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> The WIP topic, part 2
Canada
OrangeNova
Posted: Jan 18 2009, 02:17 AM
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Ahoy
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United States
Xgoff
Posted: Jan 18 2009, 08:34 PM
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<):|
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Germany
Deathbringer Raikyo
Posted: Jan 18 2009, 11:11 PM
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Canada
MegaTailzChao
Posted: Jan 18 2009, 11:51 PM
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So long, and thanks for all the fish.
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QUOTE (Deathbringer Raikyo @ Jan 18 2009, 09:11 PM)
http://www.youtube.com/watch?v=6z8O4rFuljU

I hope there are actual attack animations at some point. As it is it looks...Really boring.


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Germany
Deathbringer Raikyo
Posted: Jan 18 2009, 11:54 PM
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QUOTE (MegaTailzChao @ Jan 19 2009, 05:51 AM)
I hope there are actual attack animations at some point. As it is it looks...Really boring.

Yeah. The attack animations (and sounds) are not done, yet. =V


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United States
Toodles
Posted: Jan 19 2009, 12:28 AM
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Awesome.
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Probably shouldn't be posting this since it seems every time I post a preview in here I end up canning the project the next day, but...

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Obviously, it's based on Online Rx. (It's basically a replica of Classic mode) It's being made primarily as a gift for my brother, since he really likes Dr. Mario. Programming the engine is pretty tough, though, so I'm not sure it's going to end well. I do have a plan for getting everything working, including a two player mode, so I'm not giving up just yet...


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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's
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United States
Grant
Posted: Jan 19 2009, 12:40 AM
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John Freeman said
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Awesome, man. I REALLY like those graphics.


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Canada
MegaTailzChao
Posted: Jan 19 2009, 01:16 AM
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So long, and thanks for all the fish.
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Oh man good luck with that, Toodles. My mind can barely BEGIN to think as to how a Dr. Mario engine would work in Game Maker. Hope you finish it!


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Finland
Raccoon Sam
Posted: Jan 19 2009, 06:19 AM
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You need to get off your high horse.
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QUOTE (Deathbringer Raikyo @ Jan 18 2009, 11:11 PM)
http://www.youtube.com/watch?v=6z8O4rFuljU

comic sans
get out


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read it yo
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United Kingdom
Black Squirrel
Posted: Jan 19 2009, 06:38 AM
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QUOTE (Super Paper Toodles @ Jan 19 2009, 05:28 AM)
Probably shouldn't be posting this since it seems every time I post a preview in here I end up canning the project the next day, but...

user posted image

Obviously, it's based on Online Rx. (It's basically a replica of Classic mode)  It's being made primarily as a gift for my brother, since he really likes Dr. Mario.  Programming the engine is pretty tough, though, so I'm not sure it's going to end well.  I do have a plan for getting everything working, including a two player mode, so I'm not giving up just yet...


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United States
Toodles
Posted: Jan 19 2009, 10:00 AM
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Awesome.
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QUOTE (MegaTailzChao @ Jan 19 2009, 01:16 AM)
Oh man good luck with that, Toodles. My mind can barely BEGIN to think as to how a Dr. Mario engine would work in Game Maker. Hope you finish it!

Yeah, it's not very easy. I've found that no one particular part is too hard to program, but there are so many different things that have to be included and able to work in unison that it starts to get a little overwhelming...
That was actually one of the other reasons I decided to give it try. As far as I'm aware, no one has ever made a Dr. Mario fangame with Game Maker.

And, Black Squirrel, that looks really cool...if not very complex to play!


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Feel like drawing good 'ol Toodles the Horse? Well, you might want a ref! And, because he's so photogenic, here's
another one!
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United States
Kamikaze Dynamite
Posted: Jan 19 2009, 11:06 AM
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100 PACIFISTAS AGREE
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QUOTE (Black Squirrel @ Jan 19 2009, 07:38 AM)
amazing


but you know what would be even more amazing? This which I made back in 2007

nah I kid

Did you ever even figure out how that was supposed to work?


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United States
Peardian
Posted: Jan 19 2009, 11:35 AM
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Don't die, Yugi.
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United States
The Pyro
Posted: Jan 19 2009, 11:36 AM
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QUOTE (Peardian @ Jan 19 2009, 11:35 AM)
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Hot =D


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Germany
Deathbringer Raikyo
Posted: Jan 20 2009, 05:23 AM
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QUOTE (Peardian @ Jan 19 2009, 05:35 PM)
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Woah that's awesome.

New Card:
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Ignore the 3 counters on the left side >(.

This post has been edited by Deathbringer Raikyo on Jan 20 2009, 05:31 AM


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United States
Fuzzy
Posted: Jan 20 2009, 07:32 AM
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QUOTE (Deathbringer Raikyo @ Jan 20 2009, 05:23 AM)
Woah that's awesome.

New Card:
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Ignore the 3 counters on the left side >(.

What's the "???".


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Germany
Deathbringer Raikyo
Posted: Jan 20 2009, 07:53 AM
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QUOTE (Fuzzy @ Jan 20 2009, 01:32 PM)
What's the "???".

It's a card without any functions. I've used it for debug purposes.

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EDIT:

Miaxis/Latia vs. Me :V

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This post has been edited by Deathbringer Raikyo on Jan 20 2009, 12:48 PM


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Canada
MegaTailzChao
Posted: Jan 20 2009, 02:29 PM
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So long, and thanks for all the fish.
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IMO you need to work on balancing the cards a bit more. Instead of having bigger cards have both attack AND defense, why not make it so they have high attack and low health, or vice versa?


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Germany
Deathbringer Raikyo
Posted: Jan 20 2009, 02:54 PM
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QUOTE (MegaTailzChao @ Jan 20 2009, 08:29 PM)
IMO you need to work on balancing the cards a bit more. Instead of having bigger cards have both attack AND defense, why not make it so they have high attack and low health, or vice versa?


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EDIT:

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Whops, jpg'd.

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EDIT2:

Rare Cards
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They're animated.
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This post has been edited by Deathbringer Raikyo on Jan 20 2009, 05:39 PM


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Canada
Shawn
Posted: Jan 21 2009, 09:30 PM
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humans in the netherworld?!
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Spoilers:
early game design


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