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Halp., Important?
Super Deluxe Mario |
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OH NOES! MY AVATAR BROKE!
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Ah, right. I think Vista's DirectX 10 (DirectX is the graphics rendering platform for windows) is a issue. You see, as Microsoft updates Windows, they tend to break the DirectX platform, meaning that Nemu64 tries to tell Vista to "draw" (render/create) the polygons for the character, and since the video plugin is not ready for Vista, DirectX draws the polygons, but in the wrong locations. Since I feel kind today, I'll take a look at running Nemu64 and Super Smash Brothers. We both might get totally different results, or a bunch of aliens running around on the screen. This post has been edited by Super Deluxe Mario on Sep 7 2007, 06:06 PM
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Luigifire |
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| QUOTE (Super Deluxe Mario @ Sep 7 2007, 05:57 PM) | Ah, right. I think Vista's DirectX 10 (DirectX is the graphics rendering platform for windows) is a issue. You see, as Microsoft updates Windows, they tend to break the DirectX platform, meaning that Nemu64 tries to tell Vista to "draw" (render/create) the polygons for the character, since the video plugin is not ready for Vista, DirectX draws the polygons, but in the wrong locations.
Since I feel kind today, I'll take a look at running Nemu64 and Super Smash Brothers. We both might get totally different results, or a bunch of aliens running around on the screen. |
Um ok ^_^ the color scheme changes when i put nemu in. if not ill just have to do it the hard way:P
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