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> Boo's Fortress: Possession (First Demo Released)
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Strong
Posted: Sep 13 2007, 09:28 AM
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yeah cool whutevar
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I just fixed all the problems Koopa had by making him get into his shell. I probably added a bunch of other problems, though.
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Strong
Posted: Oct 7 2007, 11:21 AM
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yeah cool whutevar
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Sorry to bump this, but I've been working on the level design and stuff for the game, and it's actually resembling a real one. I haven't worked on this in a while, but I will continue to do so and update it more. Also, I had the feeling you forgot it existed.
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Australia
PSI Guy
Posted: Oct 7 2007, 05:27 PM
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I HAVE HAD THIS AVATAR FOR EONS
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Nice! I like this a lot. However whenever i become a pirahna plant the screen shakes for a little while, and it's quite annoying. Other then that, just flesh it out more. This game has infinite puzzles that could be made.


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