Once again, I find myself stuck on an simple problem in GM7.
I'm trying too make it where I can have a ShyGuy AI run after Mario if
the Mario object is close too the ShyGuy object.(or the other way around)
I was thinking of useing the "Distance to object" function but failed as soon
as I started too think about how the ShyGuy object will move or
reacttoo Mario if he was too run away.....(Will it stop or keep going?)
BOTTOM LINEHow can I make the ShyGuy object move tores the Mario object if Mario is
near it.
Please Help me.
~Cappy