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> Super Mario Legacy [DEMO 1 RELEASED], A 3D fangame
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cyberkid
Posted: Dec 2 2007, 04:52 PM
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make me.
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QUOTE (Sparker the Pikachu @ Dec 2 2007, 03:35 PM)
Sweet! Keep it up!

(Hopes that Bowser isn't the final boss...getting pretty bored of him...)

What?

Saying your bored of bowser is like saying your bored of eggman.


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So much cooler than Mario.

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Mewizkuit
Posted: Dec 2 2007, 04:53 PM
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QUOTE (cyberkid @ Dec 2 2007, 04:52 PM)
What?

Saying your bored of bowser is like saying your bored of eggman.

Im tired of eggman :P


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Razz
Posted: Dec 2 2007, 05:32 PM
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QUOTE (Mewizkuit @ Dec 2 2007, 04:53 PM)
Im tired of eggman :P

Aren't we all ... dry.gif


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MrGuy
Posted: Dec 2 2007, 05:41 PM
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NO WAY also im gay
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Camera control mode has now been added, which means you can get closeups and stuff. Also, Eggman FTW.
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Razz
Posted: Dec 2 2007, 05:43 PM
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Damn, that's pretty cool biggrin.gif


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Fawfulhasfury
Posted: Dec 2 2007, 08:54 PM
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ゲラコビッツ
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You sir, are the greatest fangame creator ever.

Make a big ol level and you will win the hearts of millions. ohmy.gif


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theKK
Posted: Dec 2 2007, 10:37 PM
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WANTED: A life


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You get a cookie...no...a cookie mine....no....a cookie planet!


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Irock
Posted: Dec 3 2007, 07:41 AM
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NEWCOMER-Peter Pan


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soveryhappy.gif Inside this Pokeball is a Mariomon... ROFL. So Mummipokey? Is he in it? In it? In it? Meh, at least add Eyerock.


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MrGuy
Posted: Dec 3 2007, 08:15 AM
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NO WAY also im gay
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Again, I could program any enemy in if someone could make/find a animated 3D model of it. I have lots of models ripped from SMS and MKDD, but they're not animated or rigged.

This post has been edited by MrGuy on Dec 3 2007, 08:15 AM
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Irock
Posted: Dec 3 2007, 10:11 AM
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NEWCOMER-Peter Pan


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Erase the background and... anyone good at recouloring?


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MrGuy
Posted: Dec 3 2007, 04:23 PM
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NO WAY also im gay
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An animated 3D model is not a sprite. An animated 3D model is fully rotatable in 3D and can be opened in a 3D modeler. It also has animation sequences.
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sindii
Posted: Dec 3 2007, 05:00 PM
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Regular


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@fawfulhasfury not quite the greatest :-)

old versions of my stuff, new stuff rocks nad is top secret!!

link at top
http://archive.mfgg.net/index.php?sh...61080&hl=sindii

link somewhere down in another post
http://archive.mfgg.net/index.php?sh...21419&hl=sindii

and another
http://archive.mfgg.net/index.php?sh...99388&hl=sindii

enjoy, will or would post something new but real life has taken over my time and i don't get much time to code.
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MrGuy
Posted: Dec 3 2007, 05:12 PM
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NO WAY also im gay
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QUOTE (sindii @ Dec 3 2007, 05:00 PM)
@fawfulhasfury not quite the greatest :-)

old versions of my stuff, new stuff rocks nad is top secret!!

link at top
http://archive.mfgg.net/index.php?sh...61080&hl=sindii

link somewhere down in another post
http://archive.mfgg.net/index.php?sh...21419&hl=sindii

and another
http://archive.mfgg.net/index.php?sh...99388&hl=sindii

enjoy, will or would post something new but real life has taken over my time and i don't get much time to code.

I've already seen all of those =P

Also, are you still focusing on physics for your engine or do you have a level engine down (with enemies,? Blocks, bricks, etc.)?
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sindii
Posted: Dec 3 2007, 05:29 PM
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physics are used in the demos, the engine has or will have someday, most things ie enemies, blocks, particles, sound effects, quest builder etc.
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MrGuy
Posted: Dec 3 2007, 07:25 PM
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NO WAY also im gay
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Okay, I got a lot done today =P

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Title Screen (tentative).

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Plowing through hordes of Koopas as Mega Mario is fun! No considerable slowdown, either.
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Namadu
Posted: Dec 3 2007, 07:41 PM
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Part of my personal profile, which is optional
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That is one snazzy title screen. I also like how you can see the long line of Koopas falling in the water in the second screenshot. laugh3.gif

This appears to be turning out well. And please, please, PLEASE don't can this!


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Fawfulhasfury
Posted: Dec 4 2007, 05:28 PM
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Holy crap! That is beautiful! soveryhappy.gif

And Sindii, I know of your engine, and it is quite awesome.

This post has been edited by Fawfulhasfury on Dec 4 2007, 05:29 PM


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Mewizkuit
Posted: Dec 4 2007, 06:00 PM
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You earn a cookie generator!


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QUOTE
whenever i feel like clicking "reply"
i stop and think to myself, "why"
will it be a post to be remembered by?
or will i scare off a n00b and tell him to die?
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DJ Yoshiman
  Posted: Dec 4 2007, 07:46 PM
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My post is to the right.
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... meh. I'm not too impressed. It's good, if you're a beginner at the program, but contrasted against Sindii's beautiful 3d engine, this one plays horribly. Mario has no acceleration or deceleration at all. The collisions are extremely buggy. Mario doesn't have a shadow or some indiciation of where the hell he's going to land. His jump is way too quick and linear. I somehow got hurt by the enemy when I wasn't even close to him (this would go hand-in-hand with the collisions being buggy), and your skybox can be vastly improved by making the textures fuse tile nicely, we're supposed to barely notice the box part of the skybox.


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Fawfulhasfury
Posted: Dec 4 2007, 07:49 PM
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QUOTE (DJ Yoshiman @ Dec 4 2007, 07:46 PM)
... meh. I'm not too impressed. It's good, if you're a beginner at the program, but contrasted against Sindii's beautiful 3d engine, this one plays horribly. Mario has no acceleration or deceleration at all. The collisions are extremely buggy. Mario doesn't have a shadow or some indiciation of where the hell he's going to land. His jump is way too quick and linear. I somehow got hurt by the enemy when I wasn't even close to him (this would go hand-in-hand with the collisions being buggy), and your skybox can be vastly improved by making the textures fuse tile nicely, we're supposed to barely notice the box part of the skybox.

He already fixed some of that. Old and late.


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