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> Massive SM64DS Rip Pack, Version 1.0.1, 25-September-07
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Super Deluxe Mario
Posted: Sep 24 2007, 10:43 PM
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OH NOES! MY AVATAR BROKE!
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Direct copy and paste from SMB Central, the crowd that ripped this big amount of stuff. If you want to see the SMB Central Topic, click here!.

QUOTE (SMB Central Administrator (Mega Mario DX))

Hiya!

Well, I've got school holidays, and I've got plenty of time to kill. So I decided to rip stuff from Super Mario 64 DS, which was available from my local Nintendo Wifi Hotspot as a free demo download.

So, I took my DS home while running the demo/trial version of SM64DS, hooked it up using my special cable, and downloaded the ROM. After a minute or two, the ROM transfer popped up a friendly done message, and offered to load my favorite toolbox of ripping apps. And so, I set out exploring and ripping what I could see.

I'm susprised, actually. There were graphic set files (which call other GFX Tile and palette files to load a image, eg. Backgrounds or something), that were invaild. Also, there was a wrecking crew minigame that was UNUSED! The tiles only had 3 platforms, that's all. No other sprites. Maybe a minigame that died in production?

Anyway, this massive rip took 2 days to do. Yes, 2 Days of pure work. If you're using it, YOU MUST GIVE CREDIT. Don't steal it either, as I'll hunt you down.


For now, please enjoy. I'll update this pack as soon as I find more stuff to rip. Some things may need recolouring, because the palette isn't 100%. Don't bug me on that, recolour it yourself, please!

EDIT: Now, you can choose the format. Raccoon Sam recommends the 7zip Format, but if you can't be bothered downloading 7Zip, nab the ZIP or RAR Version. It ain't gonna bite you. Also fixed the typos in the text files.

Download this pack in these formats:
7Zip Format: Box | SendSpace
RAR Format: Box | SendSpace
ZIP Format: Box | SendSpace

~Super Deluxe Mario

This post has been edited by Super Deluxe Mario on Oct 11 2007, 01:05 AM


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MegaTailzChao
Posted: Sep 24 2007, 10:51 PM
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So long, and thanks for all the fish.
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Whoa whoa WHOA this is nice. Everything ripped from the game as far as I can see, and very well too.

I think it would have been nice if you had put all the tiles with the CORRECT palettes into one big sheet instead of having like 4 files for every sheet.



Still nice though. Good job.


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Raccoon Sam
Posted: Sep 24 2007, 11:20 PM
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You need to get off your high horse.
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7ZIP is an excellent compression format but the Main Site people aren't smart enough to use it.
You better ZIP this. Or RAR.
EDIT: and there's a load of typos in the text files you included.

This post has been edited by Raccoon Sam on Sep 24 2007, 11:25 PM


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Super Deluxe Mario
Posted: Sep 24 2007, 11:29 PM
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OH NOES! MY AVATAR BROKE!
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Oh, thanks for that, Raccoon Sam. I was in a rush.


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Raccoon Sam
Posted: Sep 25 2007, 12:18 AM
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You need to get off your high horse.
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But as for the rips, great job! Some have wonky palettes, but you already mentioned that in the readme file.
Which reminds me, don't you think it's a bit funny that you threat you'll take legal action if one steals the rip?


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Super Deluxe Mario
Posted: Sep 25 2007, 12:49 AM
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It's just a firm warning that I won't tolerate any stealing. It's better than sercetly installing spy apps on peoples' PC to see what their doing with my rip pack, which I wouldn't think of doing.


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Elyk
Posted: Sep 25 2007, 06:14 AM
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I can't delete it because it says its write-protected.

This post has been edited by Elyk19 on Sep 25 2007, 03:48 PM


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Super Deluxe Mario
Posted: Sep 25 2007, 07:13 PM
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What's write protected?

Interesting.


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Elyk
Posted: Sep 25 2007, 07:18 PM
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QUOTE (Super Deluxe Mario @ Sep 25 2007, 08:13 PM)
What's write protected?

Interesting.

when I drag the folder to the recycle bin it gives me that error, I can get rid of the .zip, and I'm sure its not in use.


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Super Deluxe Mario
Posted: Sep 25 2007, 09:10 PM
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Rename it, and delete it. What version of Windows are you using?


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Elyk
Posted: Sep 26 2007, 06:09 AM
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I got it some how, problem solved


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RetroXYZ
Posted: Sep 26 2007, 01:56 PM
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Where are the mario, luigi, yoshi, and wario textures?
Also, would it be at all possible to rip the models such as the characters, goombas, etc. to make a 3D fangame? I can convert the files as long as they can be used by SOME program. (except no .d3d files, kay?)
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zonic
Posted: Sep 26 2007, 05:26 PM
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Still #1


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Coop multiplayer? Never seen it.

But nice rip dude, pretty usefull


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Super Deluxe Mario
Posted: Sep 26 2007, 07:00 PM
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Ahem.

Co-op Multiplayer was included in the SM64 Beta Version. However, they got rid of it in the final. But wouldn't it be nice to save the princess from Bowser as the 4 of you? It would add replay value if one of the players dies, instead of having to restart the whole level, you could follow the others in a ghost form (like when you've lost in MKDS on Multiplayer VS Mode). (Thanks to Ragey for some of the info.)

BUT NO, Nintendo removed it. Damn it. It was fully coded and everything, you could even play through various levels, and defeat bosses together! Sweet, eh?

On the model side of things, they're in d3d format (Direct3D ?). sad.gif
And in the models, Peach is listed as a enemy! Yeah, that's strange, I know.

I'll continue looking. I have to reformat my laptop, so I'll continue ripping once I get this problem under control.


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Elyk
Posted: Sep 26 2007, 08:03 PM
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I want this beta version badly now :<


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Super Deluxe Mario
Posted: Sep 26 2007, 10:24 PM
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Yeah, same here, Elyk19.

This post has been edited by Super Deluxe Mario on Oct 11 2007, 01:08 AM


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Super Deluxe Mario
Posted: Oct 11 2007, 01:07 AM
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Can a mod lock this, as I submitted this to the main site, and I would like it locked for future reference.


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