Powered by Invision Power Board

 
  Pages: (3) 1 [2] 3  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

> TBBE-The Best Bowser Engine, Update 8-10-07
Spain
Alba Garcia Clerigues
  Posted: Aug 10 2007, 06:20 AM
Quote Post


My English is bad
[*]

Group Icon
Group: Members
Posts: 956
Member No.: 3300
Joined: 13-February 07

Status: (0d) [--]


This engine is nice, but Bowser can leaves of the screen for the left lateral.


--------------------
About Alba Garcia Clerigues. My sprites are in MFGG too.
user posted image
People who drew me and their drawings.
Alba Garcia Clerigues: My first avatar, my second avatar, my third avatar, my fourth avatar, my fourth avatar without lava.
The Damizean: Alba.
People who drew me as another thing.
Toadster: Albagmar.
Miaxis: Dialba.
Alba Garcia Clerigues: Alba+Alcaldesa.
PMEmail PosterUsers WebsiteMSN
Top
United States
Littlink
Posted: Aug 10 2007, 04:50 PM
Quote Post


hip 2b square
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 5146
Member No.: 2010
Joined: 11-April 06

Status: (0d) [--]


Update 8-10-07
Version 1.3

Stuff this version
* Variable Jumping
* Functional Clown Copter (press DOWN to enter and JUMP to escape)
* Faster animations, recoil and pre-jump
* Press DOWN when on the ground to enter WHIRLING FORTRESS (use JUMP to exit and UP to do a mini-jump)

Download here: TBBE_1_3


--------------------
[████████░░] 80%

user posted image
PMUsers WebsiteMSN
Top
Unspecified
True Mario
Posted: Aug 10 2007, 11:41 PM
Quote Post


Being on that has to be scary
[*]

Group Icon
Group: Members
Posts: 245
Member No.: 3954
Joined: 16-June 07

Status: (0d) [--]


Clown copter movement has it's problems. It shouldn't be able to go offscreen.

Attached Image
Attached Image


--------------------

user posted image
Current Project: Mario 64 Platformer (Working title)
PMEmail Poster
Top
Unspecified
paper_man
Posted: Aug 10 2007, 11:51 PM
Quote Post


Regular


Group Icon
Group: Banned
Posts: 145
Member No.: 4183
Joined: 29-July 07

Status: (0d) [--]


or go higher then bowser can jump.


--------------------
my "REF" (Note: it's not the best)

Refrence
PMEmail Poster
Top
United States
XutaWoo
Posted: Aug 10 2007, 11:56 PM
Quote Post


this didn't go as planned
[*]

Group Icon
Group: Members
Posts: 1017
Member No.: 3938
Joined: 12-June 07

Status: (0d) [--]


Oh yeah. Needs reset button.


--------------------
user posted image

user posted image
QUOTE
{NPC} Astley puts an arm around Alex. "The bees polinate the flowers, then the hummingbirds eat the pollen and 9 months later the humming bird turns into a stork and brings a human baby fromt he cabbage patch to the hospital for the hummans to buy!"
*******By Roy*******

user posted image
PMEmail Poster
Top
United States
Littlink
Posted: Aug 11 2007, 12:12 AM
Quote Post


hip 2b square
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 5146
Member No.: 2010
Joined: 11-April 06

Status: (0d) [--]


QUOTE (True Mario @ Aug 10 2007, 04:41 PM)
Clown copter movement has it's problems. It shouldn't be able to go offscreen.

Still early, not implemented yet, so it isn't a 'problem', per se.


--------------------
[████████░░] 80%

user posted image
PMUsers WebsiteMSN
Top
United States
Zero Kirby
Posted: Aug 11 2007, 12:41 AM
Quote Post


Well, your local psychic is off to visit your mother!
[*][*][*][*]

Group Icon
Group: Members
Posts: 6252
Member No.: 2501
Joined: 15-August 06

Status: (0d) [--]


Whirling Fortress basically owns. And so does the rest of this engine. I haven't seen one so well made before. Great work.


