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> Super Mario Bratarsi, Let's discuss about it. Demo.
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Jaklub
  Posted: Aug 31 2007, 02:46 AM
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The piece of evil. Hahaha.
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Here we go. Super Mario Bratarsi is Super Mario fangame, that mix gameplay of SMB2, SMB3, SMW (wow, it began slogan of this game). You can throw vegetables and bombs at your enemies, you can make triple jump, slide somersault (in new demo you'll be able to do wall-kick too!), you can transform into Super Bro.
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Three screens for you.

Some info from SMBratarsi site:
Super Mario Bratarsi project launched in 21.06.07 as "Super Mario Venture". The title was changed for some reason. It had to be something like "Super Mario Bros. 2", but the game evolved into the gameplay mix of Super Mario 2 (veggie take, Birdo battles), 3 (Blocks, I am working on racoon suit) and World (Yoshi). There will be 16 levels + 2 bonus areas. In this game you'll find the level select system that will make you able to complete the new map or back to one of previous maps and change character (Mario or Luigi) on 1 player mode.

Mario's jump is lower than Luigi's jump, but Luigi's brake is slower.

I am planning to make Mario/Luigi able to ride Yoshi. It isn't very hard, but it need some sprite (completed) and script work. You will probably meet Yoshi in final version of Super Mario Bratarsi.

What is annoying in this game? What do you want to see in this game?
4 levels are completed, level 2-1 is so long.
Download Demo:
Mirror GMClan - Polish mirror
Mirror MFGG probably isn't able to use.
Please, read help file before playing.

Uh, last info. The engine of this game was made by me and I won't publish it.

This post has been edited by Jaklub on Sep 18 2007, 01:46 AM


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Ultramario
Posted: Aug 31 2007, 03:44 AM
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Dan Dan Dan!
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This is really nice. The engine is smooth and level design is great.

One little annoyance is vegetable throwing. Mario and Luigi throw vegies too far and you'll have to stand quite far away from enemies to hit them.

This post has been edited by Ultramario on Nov 19 2007, 02:40 AM


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Jaklub
  Posted: Aug 31 2007, 06:51 AM
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The piece of evil. Hahaha.
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Thank you.
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One little annoyance is vegetable throwing. Mario and Luigi throw vegies too far and you'll hate stand quite far away from enemies to hit them.

Ok. They won't throw them that far. I could make able far throwing by holding up arrow.

More suggestions?

This post has been edited by Jaklub on Aug 31 2007, 06:51 AM


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Super Mario Bratarsi - 20% - Fixing bugs
YourOwnMarioParty Example - 70% - Minigame choosing complete, making example minigame
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Yep. I love playing Super Mario All-stars on my SNES. Now own3d Wii and N64 too.
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Grant
Posted: Aug 31 2007, 09:42 AM
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John Freeman said
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Yeah, this isn't the only game where veggie throwing made veggies fly forward and up instead of forward and down. I have to say that does make things kind of difficult. Sometimes I think the vegetable will hit an enemy in front of me, but it flies over its head and the enemy kills me.

Another strange thing about the game is that you can pick up multiple items at once, though the ones you picked up first disappear. For example, you can pick up a vegetable, and then pick up a Goomba by holding one of the buttons and jumping on it. The vegetable, if it isn't thrown before you land on the Goomba, just basically disappears after the Goomba gets picked up. Birdo's eggs can also be picked up multiple times in a row (though I'm pretty sure that they don't count as more than one egg when you throw them).

Also, the lack of a run button is pretty noticeable, but I think you already said on the main site that you would be adding that. (Or maybe you did already; I'm just talking about the version from the main site, which I played before.)

Other than these things (unless running is added), the engine is very good. There may be other things I should bring up, but I can't remember any more right now.

P.S. Why is the name called "Bratarsi"?


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Yoshbert
Posted: Aug 31 2007, 09:54 AM
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Eat your veggies.
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It says in the main site that it is a combination of the Japanese name for Super Mario Bros. 3? Correct me if I'm wrong.


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DR. Demon Lizardman
Posted: Aug 31 2007, 10:29 AM
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No comment
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Did you code to do this?


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MegaTailzChao
Posted: Aug 31 2007, 12:05 PM
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Very fun but also very hard.

Too many drops where you can't see anything below you. That mixed with the fact that jumping on 2 enemies at once kills you makes it quite frustrating at times.

Also that Birdo sprite and the eggs could use some work.


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Jaklub
Posted: Aug 31 2007, 12:32 PM
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The piece of evil. Hahaha.
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QUOTE
Yeah, this isn't the only game where veggie throwing made veggies fly forward and up instead of forward and down. I have to say that does make things kind of difficult. Sometimes I think the vegetable will hit an enemy in front of me, but it flies over its head and the enemy kills me.

To fix, ok.
QUOTE
Another strange thing about the game is that you can pick up multiple items at once, though the ones you picked up first disappear. For example, you can pick up a vegetable, and then pick up a Goomba by holding one of the buttons and jumping on it. The vegetable, if it isn't thrown before you land on the Goomba, just basically disappears after the Goomba gets picked up. Birdo's eggs can also be picked up multiple times in a row (though I'm pretty sure that they don't count as more than one egg when you throw them).

I'll fix it.
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It says in the main site that it is a combination of the Japanese name for Super Mario Bros. 3? Correct me if I'm wrong.

No, you aren't wrong. You are right.
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Did you code to do this?

