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> Program of choice?
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Thunder Bro
Posted: Nov 25 2007, 02:06 PM
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May I have a cookie please?
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QUOTE (Littlink @ Nov 24 2007, 09:48 PM)
GameMaker 6.2, because 7 downright sucks.

There was a 6.2?

Anyways I use gamemaker 6.1


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Italy
Foshi
Posted: Nov 25 2007, 02:17 PM
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=(
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Im using MMF2, i have GM too but i never tried to do something big with it.

This post has been edited by Foshi on Nov 25 2007, 02:17 PM
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Hohoo
  Posted: Nov 25 2007, 02:25 PM
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BAN AUTOTUNE
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Games: Game Maker 6.1, Python, CoolBasic and some others.
Music: FruityLoops 3.56 Full, MadTracker 2.5, Schism Tracker
Sprites: Paint, GIMP, Photoshop CS2 etc.


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Finland
Ultramario
Posted: Nov 25 2007, 04:18 PM
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Dan Dan Dan!
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Game Maker 6.1


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United States
M. C. Productions
Posted: Nov 26 2007, 12:45 PM
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Mario series' gals = #1!
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Am I the only one who plans to make fangame projects using "The Games Factory"? sad.gif
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Derrike G.
Posted: Nov 27 2007, 05:04 PM
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Games: Flash (I like the setup for it, I use this for normal programs too) I'm trying to understand more MMF2, though D:
Sprites: MSpaint, google for a color wheel sometimes.
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Bormogin
Posted: Nov 27 2007, 09:54 PM
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Game Maker 6, I would rather sacrifice a few features, (I can always make them by hand), then accept the terms they provided for 7.


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Zero Kirby
Posted: Nov 27 2007, 11:15 PM
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Well, your local psychic is off to visit your mother!
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QUOTE (M. C. Productions @ Nov 26 2007, 09:45 AM)
Am I the only one who plans to make fangame projects using "The Games Factory"? sad.gif

... You do know how old that is right


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M. C. Productions
Posted: Nov 28 2007, 12:49 PM
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Mario series' gals = #1!
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QUOTE (Zero Kirby @ Nov 27 2007, 10:15 PM)
... You do know how old that is right

All I know is that it's WAY better than "Click and Create". Besides, I'm still getting used to the application itself. :P

Besides, I did do my homework and if I'm not mistaken, "Click and Create" has a mess of problems, I believe.
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Xgoff
Posted: Nov 28 2007, 01:26 PM
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<):|
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QUOTE (M. C. Productions @ Nov 28 2007, 10:49 AM)
All I know is that it's WAY better than "Click and Create". Besides, I'm still getting used to the application itself. :P

Besides, I did do my homework and if I'm not mistaken, "Click and Create" has a mess of problems, I believe.

actually i think CnC is a much less buggier version of TGF

... either that or it's slightly more powerful, can't remember


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