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> Super Mario Legacy [DEMO 1 RELEASED], A 3D fangame
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MrGuy
Posted: Nov 18 2007, 03:59 PM
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NO WAY also im gay
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As of now I need help rigging and animating 3D models to make new enemies. If you can help with this, please PM me and I'll send you the models. You'll get credit, of course.

DEMO 2:
Demo 2

DEMO 1:
Demo 1

ENGINE TEST 2:
Engine Test 2

NOTE: You have to install the fonts included with the game.

ENGINE TEST 1:
Engine Test Demp

Not that much work has been done on this as of now, but I figured I might as well post this because the raw basics are complete.

Super Mario Legacy is a 3D fangame programmed in Blitz3D. The goal of each level will be to find and collect the Power Stars that have been scattered around them. So far, not much is complete; a basic engine test level which will later be expanded to become the first level of the game has been made, and you can do basic actions (run,jump,etc). It would be pretty easy to add enemies with AI in (I've done that for another project of mine, I can just steal the basic code from there =P), so that'll get done soon (along with a health bar).

Screenshot:
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Also, thought I might as well introduce myself in this topic too. Basically, I'm MrGuy, and I like video games. I did a speedrun of Super Paper Mario a while ago which is hosted on SDA.

Expect a demo release when the first level is done.

This post has been edited by MrGuy on Dec 26 2007, 10:42 PM
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Gamesmonkey
Posted: Nov 18 2007, 04:04 PM
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More badass than anything else ever
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It's cool, but how do you do it?


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Bigbowsa
Posted: Nov 18 2007, 04:09 PM
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lol showbiz bowser
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Looks like a pretty nice attempt. Looks neat MrGuy. how did you do that?


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stanleyscup07
Posted: Nov 18 2007, 04:12 PM
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AKA DUXFEVER
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Whoa 3D, awesome. Looking forward to it.


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Elyk
Posted: Nov 18 2007, 04:12 PM
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I'd have to play it to be able to judge.

All the "how did you do its" didn't read the first post.


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Dan*
Posted: Nov 18 2007, 04:13 PM
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blip..bleep..blip..bleep...blearp!


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Looks pretty good.


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Zero Kirby
Posted: Nov 18 2007, 04:15 PM
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Ooh, Blitz3D. This guy actually has to CODE everything. Neat.

Still, like Elyk, I can't pass judgement on the game itself until I try it out. But I'm looking forward to it.


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Bigbowsa
Posted: Nov 18 2007, 04:15 PM
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lol showbiz bowser
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QUOTE (Elyk19 @ Nov 18 2007, 04:12 PM)
I'd have to play it to be able to judge.

All the "how did you do its" didn't read the first post.

I did read the first post, that's why I scratched it out...or were you talking to gamesmonkey?


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PaperMario Fan
Posted: Nov 18 2007, 04:17 PM
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Stupid question but...is that a Mario sprite or is it an actual model?


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Dan*
Posted: Nov 18 2007, 04:25 PM
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blip..bleep..blip..bleep...blearp!


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Looks like a model.


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theKK
Posted: Nov 18 2007, 05:45 PM
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Mario's model looks awesome. (Assuming it's a model.)


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Elyk
Posted: Nov 18 2007, 05:49 PM
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QUOTE (theKK @ Nov 18 2007, 06:45 PM)
Mario's model looks awesome. (Assuming it's a model.)

Its the Double Dash rip.


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theKK
Posted: Nov 18 2007, 05:52 PM
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QUOTE (Elyk19 @ Nov 18 2007, 05:49 PM)
Its the Double Dash rip.

Well......................................................................................................................Okay. ohmy.gif


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MrGuy
Posted: Nov 20 2007, 10:05 AM
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NO WAY also im gay
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Update:

I added enemies (a Koopa) with AI, breakable bricks and ? blocks, a HUD, and a boat prop from SMS. Also, the camera system was changed a little to make hitting enemies easier.

user posted image

theKK: It's sindii's rigged/animated version of the Double Dash rip. Credit goes to him for it, and he rigged the Koopa model too, so credit goes to him for that too. If I want to add more things, I need help rigging and animating models because I suck at 3D modeling. If anyone is willing to do that for me, please PM me. They'll get credit, of course.

People saying how did I do it: This is programmed in Blitz3D, a programming language. Find out more at blitzbasic.com. This was in the first post too, but whatever =P
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Zero Kirby
Posted: Nov 20 2007, 10:09 AM
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Coming along nicely! Can't wait to try it out.


--------------------
Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

Visit Just Another Just Another Day - The Webcomic!

Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
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stanleyscup07
Posted: Nov 20 2007, 10:18 AM
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AKA DUXFEVER
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Whoa, cool. The boat from SMS.


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Boomb
Posted: Nov 20 2007, 11:40 AM
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Exploding awesomeness!
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WOW looks nice.
Hopefully the camera is good, the camera can ruin a game in matter of seconds.


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theKK
Posted: Nov 20 2007, 02:07 PM
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Hope this turns out good....


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Which Neglected Mario Character Are You?

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LuckyZapper
Posted: Nov 20 2007, 02:20 PM
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.
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Awesome.


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GeneralGuy
Posted: Nov 20 2007, 03:39 PM
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ShyGuy Leader
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You want better textures. Looks really good otherwise.


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