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Massive SM64DS Rip Pack, Version 1.0.1, 25-September-07
Super Deluxe Mario |
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OH NOES! MY AVATAR BROKE!
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Member No.: 3641
Joined: 17-April 07
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Direct copy and paste from SMB Central, the crowd that ripped this big amount of stuff. If you want to see the SMB Central Topic, click here!. | QUOTE (SMB Central Administrator (Mega Mario DX)) | Hiya!
Well, I've got school holidays, and I've got plenty of time to kill. So I decided to rip stuff from Super Mario 64 DS, which was available from my local Nintendo Wifi Hotspot as a free demo download.
So, I took my DS home while running the demo/trial version of SM64DS, hooked it up using my special cable, and downloaded the ROM. After a minute or two, the ROM transfer popped up a friendly done message, and offered to load my favorite toolbox of ripping apps. And so, I set out exploring and ripping what I could see.
I'm susprised, actually. There were graphic set files (which call other GFX Tile and palette files to load a image, eg. Backgrounds or something), that were invaild. Also, there was a wrecking crew minigame that was UNUSED! The tiles only had 3 platforms, that's all. No other sprites. Maybe a minigame that died in production?
Anyway, this massive rip took 2 days to do. Yes, 2 Days of pure work. If you're using it, YOU MUST GIVE CREDIT. Don't steal it either, as I'll hunt you down.
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For now, please enjoy. I'll update this pack as soon as I find more stuff to rip. Some things may need recolouring, because the palette isn't 100%. Don't bug me on that, recolour it yourself, please! EDIT: Now, you can choose the format. Raccoon Sam recommends the 7zip Format, but if you can't be bothered downloading 7Zip, nab the ZIP or RAR Version. It ain't gonna bite you. Also fixed the typos in the text files. Download this pack in these formats: 7Zip Format: Box | SendSpaceRAR Format: Box | SendSpaceZIP Format: Box | SendSpace~Super Deluxe Mario This post has been edited by Super Deluxe Mario on Oct 11 2007, 01:05 AM
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Super Deluxe Mario |
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OH NOES! MY AVATAR BROKE!
![Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/happyheart.gif)

Group: Members
Posts: 314
Member No.: 3641
Joined: 17-April 07
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

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Ahem. Co-op Multiplayer was included in the SM64 Beta Version. However, they got rid of it in the final. But wouldn't it be nice to save the princess from Bowser as the 4 of you? It would add replay value if one of the players dies, instead of having to restart the whole level, you could follow the others in a ghost form (like when you've lost in MKDS on Multiplayer VS Mode). (Thanks to Ragey for some of the info.) BUT NO, Nintendo removed it. Damn it. It was fully coded and everything, you could even play through various levels, and defeat bosses together! Sweet, eh? On the model side of things, they're in d3d format (Direct3D ?).  And in the models, Peach is listed as a enemy! Yeah, that's strange, I know. I'll continue looking. I have to reformat my laptop, so I'll continue ripping once I get this problem under control.
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