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> Super Mario Master awaits!
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DR. Demon Lizardman
Posted: Sep 8 2007, 05:33 PM
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This is my secret fangame I have been working on. Yes, it needs a working title, right now the beta name is Super Mario Universe which sounds a little gay. But, this is a demo of the mario in a water cavern testing the swimming. Controls are easy but here are them anyway.

Controls
Shift= jump (While in water, you can swim) and also jump on the ground again to perform a double jump. Press shift near a wall to do a wall jump.
Ctrl= run
Arrow keys= move
Esc= exit
Enter= snapsot
and those are basically the controls.

Enemies
Goomba= can be stomped on
Blooper= can be stomped on too, they follow you underwater.
Urchin= hang around walls and ceilings and floors, they cannot be destroyed however.
Bullet Bill blaster: Shoots bullets at you.
Bullet Bill: Flies in a simple direction
Boo: When you face the direction that they are in,they don't move, if turned the opposite direction, they will chase you.

Screenies
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Enjoy!
Also there is no music.

This post has been edited by DR. Demon Lizardman on Sep 30 2007, 07:58 PM


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Yoshbert
Posted: Sep 8 2007, 05:38 PM
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Eat your veggies.
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Pretty good for a start.


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MegaTailzChao
Posted: Sep 8 2007, 05:42 PM
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So long, and thanks for all the fish.
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I don't see how you were hiding this from us, because there's really nothing great about it.

Colliding with the Goomba causes an error("invincible" is not a defined variable), colliding with anything else causes Mario to constantly shout in pain really loudly, and the physics are overall just plain terrible.

In short, I'd rather you keep "hiding" it from us.


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DR. Demon Lizardman
Posted: Sep 8 2007, 10:44 PM
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Alright, fixed up everything MTC said exept for the collisions. It's gonna take a while to do that.


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CollisionNCrash
Posted: Sep 9 2007, 12:09 AM
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Cool!!!!!!!!!!! Will it have bosses? laugh3.gif
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Elyk
Posted: Sep 9 2007, 12:50 AM
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it would be a lot nicer if you fixed the jumping, the gravity, and made the sprite flip when you changed directions.


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CollisionNCrash
Posted: Sep 9 2007, 01:02 AM
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Stop insulting him the game is good
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Elyk
Posted: Sep 9 2007, 01:03 AM
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QUOTE (CollisionNCrash @ Sep 9 2007, 02:02 AM)
Stop insulting him the game is good

no it is not, also I wasn't insulting I was suggesting

This post has been edited by Elyk19 on Sep 9 2007, 01:04 AM


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DJ Yoshiman
  Posted: Sep 9 2007, 01:04 AM
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My post is to the right.
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QUOTE (CollisionNCrash @ Sep 8 2007, 11:02 PM)
Stop insulting him the game is good

Don't say this again unless you actually know that the poster is insulting. Elyk was giving constructive criticism on what to improve on. There was absolutely no insulting anywhere.


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Guinea
Posted: Sep 9 2007, 02:54 AM
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QUOTE (DJ Yoshiman @ Sep 9 2007, 08:04 AM)
Don't say this again unless you actually know that the poster is insulting. Elyk was giving constructive criticism on what to improve on. There was absolutely no insulting anywhere.

I have this feeling he referred to MTC, who said "you better keep hiding this", but whatever.

About the engine:
I agree with Elyk, but it's probably good that you did not hide it anylonger, because this feedback is needed to improve I guess.
Also, if you give out a demo engine, it'd be nice if everything worked that we can play. If the Bullet Bills don't hurt Mario, I'd rather leave them out and said they're to come other than ruining the presentation with it.

This post has been edited by Guinea on Sep 9 2007, 02:56 AM
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DJ Yoshiman
  Posted: Sep 9 2007, 03:02 AM
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My post is to the right.
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QUOTE (Guinea @ Sep 9 2007, 12:54 AM)
I have this feeling he referred to MTC, who said "you better keep hiding this", but whatever.

I doubt it considering that he made a post before Elyk's comment, and then made that reply immediately after Elyk's comment.


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Guinea
Posted: Sep 9 2007, 03:12 AM
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QUOTE (DJ Yoshiman @ Sep 9 2007, 10:02 AM)
I doubt it considering that he made a post before Elyk's comment, and then made that reply immediately after Elyk's comment.

Ah yea, right. Didn't notice that.
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DR. Demon Lizardman
Posted: Sep 9 2007, 09:14 AM
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Well, I am fixing the engine now as we speak, working on the jumping sprite flip.


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For best ref of all, check this one out, thanks Ashura.
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GeneralGuy
Posted: Sep 9 2007, 09:28 AM
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MTC, despite the fact that you gave C+C, it was worded in such a harsh way that it was completely unnecessary.


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MegaTailzChao
Posted: Sep 9 2007, 02:35 PM
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So long, and thanks for all the fish.
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QUOTE (GeneralGuy @ Sep 9 2007, 09:28 AM)
MTC, despite the fact that you gave C+C, it was worded in such a harsh way that it was completely unnecessary.

I'm just that much of a *****~


But yeah I guess that was kinda mean sorry. :[


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DR. Demon Lizardman
Posted: Sep 9 2007, 03:29 PM
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QUOTE (MegaGirlzChao @ Sep 9 2007, 02:35 PM)
I'm just that much of a *****~


But yeah I guess that was kinda mean sorry. :[

I actually needed comments to help me get ready to make the engine better, so in short you helped me. Thanks. BTW your a male and leave it like that.


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For best ref of all, check this one out, thanks Ashura.
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Ashura please don't tell me you've done what I think you've done
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True Mario
Posted: Sep 9 2007, 03:38 PM
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Being on that has to be scary
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My say here. Good moves, badly performed. The wall kick is there but glitchy. So is double jump, but you can do it without moving forward or back. Swimming is nice enough, but some enemies do not hurt you. Collisions are weird but ok. The graphics are pretty bad. (Water surface, water edges, no background, bit much mixing)

Concise version: Nice moves; badly performed

This post has been edited by True Mario on Sep 9 2007, 03:41 PM


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DR. Demon Lizardman
Posted: Sep 9 2007, 03:54 PM
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QUOTE (True Mario @ Sep 9 2007, 03:38 PM)
My say here. Good moves, badly performed. The wall kick is there but glitchy. So is double jump, but you can do it without moving forward or back. Swimming is nice enough, but some enemies do not hurt you. Collisions are weird but ok. The graphics are pretty bad. (Water surface, water edges, no background, bit much mixing)

Concise version: Nice moves; badly performed

This is not a real levelt thats gonna be in the final version. I was only testing out the graphics and physics of the game. Enemies do not hurt cause there is no life bar yet.


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Littlink
Posted: Sep 9 2007, 05:59 PM
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hip 2b square
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Everything is too slow.


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DR. Demon Lizardman
Posted: Sep 9 2007, 06:36 PM
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QUOTE (Littlink @ Sep 9 2007, 05:59 PM)
Everything is too slow.

I apologise, the romm speed is at 30, I will update it to 50.


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