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> Team Fortress 2, and my ideas for it
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Robbydude
Posted: Aug 18 2008, 08:10 PM
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hey maxwell can shut up and go suck a ballion
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QUOTE (false @ Aug 16 2008, 10:19 AM)
there a glitch i really like now if you switch in spawn fast enough you will see the model you had before but with with the weapons of the class you picked


HEAVY SPIES AND ROCKETDEMOMAN

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how do i shot


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CrashMan
Posted: Aug 18 2008, 08:15 PM
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monarchs are kings
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demomen and snipers will be the only good classes in this.

i guarantee it


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Nystre
Posted: Aug 18 2008, 08:25 PM
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america is okay i guess sometimes
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so its basically deathmatch mode


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Dispenser
Posted: Aug 18 2008, 08:27 PM
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9999999999999999999999999999999999999999999999999999999999999999
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QUOTE (Promenade @ Aug 18 2008, 08:25 PM)
so its basically deathmatch mode

Just a little bit like those CS games


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Liko
Posted: Aug 18 2008, 08:34 PM
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CrashMan
Posted: Aug 18 2008, 08:34 PM
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monarchs are kings
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Fender
Posted: Aug 18 2008, 08:36 PM
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safsafsafasfas
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draku what did you do


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Bill Ding
Posted: Aug 18 2008, 08:37 PM
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.
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QUOTE (Liko @ Aug 18 2008, 09:34 PM)
D-do my eyes deceive me or is that grass and pine trees?

you're about an hour behind the train, yo


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CrashMan
Posted: Aug 18 2008, 08:42 PM
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monarchs are kings
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QUOTE (Fender @ Aug 18 2008, 08:36 PM)
draku what did you do

i... somehow glitched my way into second person. it was fine after i died though.


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Bacteriophage
Posted: Aug 18 2008, 08:42 PM
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injustice anywhere is a threat to justice everywhere
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QUOTE (CrashMan @ Aug 18 2008, 06:15 PM)
demomen and snipers will be the only good classes in this.

i guarantee it

no water = pyro is useful
no health = engie is useful
quick/intense rounds = lack of spychecking
heavy/medic = obvious
soldier = good offensive class
scout = apparently there's just one cap so


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CrashMan
Posted: Aug 18 2008, 08:45 PM
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monarchs are kings
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QUOTE (MetalMan @ Aug 18 2008, 08:42 PM)
no water = pyro is useful

I know! I was tired of the ****ing rivers all over the place in maps. I didn't like dustbowl's huge OCEANS everywhere!

QUOTE
no health = engie is useful

Medic does it better, and since it goes so fast and maps are generally smaller its gonna be hard to set up even a dispenser and sentry.

QUOTE
quick/intense rounds = lack of spychecking

lol no, i check behind me in firefights all the time

QUOTE
heavy/medic = obvious

medic yes heavy... sort of.

QUOTE
soldier = good offensive class

beaten out by ****ing stickies

QUOTE
scout = apparently there's just one cap so

scout may just work however


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Bacteriophage
Posted: Aug 18 2008, 08:51 PM
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injustice anywhere is a threat to justice everywhere
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QUOTE (CrashMan @ Aug 18 2008, 06:45 PM)
(tapered wall of textual text)

Engie: Yeah, that's true. Unless the Arena Mode has a setup phase it probably won't work out so well for him.

Spy: Oh, okay. But the small maps do give an advantage to the Spy: he could potentially cover most of the ground in one cloak

Heavy: Wouldn't smaller arenas mean that you get more chance to short-range minigun?

Soldier: as usual :(

Also, side note. Here's hoping Lumberyard is actually sort of choked so it doesn't turn into snipeland


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LuigiFan
Posted: Aug 18 2008, 08:52 PM
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it's... so beautiful


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false
Posted: Aug 18 2008, 08:52 PM
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NIPPON BANZAI!


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QUOTE (CrashMan @ Aug 18 2008, 09:45 PM)



Medic does it better, and since it goes so fast and maps are generally smaller its gonna be hard to set up even a dispenser and sentry.



lol in a smaller map I think the engy has an advan
tage more land he can cover


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false
Posted: Aug 18 2008, 08:55 PM
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NIPPON BANZAI!


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QUOTE (CrashMan @ Aug 18 2008, 09:45 PM)
I know! I was tired of the ****ing rivers all over the place in maps. I didn't like dustbowl's huge OCEANS everywhere!


Medic does it better, and since it goes so fast and maps are generally smaller its gonna be hard to set up even a dispenser and sentry.


lol no, i check behind me in firefights all the time


medic yes heavy... sort of.


beaten out by ****ing stickies


scout may just work however

lol no




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Liko
Posted: Aug 18 2008, 09:00 PM
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QUOTE (Boxxy @ Aug 18 2008, 09:37 PM)
you're about an hour behind the train, yo

Sorry, I just can't wait to use those textures and models in my maps.


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Fender
Posted: Aug 18 2008, 09:04 PM
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safsafsafasfas
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QUOTE (Liko @ Aug 18 2008, 10:00 PM)
Sorry, I just can't wait to use those textures and models in my maps.

yeah man, maps can be so much more exciting now =]


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Liko
Posted: Aug 18 2008, 09:08 PM
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Now I can finally make the tree village map I always wanted to make.


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Keyser Soze
Posted: Aug 18 2008, 10:04 PM
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The Lights are Going Off
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I'm going to lose alot in Lumberyard looking at that beautiful background with with the river and the trees and the sky.


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QUOTE (
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Keyser you're the best person ever.
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LuigiFan
Posted: Aug 18 2008, 10:27 PM
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i love sudden death, so i will probably love this

i find that in sudden death, killing a person actually ACCOMPLISHES something, as they don't respawn to spam you


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