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> Peach Strikes Back, UPDATE: New Screens
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DJ Yoshiman
  Posted: Sep 14 2007, 08:27 PM
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QUOTE (Yoshbert 1-Ups @ Sep 14 2007, 11:57 AM)
Nice, FanGuy. But it could be better. wink.gif

You know, that's exactly what people keep telling me about Yoshi Gone MFGG. Even though I made it years ago and don't even pay attention to it anymore.


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Super Deluxe Mario
Posted: Sep 14 2007, 09:48 PM
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I suggested the idea of Daisy being in the game, and Yoshbert is currently considering the idea.

Yeah, the engine needs a little tweaking, but it's shaping up to be a great game.

EDIT: It's a shame that my project wasn't as popular as this...

This post has been edited by Super Deluxe Mario on Sep 14 2007, 09:51 PM


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Canada
Yoshbert
Posted: Sep 15 2007, 08:41 AM
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Eat your veggies.
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QUOTE (Super Deluxe Mario @ Sep 14 2007, 09:48 PM)
I suggested the idea of Daisy being in the game, and Yoshbert is currently considering the idea.

Yeah, the engine needs a little tweaking, but it's shaping up to be a great game.

EDIT: It's a shame that my project wasn't as popular as this...

I'll have to work on the sprites for Daisy and it will take a LOOONG time.


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FireStar
Posted: Sep 15 2007, 09:37 AM
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Canada
Yoshbert
Posted: Sep 15 2007, 09:38 AM
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Eat your veggies.
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QUOTE (Firestar @ Sep 15 2007, 09:37 AM)
If you break a brick, the area where it was is still solid.

Thnks for the report. I'll try to fix that.


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Blue Screen of Death
Posted: Sep 15 2007, 10:41 AM
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QUOTE (Yoshbert 1-Ups @ Sep 15 2007, 08:41 AM)
I'll have to work on the sprites for Daisy and it will take a LOOONG time.

Just recolor Peach because Daisy is essentially a clone of Peach.
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Yoshbert
Posted: Sep 15 2007, 11:51 AM
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QUOTE (Blue Screen of Death @ Sep 15 2007, 10:41 AM)
Just recolor Peach because Daisy is essentially a clone of Peach.


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FireStar
Posted: Sep 15 2007, 05:14 PM
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Also, When I press up while I'm in the air, peach falls slower. Is that purposley programmed?
And You should make it so that peach pulls up only when she's on a veggie.


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Austria
Guinea
Posted: Sep 16 2007, 06:46 AM
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So many glitches...
Makes game unplayable for me.
You get stuck in the ground, you can stand on blocks you destroyed, you can not stand on platforms you should be able to stand on...
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Andy the Bandit
Posted: Sep 16 2007, 09:24 AM
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QUOTE (Guinea @ Sep 16 2007, 06:46 AM)
So many glitches...
Makes game unplayable for me.
You get stuck in the ground, you can stand on blocks you destroyed, you can not stand on platforms you should be able to stand on...

Same here.

This post has been edited by Andy the Bandit on Sep 16 2007, 09:25 AM


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Yoshbert
Posted: Sep 16 2007, 09:33 AM
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QUOTE (Guinea @ Sep 16 2007, 06:46 AM)
So many glitches...
Makes game unplayable for me.
You get stuck in the ground, you can stand on blocks you destroyed, you can not stand on platforms you should be able to stand on...

I may need some help with this, but I can try to fix it.


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Yoshbert
Posted: Sep 16 2007, 10:39 AM
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Sorry for the double post, but New Engine Test. Check my first post.

This post has been edited by Yoshbert 1-Ups on Sep 16 2007, 10:40 AM


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Andy the Bandit
Posted: Sep 17 2007, 01:43 PM
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The engine improved DRAMATICALLY. 8/10.


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Yoshbert
Posted: Sep 19 2007, 01:37 PM
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QUOTE (Andy the Bandit @ Sep 17 2007, 01:43 PM)
The engine improved DRAMATICALLY.  8/10.

Here are some screenshots from the official forum. Unfortunately, I didn't have time to register for NCFC. headslap.gif

This post has been edited by Yoshbert 1-Ups on Sep 22 2007, 04:39 PM


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Yoshbert
Posted: Sep 22 2007, 04:39 PM
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After a long wait, the first demo is finally ready! ph34r.gif


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Kyog Wave
Posted: Sep 22 2007, 11:15 PM
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Well I'm bored of the waves thing.......
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Needs alot of work!


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Grant
Posted: Sep 22 2007, 11:46 PM
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John Freeman said
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QUOTE (Kyog Wave @ Sep 23 2007, 12:15 AM)
Needs alot of work!

It would help if you mentioned a few details, my friend.


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Ultramario
Posted: Sep 23 2007, 03:57 AM
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How do I get past the first pit?


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Yoshbert
Posted: Sep 23 2007, 12:39 PM
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QUOTE (Ultramario @ Sep 23 2007, 03:57 AM)
How do I get past the first pit?

When jumping, hold up to float.
Kyog Wave: Which glitches did you find.


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Andy the Bandit
Posted: Sep 24 2007, 02:51 PM
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Nice demo for a start.


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