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> Fan Game Design Sins, What really annoys you?
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Sword
Posted: Aug 22 2007, 01:05 PM
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Also, Hello games. "Super Mario Adventure Journey"

Except for his most recent one. It was fairly enjoyable.


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Posted: Aug 22 2007, 01:07 PM
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Only problem Ive had is when people decide "THIS GAME NEEDS MORE NUDEZ" cause thats just silly


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Posted: Aug 22 2007, 01:08 PM
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QUOTE (Sword326 @ Aug 22 2007, 01:05 PM)
Also, Hello games. "Super Mario Adventure Journey"

Except for his most recent one. It was fairly enjoyable.


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Sword
Posted: Aug 22 2007, 01:08 PM
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QUOTE (Jack Sparrow @ Aug 22 2007, 01:08 PM)
This game is fairly decent

That's the one.


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MegaTailzChao
Posted: Aug 22 2007, 01:10 PM
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I also hate it when the character does not have a jump sprite, or there a a glitch where the player keeps with the jump sprite even when he hits the ground.


It makes me ANGRY.





Also using "Move In A Direction" for movement. HATE HATE HATE.


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Sword
Posted: Aug 22 2007, 01:11 PM
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QUOTE (MegaTailzChao @ Aug 22 2007, 01:10 PM)
I also hate it when the character does not have a jump sprite, or there a a glitch where the player keeps with the jump sprite even when he hits the ground.


It makes me ANGRY.





Also using "Move In A Direction" for movement. HATE HATE HATE.

Don't forget when they use an engine, and replace the skid sprite with a sprite of the opposite direction. unsure.gif


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Xgoff
Posted: Aug 22 2007, 01:41 PM
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QUOTE (Sword326 @ Aug 22 2007, 12:11 PM)
Don't forget when they use an engine, and replace the skid sprite with a sprite of the opposite direction.  unsure.gif

you mean like this?
uh that's how you're supposed to do it

This post has been edited by Xgoff on Aug 22 2007, 01:43 PM


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Sword
Posted: Aug 22 2007, 01:45 PM
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QUOTE (Xgoff @ Aug 22 2007, 01:41 PM)
you mean like this?
uh that's how you're supposed to do it

No, I mean when they replace the "change direction" sprite with an idle sprite facing the opposite direction.

I've seen it many times.


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Joey
Posted: Aug 22 2007, 02:59 PM
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By the way, I guess this does kinda belong in Fangames.


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X Megadragon
Posted: Aug 22 2007, 03:01 PM
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A lot of times in platformer games, when you press left/right at the same time, something weird happens. It annoys me. :O
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Posted: Aug 22 2007, 03:02 PM
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QUOTE (X Megadragon @ Aug 22 2007, 03:01 PM)
A lot of times in platformer games, when you press left/right at the same time, something weird happens. It annoys me. :O

Like Moonwalking.


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Posted: Aug 22 2007, 03:02 PM
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QUOTE (Sword326 @ Aug 22 2007, 01:05 PM)
Also, Hello games. "Super Mario Adventure Journey"

Except for his most recent one. It was fairly enjoyable.

Yeah if he used different sprites and a different engine.


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Posted: Aug 22 2007, 03:07 PM
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Sorry, I was talking in GM terms there, and personally i think sucky joypad controls are better than some of the odd configs i've seen for keyboard (since when was enter not start?) At least with a joypad you can bash buttons till something works.

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Offspring music, Nirvana Music..



Some games make me wonder if MFGG could get in trouble for redistribution of mp3 files in games.


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Posted: Aug 22 2007, 03:18 PM
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bad music bad gfx poor physics no controller support bad level design bad presentation etc etc

This post has been edited by rogueyoshi on Aug 22 2007, 03:18 PM


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Posted: Aug 22 2007, 03:19 PM
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QUOTE (hazmeister @ Aug 22 2007, 02:07 PM)
Sorry, I was talking in GM terms there, and personally i think sucky joypad controls are better than some of the odd configs i've seen for keyboard (since when was enter not start?) At least with a joypad you can bash buttons till something works.



Sounds nice.




Some games make me wonder if MFGG could get in trouble for redistribution of mp3 files in games.

not like music copyrights are the only ones being violated

granted the RIAA is about 1000 times more anal than most other companies regarding copyright


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DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep
DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot
this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence
NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above

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(5:25:58 PM) Mikau: xgoff
(5:26:00 PM) Mikau: guess what
(5:26:04 PM) Xgoff: chicken butt
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Posted: Aug 22 2007, 03:34 PM
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QUOTE (Xgoff @ Aug 22 2007, 09:19 PM)
granted the RIAA is about 1000 times more anal than most other companies regarding copyright

Precisley my point.


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Draco Icebane
Posted: Aug 22 2007, 03:55 PM
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I actually very much dislike voice acting in fangames

Mostly because it sounds like ****.

By voice acting I mean full, coherent sentences, not HOO WAA GA HYAH ARRGGH WOOOWOFOfowfoosefosdf
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Posted: Aug 22 2007, 04:13 PM
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Lack of jump sprite is always annoying.

Blind jumps (jump offscreen and pray for a platform).

GM particle effects (no more gray explosions, please).

Cross-overs.

Accessing a "?" block by bumping the side (or top).

Getting stuck on the sides of the "?" blocks.


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Posted: Aug 22 2007, 05:11 PM
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QUOTE (Black Squirrel @ Aug 22 2007, 01:40 PM)
Overusing Charles Martinet's voice. Mario doesn't need to say something every time he does anything.

Uh oh, looks like I suck. Mario makes a good amount of yelps in the game... maybe I'll try and tone it down.

I also am going to change the fall off the screen thing someone mentioned.


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Dr. Mario
Posted: Aug 22 2007, 05:38 PM
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I kinda hate when the first level was really nice and fun, but they get lazy and make the next level really short and poor. AND exposng every enemy, secret, p-switch, surprise in the first or second level.
EDIT: Having "?" blocks but the fangame has no powerups so all of them have coins. It brings no purpose to the "?"
'Nother EDIT: When pixels in an image match the image backround color causing a few pixels in the image being transparent

This post has been edited by Dr. Mario on Aug 23 2007, 01:26 AM
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