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> FIGHT CLUB, except you're allowed to talk about it
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Nicholas Ainsworth
Posted: Aug 16 2007, 07:33 PM
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NOTE TO MODS: YOSHIMAN ALREADY GAVE ME THE OKAY FOR THIS SO DON'T DELETE THE TOPIC K THX

For the two of you that still remember, I released a demo of my (at this point, retooled 1000x over) fighting engine for RyuFox Fighters and proceeded to make several small mini fighting games with it, namely:

Delichan vs. Hanyou - http://gdarcade.taloncrossing.com/datafile...DelicHanyou.exe
Luigifan vs. Hanyou - http://gdarcade.taloncrossing.com/datafile...LuigiFanyou.exe
Luigifan's Decoys - http://gdarcade.taloncrossing.com/datafile...FanyouEVENT.exe
Hanyou vs. Kitsune - http://gdarcade.taloncrossing.com/datafile...nyouKitsune.exe

These are all fairly old, but for some reason, I feel like doing something with them again. I've returned for a second go at this because I'm feeling strangely generous and I'm bored.

However, I have a few requirements. The first being that I will only do these ONE at a time.

Subsequent Requirements include:
-A spritesheet - I need one complete with a stance, walk/run (doesn't matter which), primary attack, secondary attack, special attack (like a projectile or something, doesn't have to be though), super attack, taunt, and getting hit. If you have your NO Body spritesheets handy, these are acceptable. If you have any other sheets handy, make sure they're of a reasonable size. I don't want to see Ryus and Kens fighting something about Delichan's size.

-Moves - I need very detailed descriptions of your moves. Sure, everyone can kick and punch, but are there any special twists to it? Can your character release fire from one of their punches every 1 in 8 times they do it? Something to that effect. On that note, keep your attacks reasonable. I'm not going to listen to stuff like "mi caracter can go ssj2603846970892347635890675890547 and open up da pitz ov hel and kil ma enumi wit wun hit rfol". Give detailed examples of what you want your supers to do, but don't be unreasonable.

-Opponent - You may select any MFGGer or any other existing character to go up against. If you select another MFGGer, get with him or her and plan out moves. If you select an existing video game character, come up with moves for them.

-Stage - Where do you want to fight? I know three of the fights I made involved getting hit by moving traffic, but let's be real. I don't think everyone wants to play in the street. Be creative. Does the stage autoscroll? Are there knockable obstacles in the stage? Are there things for you to slip on and lose balance? Conveyor belts, perhaps? Warp pipes?! Be creative, but again, don't be unreasonable.

-Special Rules - You DON'T have to do these. But this is just a possibility. If you want a good clean fight, say it and that's what you'll get. But if you want an event match like LuigiFan's, be specific and say what specific rules need to be in place for you to win.

-Music and Voices - This is entirely up to me, depending on what I think fits the overall theme of your stage and the characters. If I think your character sounds like a kid, deal with it, he's getting a kid's voice.


Now for the finale, in red.

The first person to submit everything I asked for following this post and subsequent opening posts gets the game. You must post what I asked for from Spritesheet, Moves, Opponent, Stage, and Special Rules in order for your post to qualify.

AN EXAMPLE SINCE NO ONE LIKES TO READ
QUOTE (Hatman @ a.k.a. the only person who reads on MFGG anymore)
-A spritesheet -
user posted image
I think this would suffice.

-Moves -
Primary - Punch - Second most basic move in a fighter game.
Secondary - Kick - The most basic move in a fighter game.
Special - Hatwister Kick - You spin me right round, round like a record player. I'll slide in one direction hurting whatever, or whoever gets in my way.
Super - Top Hat Topper - Four top hats fly from Hatman, spinning around him and expanding outward. I'd watch myself if these things get in my way!
Taunt - Smiling wink - Dirty Mouth? Clean it out with Orbit!

-Opponent -
You're free to use LuigiFan and his original moveset from the previous game he was in.

-Stage -
The stage takes place on a platform IN SPAAAACE (appropriate to the "Spaceventures" topic). We'll be visited by stray asteroids and other space detris that can harm us if we collide with them.

