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> Grayscale tileset, ...worth continuing?
Canada
Outrage
Posted: Nov 8 2007, 11:20 PM
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swing dat hoop
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This post has been edited by alex-rus07 on Nov 10 2007, 04:19 PM


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Mexico
seldeslim
Posted: Nov 8 2007, 11:24 PM
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so good that its banned
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you can work on the goomba's form.


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Canada
Outrage
Posted: Nov 8 2007, 11:25 PM
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QUOTE (Fonki Bot @ Nov 8 2007, 11:24 PM)
you can work on the goomba's form.

Yeah, it's kinda hard to sprite him facing diagonally


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Mexico
seldeslim
Posted: Nov 8 2007, 11:26 PM
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so good that its banned
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QUOTE (alex-rus07 @ Nov 8 2007, 09:25 PM)
Yeah, it's kinda hard to sprite him facing diagonally

want me to help you out there?


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Tribute 1 BROWN mexican with forty years or less of AGE. Check all people your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's third turn after this card's activation), and destroy all people with five or more years of AGE.

also this is gato from new mfgg3
just in case you're wondering about my join date status you silly newbies
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Canada
Outrage
Posted: Nov 8 2007, 11:43 PM
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QUOTE (Fonki Bot @ Nov 8 2007, 11:26 PM)
want me to help you out there?

nah, I'm good.


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Canada
Outrage
Posted: Nov 9 2007, 12:34 AM
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Update

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OrangeNova
Posted: Nov 9 2007, 12:41 AM
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Not black and white, the pipes need work and your blocks are pillow shaded..

Also drop the dither.


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Outrage
Posted: Nov 9 2007, 12:44 AM
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QUOTE (Nova)
Not black and white.


...

QUOTE (Nova)
the pipes need work


I know.

QUOTE (Nova)
your blocks are pillow shaded


I know.

QUOTE (Nova)
Also drop the dither


Why?


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OrangeNova
Posted: Nov 9 2007, 12:47 AM
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QUOTE (alex-rus07 @ Nov 9 2007, 01:44 AM)
QUOTE (Nova)
Not black and white.


...

QUOTE (Nova)
the pipes need work


I know.

QUOTE (Nova)
your blocks are pillow shaded


I know.

QUOTE (Nova)
Also drop the dither


Why?

It isn't black and white.

And dither sucks unless you know what you are doing.


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Outrage
Posted: Nov 9 2007, 12:53 AM
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QUOTE (Nova @ Nov 9 2007, 12:47 AM)

It isn't black and white.

And dither sucks unless you know what you are doing.

Ok, it's black, gray and white, if you like it this way.


Also fixing stuff, brb.


And I won't let go of the dither, sorry.


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Canada
Outrage
Posted: Nov 9 2007, 01:00 AM
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Doublepost

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Any better?


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Canada
MegaTailzChao
Posted: Nov 9 2007, 01:57 AM
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So long, and thanks for all the fish.
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Just FYI, the correct term is "Monochromatic".

Anyways, these are pretty cool. Mario soon?


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Canada
Outrage
Posted: Nov 9 2007, 11:11 AM
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QUOTE (MegaTailzGirl @ Nov 9 2007, 01:57 AM)
Mario soon?

Maybe


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Canada
Outrage
Posted: Nov 9 2007, 10:26 PM
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Update

user posted image


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United States
Littlink
Posted: Nov 9 2007, 10:30 PM
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hip 2b square
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That fire flower is going to kill something.

But it's rad otherwise. cool2.gif


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Outrage
Posted: Nov 9 2007, 11:46 PM
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QUOTE (Littlink @ Nov 9 2007, 10:30 PM)
That fire flower is going to kill something.


What do you mean?


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Mexico
seldeslim
Posted: Nov 9 2007, 11:47 PM
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QUOTE (alex-rus07 @ Nov 9 2007, 09:46 PM)
What do you mean?

pointy flower.


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Tribute 1 BROWN mexican with forty years or less of AGE. Check all people your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's third turn after this card's activation), and destroy all people with five or more years of AGE.

also this is gato from new mfgg3
just in case you're wondering about my join date status you silly newbies
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Canada
Outrage
Posted: Nov 9 2007, 11:49 PM
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QUOTE (Fonki Bot @ Nov 9 2007, 11:47 PM)
pointy flower.

Oh.

I'll fix that.


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Bacteriophage
Posted: Nov 10 2007, 12:17 AM
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HERE COMES THE PAIN TRAIN

Basically, what Nova said.

1. Grayscale (that's the correct term btw; monochrome is black and white) tilesets are cool and all, but they become overused. Might I suggest trying LCD colors, or even red or something? I've seen that work out really cool :O

2. Don't dither. You're listening to the two hosts of the Spriting Workshop: people who have been spriting for a good time and know what they're doing. Dithering, unless done phenomenally right, makes the sprite look grainy and, quite frankly, like crap, especially on shiny surfaces such as pipes.

3. The pipes also need some more contrast. They're metal ffs. They're supposed to be shiny unless noted otherwise.

4. Pillow = big no. Pick and stick a lightsource, be it up, left, right, or even down.

so main point: If you "won't let go" of the dither, then I'm sorry but it's detracting from the look of the sprite and I'll be on my merry way.


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Canada
Outrage
Posted: Nov 10 2007, 12:31 AM
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QUOTE (Bacteriophage @ Nov 10 2007, 12:17 AM)
HERE COMES THE PAIN TRAIN

Basically, what Nova said.

1. Grayscale (that's the correct term btw; monochrome is black and white) tilesets are cool and all, but they become overused. Might I suggest trying LCD colors, or even red or something? I've seen that work out really cool :O

2. Don't dither. You're listening to the two hosts of the Spriting Workshop: people who have been spriting for a good time and know what they're doing. Dithering, unless done phenomenally right, makes the sprite look grainy and, quite frankly, like crap, especially on shiny surfaces such as pipes.

3. The pipes also need some more contrast. They're metal ffs. They're supposed to be shiny unless noted otherwise.

4. Pillow = big no. Pick and stick a lightsource, be it up, left, right, or even down.

so main point: If you "won't let go" of the dither, then I'm sorry but it's detracting from the look of the sprite and I'll be on my merry way.

along came Phage and spoiled my fun

I'll look into that.

Although, I so don't want to let go of the dither.


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