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> So, I have an animation test..., Updated 10/4/07
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Sploder
Posted: Oct 1 2007, 09:58 AM
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But I can't think of how I can use it!
If you wanna see the animation test, it's right here: http://host-a.net/Sploder/AnimationTest.zip

I was originally thinking of a game like Custom Robo, mixed with some pokemon and some Mario (duh), but now I'm not quite sure what it should be like. So, I was wondering if anyone here had any ideas... That are based off of my original plan...

EDIT:It's been updated!
Hey, here are the new features:
New Toyz
Explosionz!
Moving around...

This post has been edited by Sploder on Oct 5 2007, 01:40 AM
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Ndsfreak
Posted: Oct 1 2007, 10:06 AM
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Who wants a body massage?
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Looks good to me.


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Guinea
Posted: Oct 2 2007, 03:34 AM
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I can display like 60 Shyguys without a slowdown.
Looks good to me.
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Sharrach Duur
Posted: Oct 2 2007, 09:20 AM
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Looks good to me. wink.gif

I could display around 150 without losing too much FPS nod.gif


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Debug_Mode
Posted: Oct 2 2007, 02:22 PM
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This is pretty cool. Good luck with whatever you're going to do with it.


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Sploder
Posted: Oct 5 2007, 01:41 AM
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I've updated it now...
I'm still not sure exactly what to do though. I mean, should all of the toyz be AI controlled, or just the opponant's team?

Oh yeah, BTW, thanks for all the positive comments!

This post has been edited by Sploder on Oct 5 2007, 01:41 AM
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Ianprime0509
  Posted: Oct 5 2007, 02:52 PM
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My favorite E3 game so far
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I love constantly pressing space and then when there are a lot of bombs I press B and the whole place blows up but none of them die LOL. Really nice! I wish you good luck in future updates! soveryhappy.gif


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