--------------------
Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

Visit Just Another Just Another Day - The Webcomic!

Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
PMUsers WebsiteAOLMSN
Top
Unspecified
BlizzardMan
Posted: Aug 11 2007, 01:29 AM
Quote Post


Zock On!!
[*][*][*]

Group Icon
Group: Members
Posts: 1062
Member No.: 4011
Joined: 25-June 07

Status: (0d) [--]


it could use a button for running or faster movement, and it just seems a little slow overall, the landing effect is really cool, but slows bowser down a ton
PMEmail PosterUsers WebsiteAOLYahooMSN
Top
Spain
Alba Garcia Clerigues
  Posted: Aug 11 2007, 05:01 AM
Quote Post


My English is bad
[*]

Group Icon
Group: Members
Posts: 956
Member No.: 3300
Joined: 13-February 07

Status: (0d) [--]


I have played the version 1.3, Bowser can not jump when it is watching me.

This post has been edited by Alba Garcia Clerigues on Aug 11 2007, 05:02 AM


--------------------
About Alba Garcia Clerigues. My sprites are in MFGG too.
user posted image
People who drew me and their drawings.
Alba Garcia Clerigues: My first avatar, my second avatar, my third avatar, my fourth avatar, my fourth avatar without lava.
The Damizean: Alba.
People who drew me as another thing.
Toadster: Albagmar.
Miaxis: Dialba.
Alba Garcia Clerigues: Alba+Alcaldesa.
PMEmail PosterUsers WebsiteMSN
Top
Unspecified
Evil
Posted: Aug 11 2007, 08:50 AM
Quote Post


Regular
[*]

Group Icon
Group: Members
Posts: 769
Member No.: 1635
Joined: 12-November 05

Status: (0d) [--]


This is amazing stuff! (=


--------------------
user posted image

I adopted a YoshBot!
PM
Top
United States
Littlink
Posted: Aug 11 2007, 10:32 AM
Quote Post


hip 2b square
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 5146
Member No.: 2010
Joined: 11-April 06

Status: (0d) [--]


QUOTE (Zero Kirby @ Aug 10 2007, 05:41 PM)
Whirling Fortress basically owns. And so does the rest of this engine. I haven't seen one so well made before. Great work.

Thank you. cool2.gif

QUOTE
it could use a button for running or faster movement, and it just seems a little slow overall, the landing effect is really cool, but slows bowser down a ton

Bowser isn't a generally fast dude. He's weighty, clumsy and slow, so I think it makes sense that landing slows him down.

QUOTE
I have played the version 1.3, Bowser can not jump when it is watching me.

You're not supposed to.

QUOTE
This is amazing stuff! (=

Again, thank you. wink.gif

What to expect next
Hammer tossing, a better clown copter and POSSIBLY some enemies.


--------------------
[████████░░] 80%

user posted image
PMUsers WebsiteMSN
Top
United Kingdom
Kyle
Posted: Aug 11 2007, 10:35 AM
Quote Post


Jus a lil kyle for ya
[*]

Group Icon
Group: Members
Posts: 7391
Member No.: 83
Joined: 17-October 03

Status: (0d) [--]


I like it but you should make it so you don't always have to jump so high (the longer you hold the higher you jump) and the collision detection could be a lot better. Nice though! smile.gif


--------------------
QUOTE
Kyle De Kyle: Hi
PMEmail PosterAOLMSN
Top
Unspecified
Bistian
Posted: Aug 11 2007, 10:38 AM
Quote Post


2nd Commander of the Space Pirates


Group Icon
Group: Members
Posts: 143
Member No.: 3727
Joined: 5-May 07

Status: (0d) [--]


Link is useless !


--------------------
I m Matter ... I m Anti-Matter ... I see your Past ... I see your Future ... I consume Time ... I will consume YOU !!!!

Stick for a body, head full of straw, give me a scarecrow ! Rah, Rah, RAH !