Sure, but in GML.
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jumping on 2 enemies at once kills you

It's already fixed. ph34r.gif
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Also, the lack of a run button is pretty noticeable, but I think you already said on the main site that you would be adding that. (Or maybe you did already; I'm just talking about the version from the main site, which I played before.)

Fixed.


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Super Mario Bratarsi - 20% - Fixing bugs
YourOwnMarioParty Example - 70% - Minigame choosing complete, making example minigame
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Yep. I love playing Super Mario All-stars on my SNES. Now own3d Wii and N64 too.
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FailMan
Posted: Aug 31 2007, 05:44 PM
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And I'd like to introduce you to the prime minister of engla
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This is so good, If another person who had no knowlege of you would probably think it was made by Nintendo


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SolarSexy
Posted: Aug 31 2007, 06:07 PM
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Didn't play much but I liked it. 1st level seemed to short, or is that only if you go down the pipe. Anyways, i'll be looking forward to more updates.


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Grant
Posted: Aug 31 2007, 06:27 PM
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John Freeman said
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QUOTE (SolarSexy @ Aug 31 2007, 07:07 PM)
Didn't play much but I liked it. 1st level seemed to short, or is that only if you go down the pipe. Anyways, i'll be looking forward to more updates.

It's only a 3-level demo, so playing all of what's there won't take too long.


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Frankyboy5
Posted: Sep 1 2007, 12:23 AM
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When you throw a turnip into an enemy, the killed enemy keeps falling back and kills enemies behind it. You still should be able to kill multiple enemies at the same time though, as the turnip should bounce up as it hits enemy after enemy.

The same thing applies to shooting fireballs. When one enemy is killed, it flies onto others behind it and kills them.

Also, you should be able to stop a moving koopa shell by stomping on it. In the demo you lose power or die if you do that.

When you lose power Mario/Luigi flies away like crazy.

This demo is so good! Keep up the good work!

This post has been edited by Frankyboy5 on Sep 1 2007, 12:26 AM


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Super Deluxe Mario
Posted: Sep 1 2007, 12:55 AM
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OH NOES! MY AVATAR BROKE!
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QUOTE (Ultramario @ Aug 31 2007, 06:44 PM)
This is really nice. The engine is smooth and level design is great.

One little annoyance is vegetable throwing. Mario and Luigi throw vegies too far and you'll hate stand quite far away from enemies to hit them.

Also, Zip for those, who don't have WinRar.

Just tell them to download 7-Zip and trash WinZip / WinRAR.


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Jaklub
Posted: Sep 1 2007, 01:31 AM
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The piece of evil. Hahaha.
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Thank you.
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When you throw a turnip into an enemy, the killed enemy keeps falling back and kills enemies behind it. You still should be able to kill multiple enemies at the same time though, as the turnip should bounce up as it hits enemy after enemy.

OK, I can make it.
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The same thing applies to shooting fireballs. When one enemy is killed, it flies onto others behind it and kills them.

I knew it. I can fix it very easy.
QUOTE
Also, you should be able to stop a moving koopa shell by stomping on it. In the demo you lose power or die if you do that.

When you lose power Mario/Luigi flies away like crazy.

I'll fix it.
QUOTE
Didn't play much but I liked it. 1st level seemed to short, or is that only if you go down the pipe. Anyways, i'll be looking forward to more updates.

Believe me, 1st level is probably the longest in demo, if you don't use secret pipe.

New, fixed demo will be released next week.

This post has been edited by Jaklub on Sep 1 2007, 01:37 AM


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Super Mario Bratarsi - 20% - Fixing bugs
YourOwnMarioParty Example - 70% - Minigame choosing complete, making example minigame
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Yep. I love playing Super Mario All-stars on my SNES. Now own3d Wii and N64 too.
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esteban
Posted: Sep 1 2007, 11:10 AM
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Why do you waste your time reading this?
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QUOTE (Super Deluxe Mario @ Sep 1 2007, 06:55 AM)
Just tell them to download 7-Zip and trash WinZip / WinRAR.

7-zip is nice, but it bugged up my computer a while ago

This post has been edited by esteban on Sep 1 2007, 11:10 AM


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Alba Garcia Clerigues
Posted: Sep 1 2007, 12:36 PM
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My English is bad
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I played Super Mario Bratarsi and I beated this game with Mario and with Luigi, this demo is nice.


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About Alba Garcia Clerigues. My sprites are in MFGG too.
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kool
Posted: Sep 1 2007, 01:30 PM
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kool
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I believe its I beat this game with both mario and luigi, this demo is nice.

Anyways I think this game is fun but i think you should up the room speed a tad bit.
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Yoshbert
Posted: Sep 1 2007, 02:35 PM
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Eat your veggies.
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So the wall-kick is in this demo?
By the way, nice game. Interesting that you use MP3s and SPCs and this doesn't take a long time to load...


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Jaklub
Posted: Sep 1 2007, 04:07 PM
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The piece of evil. Hahaha.
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Oh, sorry. Wall kick will be in next demo. I'll release it soon. Most of bugs are fixed.


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Super Mario Bratarsi - 20% - Fixing bugs
YourOwnMarioParty Example - 70% - Minigame choosing complete, making example minigame
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Frankyboy5
Posted: Sep 2 2007, 01:01 AM
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The slide somersault only works if you go back and jump while going forward! You can't do it the other way around!


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