-Special Rules -
If it's alright, I'd like an alternate mode asside from the normal fighting system you have in place. This mode is a simple "Get more gems than your opponent" deal. You can get gems by having them appear from space, or by smacking your opponent. Once you get hit, you drop some gems that can be picked up, or vanish after a while. If this is too much, then a simple fight mode will be just fine.

I hope I included everything you need. '3'



That is all. Happy posting and enjoy the demos again!

Edit: For those who are quick to cry "omg it no work sad.gif((((", install the CNC DLLs in the location on your computer you download these to.
http://www.mfgg.net/index.php?act=resdb¶m=02&c=6&id=7

It's time to fight! Hold on to your seats!

user posted image
Parakarry vs. Shadowman - http://gdarcade.taloncrossing.com/datafile...arakaDowman.exe
They're MFGG's favorite brothers and they're always fighting! But now, Shadowman called PK a dirty word and this time, it's personal! Show Shadowman his place in the family in this epic brawl of the brothers!

PK's Moves
Primary - Triple Strike - PK punches three times and anyone silly enough to walk into it gets hit.
Secondary - Kick - A basic kick.
Special - Whirling PK - PK spins around in his shell. The move has no offensive value, however, it creates slippery oilslicks on the ground and deflects projectiles.
Super - PK Dive - PK launches himself at his opponents and slams into them for a whopping 150 HP of damage!
Taunt - Huh? - He looks confused.

SM's Moves
Primary - Punch - A basic punch
Secondary - Kick - A basic kick.
Special - Shadowknife - Shadowman throws a machete at his opponent!
Super - Chicken Capital USA - Taking after his beloved Colonel Sanders, Shadowman summons a massive army of giant chickens to crush his enemies!
Taunt - The REAL Shadowman! - Shadowman temporarily reverts to his counterpart of MM3 fame!


user posted image
The Walrus vs. Shadowman - http://gdarcade.taloncrossing.com/datafile...ruShadowman.exe
It's a battle of Creation versus Creator! How will a mindgame fare against the man behind him?

The Walrus' Moves
Primary - Flail - He chases you down in an attempt to slap you and score multiple hits.
Secondary - Bite - Takin' it out of crime!
Special - Walrus Buster - The Walrus spits a ball of energy out of his mouth
Super - Walrus Beam - Holy ****! The Walrus can shoot an effing Kamehameha Wave out of his mouth!
Taunt - Check ME out! - The Walrus flexes his muscles in self-admiration.

SM's Moves
Primary - Punch - A basic punch
Secondary - Kick - A basic kick.
Special - Shadowknife - Shadowman throws a machete at his opponent!
Super - Chicken Capital USA - Taking after his beloved Colonel Sanders, Shadowman summons a massive army of giant chickens to crush his enemies!
Taunt - The REAL Shadowman! - Shadowman temporarily reverts to his counterpart of MM3 fame!


user posted image
The Walrus vs. Blaine the Train - http://gdarcade.taloncrossing.com/datafile...alrusBlaine.exe
MFGG's iconic mascots clash in a battle for the ages! Who will win? The beloved Walrus, or the powerhouse Blaine the Train?

The Walrus' Moves
Primary - Flail - He chases you down in an attempt to slap you and score multiple hits.
Secondary - Bite - Takin' it out of crime!
Special - Walrus Buster - The Walrus spits a ball of energy out of his mouth
Super - Walrus Beam - Holy ****! The Walrus can shoot an effing Kamehameha Wave out of his mouth!
Taunt - Check ME out! - The Walrus flexes his muscles in self-admiration.

Blaine's Moves
Primary - Clamp - A basic punch done with Blaine's clamps.
Secondary - Slam - Blaine slams the ground.
Special - Charge - You know what, just ****ing run. There's no point trying to defend yourself from this.
Super - Hypercharge - Blaine zooms across the screen at light speed! If he hits you, you're ****ed!
Taunt - Happy Train - Blaine smiles and does a weird dance.


user posted image
Hatman vs. Luigifan - http://gdarcade.taloncrossing.com/datafiles/games/HatFan.exe
Hatman and Luigifan are off in space on yet another wacky adventure! But boredom overcomes our heroes and their robots, so what do they do? It's time to fight!

