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Fan Game Design Sins, What really annoys you?
Xgoff |
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| QUOTE (M. C. Productions @ Nov 20 2007, 11:23 AM) | | But doesn't The Games Factory/Multimedia Fusion allow folks to do this? |
if you have TGF1/MMF1.5, you're stuck with that tacky pause dialog, though i guess that's good enough
TGF2/MMF2 has a proper pause/unpause action though, which is awesome
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Xgoff |
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| QUOTE (Nova @ Nov 20 2007, 11:44 AM) | | You can make a proper pause screen. |
yeah but that takes more than 1 or 2 events
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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djrellik |
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I'm all in!
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Slow movement, constant backtracking, nearly flat levels, over abondance of enemies, blind jumps(when the platform is out of the view), bad use of the view system, lack of testing before releasing (For example I've played a game not long ago where the levels weren't even in the right order :/) That's about it
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A new beta is out, click on the banner for more infomations.
An attempt to recreate mario bros 3's engine perfectly with some values taken directly from the rom and it is open source
Give it a try, even if it's open source, the levels are original and fun..
I've started a new topic because the other one died of inactivity. Don't let this one die.
Gameplay Video Here's the last video, with the original 1-1 level and three new levels
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