get your own Wii' will not draw in players. If you implemented a playable mini-game when you used this item, it could draw in potential players. -Having every house look the same not only makes it look like you just copy pasted everything, but breaks the player's interest. You need to have house that vary in size in shape, on the inside and outside to have players get interested in that system. -Use a different engine altogether, BYOND is a good engine that requires knowledge of its coding system, but allows the oppurtunity for great potential in the User-made online game creation industry.
Just a list coming from a Hardcore Online Gamer o3o
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