Hatman's Moves
Primary - Punch - A basic punch.
Secondary - Kick - A basic kick.
Special - Hatwister Kick - Hatman's a world renowned traveler and in one of his travels, he went to Japan and met the legendary Street Fighter, Ryu Hoshi! Ryu taught Hatman the secret behind he Hurricane Kick and he made it all his own. Occasionally, Ryu's essence will guide Hatman for MASSIVE DAMAGE!
Super - Top Hat Topper - Four hats swivel around Hatman and protect him from oncoming projectiles! The hats then attack the enemy!
Taunt - Getting Pumped - Hatman encourages himself to succeed.

Luigifan's Moves
Primary - Punch - A basic punch.
Secondary - Kick - A basic kick.
Special - Soveryhappy Smile - Luigifan throws these at you and they hit with a painful kind of accuracy.
Super - Binary Fission - Luigifan makes a clone of himself and throws many Soveryhappy Smiles at you! Watch out!
Taunt - Let's go! - That's right! I'm talkin' to YOU, friend!

This post has been edited by Nicholas Ainsworth on Aug 20 2007, 08:22 PM


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Shanks
Posted: Aug 16 2007, 07:38 PM
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MY TANK IS FIGHT
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Thas cool.

Kinda sucks that I don't have a sheet now.

Edit: The demos are pretty damn cool! Nice everything, from sounds to the actual game!

This post has been edited by Shanks on Aug 16 2007, 07:39 PM


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DR. Demon Lizardman
Posted: Aug 16 2007, 09:01 PM
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No comment
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Awesome, I just wished I had a spritesheet of my self, only sprite I have is the one in my sig, you could use that as those obstecles that you smack around with.


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computermaniac0_o
Posted: Aug 17 2007, 02:33 AM
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It sounds cool to be in a game. To bad I don't have any of that stuff.


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Sin Flametale
Posted: Aug 17 2007, 05:00 AM
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HA HA HA
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EDIT: NM just saw it, i may get some stuff done, but i need to edit my sheet.

This post has been edited by Flametale on Aug 17 2007, 05:20 AM


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Note: I had to remove TY+V and MFGGK2 Banners, please note i do still support them both :E
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Nicholas Ainsworth
Posted: Aug 17 2007, 07:17 AM
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Well, I'm already working on one just to get the ball rolling, so I'm ready to move as soon as I have some takers.


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DJ Yoshiman
  Posted: Aug 17 2007, 10:10 AM
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My post is to the right.
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You know what, why not? I'll get you some stuff when I get home today.


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Kamikaze Dynamite
Posted: Aug 17 2007, 10:13 AM
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100 PACIFISTAS AGREE
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I like the kickin' and punchin' trashcans into other people!

Hrm, well I guess i'll hvae to work on my sprites then!

This post has been edited by Kami on Aug 17 2007, 10:19 AM


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FailMan
Posted: Aug 17 2007, 10:42 AM
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And I'd like to introduce you to the prime minister of engla
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uhh.....I can kick and punch....and shoot a laser out of my arm(TEDDAI CANNON)

But I dont know who I would fight


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Sin Flametale
Posted: Aug 17 2007, 10:42 AM
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HA HA HA
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QUOTE (Nicholas Ainsworth @ Aug 17 2007, 12:17 PM)
Well, I'm already working on one just to get the ball rolling, so I'm ready to move as soon as I have some takers.

I think i'll do a share of the work- i'll make my edited sheet a lib to save time.


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Note: I had to remove TY+V and MFGGK2 Banners, please note i do still support them both :E
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FailMan
Posted: Aug 17 2007, 10:43 AM
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And I'd like to introduce you to the prime minister of engla
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can i fight you?


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Nicholas Ainsworth
Posted: Aug 17 2007, 11:36 AM
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QUOTE (Sgt. Teddy @ Aug 17 2007, 10:42 AM)
user posted image

uhh.....I can kick and punch....and shoot a laser out of my arm(TEDDAI CANNON)

But I dont know who I would fight

Needs more animations :\

And you didn't post everything else I needed sad.gif

This post has been edited by Nicholas Ainsworth on Aug 17 2007, 11:36 AM


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Nicholas Ainsworth
Posted: Aug 17 2007, 01:06 PM
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Here's the first one to get the ball rolling, guys.

user posted image
Parakarry vs. Shadowman - http://gdarcade.taloncrossing.com/datafile...arakaDowman.exe
They're MFGG's favorite brothers and they're always fighting! But now, Shadowman called PK a dirty word and this time, it's personal! Show Shadowman his place in the family in this epic brawl of the brothers!

