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> Fan Game Design Sins, What really annoys you?
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Sin Flametale
Posted: Aug 22 2007, 12:37 PM
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Demo's cut short by a drop of death. YEAH ATLEAST FINISH THE LEVEL FIRST >=(


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Draco Icebane
Posted: Aug 22 2007, 12:37 PM
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QUOTE (Nova @ Aug 22 2007, 10:31 AM)
DRACO, IT IS AN EXTERNAL APPLICATION THAT DOESN'T CONCERN YOU! IT'S ONLY USED BY THE PERSON WHO WANTS TO USE A JOYPAD INSTAID OF A KEYBOARD, NOT YOU, THEY SET IT UP, NOT YOU.

That's all fine and dandy, but what do I set the default controls to? I highly doubt the first thing you ever do in a game is go in and set the controls.
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Xgoff
Posted: Aug 22 2007, 12:37 PM
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QUOTE (Joey @ Aug 22 2007, 11:35 AM)
Platform tiles that you can fall through. Oh yes, that's a very clever puzzle ruse.

small platform jumping, too

ESPECIALLY with the game-restarts-if-you-die logic


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Joey
Posted: Aug 22 2007, 12:37 PM
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Being able to stick to blocks or walls by holding the jump button.


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Xgoff
Posted: Aug 22 2007, 12:39 PM
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people who try cute tricks in levels, which render it nearly unplayable

timer-based platform engines


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OrangeNova
Posted: Aug 22 2007, 12:39 PM
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QUOTE (Draco Icebane @ Aug 22 2007, 01:37 PM)
That's all fine and dandy, but what do I set the default controls to? I highly doubt the first thing you ever do in a game is go in and set the controls.

Set them to something compy on the keyboard.

And actually one of the first things i do is configure the controls.


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Joey
Posted: Aug 22 2007, 12:39 PM
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QUOTE (Xgoff @ Aug 22 2007, 12:39 PM)
people who try cute tricks in levels, which render it nearly unplayable

Like what?


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Draco Icebane
Posted: Aug 22 2007, 12:40 PM
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QUOTE (Joey @ Aug 22 2007, 10:39 AM)
Like what?

"Play as naked Amy and avoid all the ****loads of enemies"

~ SFGHQ
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Black Squirrel
Posted: Aug 22 2007, 12:40 PM
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Forced Full-screen always bugs me. Especially when you can't un-full screen it or it changes your resolution too.

The same effing Mario MIDIs that have been in Fangames since 2001 and populate the entire game with no attempt at being original. Same applies for sprites. SMB3 IS OVERUSED PEOPLE. I very rarely use basic Mario MIDIs anymore... most of the stuff comes from completely different games.

Games built off that GameMaker platform example. I actually think that's worse than the built in Clickteam one, because they all play exactly the same since people don't even edit speeds/acceleration etc.

Overusing Charles Martinet's voice. Mario doesn't need to say something every time he does anything.

Install files. Okay if the game is gigantic and stuff needs to be uncompressed or whatever, but if it's one or two files, not neccessary. Especially those Clickteam ones that remove the Click .dlls when uninstalled.

This post has been edited by Black Squirrel on Aug 22 2007, 12:41 PM


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GeneralGuy
Posted: Aug 22 2007, 12:41 PM
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Xgoff
Posted: Aug 22 2007, 12:44 PM
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QUOTE (Joey @ Aug 22 2007, 11:39 AM)
Like what?

kinda like what you said with the platforms, and including things like "showoff" effects that screw up, or are just plain annoying *coughgmparticleeffectscough*

games that basically block every attempt to close them (including alt+f4) unless you C-A-D them

unnecessary loading screens (if you aren't loading external levels/data then you probably don't need a loading screen)

cameras that wait until you're 10 pixels from the side of the screen before the screen scrolls


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(5:25:58 PM) Mikau: xgoff
(5:26:00 PM) Mikau: guess what
(5:26:04 PM) Xgoff: chicken butt
(5:26:09 PM) Mikau: **** you
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Draco Icebane
Posted: Aug 22 2007, 12:45 PM
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QUOTE (Xgoff @ Aug 22 2007, 10:44 AM)
cameras that wait until you're 10 pixels from the side of the screen before the screen scrolls

Zelda?
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OrangeNova
Posted: Aug 22 2007, 12:48 PM
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QUOTE (Draco Icebane @ Aug 22 2007, 01:45 PM)
Zelda?

I think he means in a constant scrolling game, in large areas Zelda doesn't wait long to scroll, and the screen transition is the edge.


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Posted: Aug 22 2007, 12:48 PM
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Bad/Not maching sprites. I won't play a game unless it has good sprites.


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DJ Elly
Posted: Aug 22 2007, 12:52 PM
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QUOTE (Nova @ Aug 22 2007, 12:31 PM)
DRACO, IT IS AN EXTERNAL APPLICATION THAT DOESN'T CONCERN YOU! IT'S ONLY USED BY THE PERSON WHO WANTS TO USE A JOYPAD INSTAID OF A KEYBOARD, NOT YOU, THEY SET IT UP, NOT YOU.

That being said:
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lol melty blood >:(

Edit: I checked beep just to see how annoying it is. It is very annoying.

This post has been edited by Elly on Aug 22 2007, 12:53 PM


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Sword
Posted: Aug 22 2007, 12:55 PM
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Loud Midi's.

And games where Mario jumps in the air and falls when he dies, even when he fell into a hole.


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Posted: Aug 22 2007, 01:01 PM
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QUOTE (Sword326 @ Aug 22 2007, 12:55 PM)
And games where Mario jumps in the air and falls when he dies, even when he fell into a hole.

Uhh, that appears in official Mario games, you know.


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MegaTailzChao
Posted: Aug 22 2007, 01:02 PM
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QUOTE (Jack Sparrow @ Aug 22 2007, 01:01 PM)
Uhh, that appears in official Mario games, you know.

No. In the official Mario games when Mario goes into a hole HE STAYS THERE.. LIKE HE SHOULD. >:[


Also I hate it when buggy games that get you stuck easily have no restart button.


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Sword
Posted: Aug 22 2007, 01:02 PM
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QUOTE (Jack Sparrow @ Aug 22 2007, 01:01 PM)
Uhh, that appears in official Mario games, you know.

"Even when he falls into a hole"

Read more.

And I've played Mario games since I was three years old. Ironically, the game I played was Super Mario Bros. 3.

This post has been edited by Sword326 on Aug 22 2007, 01:03 PM


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Posted: Aug 22 2007, 01:05 PM
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QUOTE (Sword326 @ Aug 22 2007, 01:02 PM)
"Even when he falls into a hole"

Read more.

And I've played Mario games since I was three years old. Ironically, the game I played was Super Mario Bros. 3.

I thought you meant that Mario dying like that in general was wrong.


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