"90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this to your signature"
PM
Top
United Kingdom
Kyle
Posted: Aug 11 2007, 10:38 AM
Quote Post


Jus a lil kyle for ya
[*]

Group Icon
Group: Members
Posts: 7391
Member No.: 83
Joined: 17-October 03

Status: (0d) [--]


sorry my last post was based on the original download im trying the new 1 now


--------------------
QUOTE
Kyle De Kyle: Hi
PMEmail PosterAOLMSN
Top
Unspecified
Bistian
Posted: Aug 11 2007, 10:38 AM
Quote Post


2nd Commander of the Space Pirates


Group Icon
Group: Members
Posts: 143
Member No.: 3727
Joined: 5-May 07

Status: (0d) [--]


Oop sorry I did think it didnt posted the Post ohmy.gif

This post has been edited by Bistian on Aug 11 2007, 10:40 AM


--------------------
I m Matter ... I m Anti-Matter ... I see your Past ... I see your Future ... I consume Time ... I will consume YOU !!!!

Stick for a body, head full of straw, give me a scarecrow ! Rah, Rah, RAH !

"90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this to your signature"
PM
Top
United Kingdom
Kyle
Posted: Aug 11 2007, 10:40 AM
Quote Post


Jus a lil kyle for ya
[*]

Group Icon
Group: Members
Posts: 7391
Member No.: 83
Joined: 17-October 03

Status: (0d) [--]


ok much better jumping in 1.3 smile.gif collision detection could be better. Whirling Fortress works great!


--------------------
QUOTE
Kyle De Kyle: Hi
PMEmail PosterAOLMSN
Top
United States
Littlink
Posted: Aug 11 2007, 10:45 AM
Quote Post


hip 2b square
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 5146
Member No.: 2010
Joined: 11-April 06

Status: (0d) [--]


QUOTE (Kyle @ Aug 11 2007, 03:40 AM)
ok much better jumping in 1.3 smile.gif collision detection could be better. Whirling Fortress works great!

Explain how they (the collisions) could be better and I'll try to fix 'em.


--------------------
[████████░░] 80%

user posted image
PMUsers WebsiteMSN
Top
United Kingdom
Kyle
Posted: Aug 11 2007, 10:58 AM
Quote Post


Jus a lil kyle for ya
[*]

Group Icon
Group: Members
Posts: 7391
Member No.: 83
Joined: 17-October 03

Status: (0d) [--]


smile.gif told u in chat


--------------------
QUOTE
Kyle De Kyle: Hi
PMEmail PosterAOLMSN
Top
Finland
Ultramario
Posted: Aug 11 2007, 12:48 PM
Quote Post


Dan Dan Dan!
[*][*][*][*][*]


Group Icon
Group: Members
Posts: 11240
Member No.: 2164
Joined: 9-June 06

Status: (0d) [--]


When you do groudpound (or buttstomp) on the clown car and enter it immediately, The shake effect gets cut off and clown car may look funky. Sometimes when you do that, the buttstomp impact sound doesn't play at all.


--------------------
PMEmail PosterUsers WebsiteAOL
Top
United States
Littlink
Posted: Aug 11 2007, 03:57 PM
Quote Post


hip 2b square
[*][*][*][*][*]
[*][*]

Group Icon
Group: Members
Posts: 5146
Member No.: 2010
Joined: 11-April 06

Status: (0d) [--]


QUOTE (Ultramario @ Aug 11 2007, 05:48 AM)
When you do groudpound (or buttstomp) on the clown car and enter it immediately, The shake effect gets cut off and clown car may look funky. Sometimes when you do that, the buttstomp impact sound doesn't play at all.

Yeah, I noted that in the first version. Later, the down key won't be used to enter the Copter. cool2.gif


--------------------
[████████░░] 80%

user posted image
PMUsers WebsiteMSN
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Pages: (3) 1 [2] 3  Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.1045 ]   [ 13 queries used ]   [ GZIP Enabled ]   [ Server Load: 1.19 ]