PK's Moves
Primary - Triple Strike - PK punches three times and anyone silly enough to walk into it gets hit.
Secondary - Kick - A basic kick.
Special - Whirling PK - PK spins around in his shell. The move has no offensive value, however, it creates slippery oilslicks on the ground and deflects projectiles.
Super - PK Dive - PK launches himself at his opponents and slams into them for a whopping 150 HP of damage!
Taunt - Huh? - He looks confused.

SM's Moves
Primary - Punch - A basic punch
Secondary - Kick - A basic kick.
Special - Shadowknife - Shadowman throws a machete at his opponent!
Super - Chicken Capital USA - Taking after his beloved Colonel Sanders, Shadowman summons a massive army of giant chickens to crush his enemies!
Taunt - The REAL Shadowman! - Shadowman temporarily reverts to his counterpart of MM3 fame!


I didn't do anything special with the stage here. It's just a basic, no frills tile stage, but be creative with yours, please. I'd be interested in seeing what you come up with.


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MegaTailzChao
Posted: Aug 17 2007, 01:19 PM
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So long, and thanks for all the fish.
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Hey these are pretty cool! Can't wait for more of 'em!


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Nicholas Ainsworth
Posted: Aug 17 2007, 06:00 PM
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Come on, still no takers?


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DR. Demon Lizardman
Posted: Aug 17 2007, 06:04 PM
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QUOTE (Nicholas Ainsworth @ Aug 17 2007, 06:00 PM)
Come on, still no takers?

user posted imageWEll my sprites are on their way done.


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Razer
Posted: Aug 17 2007, 06:30 PM
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DANCING BANANA


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Here Is Razer The hedgehog
user posted image
Moves: Primary: Razer Lazer Punch
Secondary: Spin Dash,Heads At the other Fighter For 2 Seconds And Hurts them.
Special:Spin Slash, Does the same at Fighters But for 10 Seconds
And is Done Manualy And takes 3/5 X the damage
Super: Razer Spins up and drills into the ground and Causes an Earth Quake

Taunt: BRING IT ON!

Level: Outside Peaches Castle, An Obsticle Would be koopas And Goombas And You Can Kick The Shells At each other


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The Bannana Has Taken Over the Mushroom Kingdom
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Nicholas Ainsworth
Posted: Aug 17 2007, 06:58 PM
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QUOTE (Razer @ Aug 17 2007, 06:30 PM)
Here Is Razer The hedgehog
user posted image
Moves:   Primary: Razer Lazer Punch  
             Secondary: Spin Dash,Heads At the other Fighter For 2 Seconds And Hurts them.
             Special:Spin Slash, Does the same at Fighters But for 10 Seconds
                        And is Done Manualy And takes 3/5 X the damage
             Super: Razer Spins up and drills into the ground and Causes an Earth Quake

Taunt: BRING IT ON!

Level: Outside Peaches Castle,  An Obsticle Would be koopas And Goombas And You Can Kick The Shells At each other

Still missing a couple of the required infos sad.gif

Also, since I don't have anyone who's given me what I've asked for in its entirety, I started working on The Walrus vs. Blaine the Train.

http://gdarcade.taloncrossing.com/datafile.../walrusbeam.PNG

user posted image

That Walrus Beam packs a punch.

And I need to get Shadowman out of there. And yes, those MFGG banners are conveyor belts.

This post has been edited by Nicholas Ainsworth on Aug 17 2007, 07:02 PM


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MegaTailzChao
Posted: Aug 17 2007, 07:12 PM
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So long, and thanks for all the fish.
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Wow, I'm surprised MFGG isn't all over this thing like ants on a little kid's dropped candy. Or something like that. Because these are pretty cool.


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Nicholas Ainsworth
Posted: Aug 17 2007, 07:21 PM
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QUOTE (MegaTailzChao @ Aug 17 2007, 07:12 PM)
Wow, I'm surprised MFGG isn't all over this thing like ants on a little kid's dropped candy. Or something like that. Because these are pretty cool.

I'm actually kind of disappointed too. I was expecting a much better turnout than this.


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