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> Super Mario Legacy [DEMO 1 RELEASED], A 3D fangame
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sindii
Posted: Nov 20 2007, 05:11 PM
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Remember, it would be nice to give me CREDIT for the models i ripped using bmd2 by thakis and which i rigged and animated as it looks like it's those you are using :-)

ps i don't care if anyone does use them, just a bit of credit is always nice.
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FireStar
Posted: Nov 20 2007, 05:20 PM
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QUOTE (sindii @ Nov 20 2007, 06:11 PM)
Remember, it would be nice to give me CREDIT for the models i ripped using bmd2 by thakis and which i rigged and animated as it looks like it's those you are using :-)

ps i don't care if anyone does use them, just a bit of credit is always nice.

Hey Sindii, It's your first post I've seen in a while. Did you scrap your 3-d game from may?

@Mr Guy: Your game looks pretty good. I hope It gets finished.


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DJ Yoshiman
  Posted: Nov 20 2007, 05:45 PM
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Hmm.



Yeah, I'm not going to say anything until you have a gameplay demo. Otherwise, right now, I'm still sticking to this.


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MrGuy
Posted: Nov 20 2007, 07:38 PM
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QUOTE (sindii @ Nov 20 2007, 05:11 PM)
Remember, it would be nice to give me CREDIT for the models i ripped using bmd2 by thakis and which i rigged and animated as it looks like it's those you are using :-)

ps i don't care if anyone does use them, just a bit of credit is always nice.

QUOTE
TheKK: It's sindii's rigged/animated version of the Double Dash rip. Credit goes to him for it, and he rigged the Koopa model too, so credit goes to him for that too


I gave you credit for it. Of course, it will be more noticeable in the demo credits =P

Also, I need some help rigging/animating other model rips I have for enemies. If anyone is willing to do that, please tell me.
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Ziso
Posted: Nov 20 2007, 08:52 PM
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I was going to name a fangame this, but I thought it would be a stupid name after looking up the word "legacy". Seems someone has beaten me to an idea yet again.


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Fawfulhasfury
Posted: Nov 20 2007, 11:05 PM
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It's great that you can put something like this together, but I do have a problem with the textures. The grass is great, but the rest could be better, like the dirt, wood, and background.

Otherwise, keep up the good work! biggrin.gif


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sindii
Posted: Nov 21 2007, 01:46 AM
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im still working on the game/engine when i get time plus im porting it all to dx9 and the whole thing is loads better than it ever was :-)

Cheers for the credit then, look forward to a demo.
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MrGuy
Posted: Nov 22 2007, 11:59 AM
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Update:

I added in Mega Mushrooms which turn you into Mega Mario (so now the ? Blocks actually have a purpose).

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Because knocking Koopas and signposts into the ocean is fun.

To people saying I have bad textures: These textures are actually from Super Mario 64, because I wanted to give this game a "SM64" type of feel.

I might release a simple engine test demo soon.

This post has been edited by MrGuy on Nov 22 2007, 12:00 PM
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Kyle
Posted: Nov 22 2007, 12:36 PM
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Can't wait to try it!


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theKK
Posted: Nov 22 2007, 12:38 PM
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MEGA MARIO! HELLZ YES!


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DJ Yoshiman
  Posted: Nov 22 2007, 12:41 PM
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Wait a friggin' second.


Your username is MrGuy.



As in, the MrGuy that made that SM64 Mario model?


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MrGuy
Posted: Nov 22 2007, 12:54 PM
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No, I'm the MrGuy that made the Super Paper Mario speedrun on SDA.
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DJ Yoshiman
  Posted: Nov 22 2007, 12:54 PM
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QUOTE (MrGuy @ Nov 22 2007, 10:54 AM)
No, I'm the MrGuy that made the Super Paper Mario speedrun on SDA.

Damn. Nevermind, then.


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sindii
Posted: Nov 22 2007, 02:43 PM
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hehe, very cool, good luck with this, drop me a pm if you want any coding advice/tips, i've learnt tonnes about an actual mario64 clone/3d platformer engine stuff from my developement and i like to help guys who actually are coding and that don't expect others to do it all for them.
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Fawfulhasfury
Posted: Nov 22 2007, 04:54 PM
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OK, now this is officially the king of 3D Mario fangames.


P.S. sindii add Bowser to your engine too BTW


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KirbSuperStardude
Posted: Nov 23 2007, 05:39 AM
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I have one thing to say.
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Awesome.
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MrGuy
Posted: Nov 23 2007, 12:16 PM
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I'ma ridin' mah boat

To ride a boat, you just jump on it. It automatically stops when it reaches land.
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nutsoyoshi223
Posted: Nov 23 2007, 01:19 PM
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ooh looks very great and the fact it uses a real language makes it more awe inspiring
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Jason777123
Posted: Nov 23 2007, 01:55 PM
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Hello i am new and this just looks awesome to me but, can you swim??


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Fawfulhasfury
Posted: Nov 23 2007, 02:20 PM
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MFGG has had 3D Mario levels before, but they've never taken the interaction to this height. Sir, I applaud your skills, and the fact you use them for this purpose. biggrin.gif


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