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> Mario Bros. VS, multiplayer test 9/7/09
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Weston404
Posted: Sep 7 2009, 02:29 PM
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Sorry for double post, but I want Ken Martin to be aware that I'm posting gameplay of the latest demo on YouTube, a glitch or two popped up when I was recording.


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Ken Martin
Posted: Sep 7 2009, 04:01 PM
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Oh, what was the glitch? I know there's a couple already like if your holding an enemy while invincible and it gets up your character will still act like he's holding it and sometimes the enemies fall through the floors.


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Weston404
Posted: Sep 7 2009, 04:31 PM
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QUOTE (Ken Martin @ Sep 7 2009, 04:01 PM)
Oh, what was the glitch? I know there's a couple already like if your holding an enemy while invincible and it gets up your character will still act like he's holding it and sometimes the enemies fall through the floors.

Sometimes when I pick up an enemy, and one is close by, and it's going another direction, I die.


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Weston404
Posted: Sep 8 2009, 04:55 AM
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Another Double Post, but the videos are up. Anyways, what's next? What do you think you'll toss into the next demo?


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If a pokemon breaks it's legs, does that mean it can't sleep?
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Ken Martin
Posted: Sep 8 2009, 10:12 PM
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I Fixed all the glitches I could find and made it so you pick up enemies by pressing Ctrl instead of holding it down. I also added bob-ombs to the 4th stage.


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