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Here, have an open source engine, For MMF2, Probably won't get finished
BlazeHedgehog |
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Perpetually procrastinating
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 From the comments in the mfa: | QUOTE | | Originally concieved as an engine strictly for a level editor. Still may go towards that goal, but probably not. I will try to comment on things a little bit but for the most part you are on your own. |
It only has basic features implemented, but it could be used as a learning tool for those of you more interested in understanding how Multimedia Fusion 2 works. I wish I could include an exe for you guys to test out, but I lack the full version of MMF2 right now (I'm working off the demo, which lets you save mfas but not build exes). Haha, with a post like this, I don't expect anybody to actually use it, now! It's provided as-is. I'm pretty terrible at being a teacher, so... uh. If you don't know how something works, just... uh. Try to figure it out on your own! This post has been edited by BlazeHedgehog on Dec 10 2007, 05:11 AM
Attached File ( Number of downloads: 50 )
pipedream2.zip
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Xgoff |
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if you move the "Basic Mario Physics" group above the "Start of the Game" one, that keeps the camera from shaking when Mario does (the reason for this is because you had some of your positioning events out of order; since the detectors' and mario's positions are based off "Player Object", its positioning events need to come before the ones for the other objects [in your original engine, its positioning events came after the others, so if you unhid the hidden objects, you'd see that they lagged behind])
as stated, this only fixes the camera... easy bug to overlook
oh and the reason mario shakes is because he's trying to change his angle, and you have no implementation to prevent that if he's running against a wall
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Xgoff |
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still has the "moonslide" bug but (both) shaking problems are fixed This post has been edited by Xgoff on Dec 11 2007, 01:11 AM
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 DISCLAIMER: by sending me (xgoff) a private message, you agree to the directives and their terms specified henceforth: DIRECTIVE 1 (APPLE): i may or may not reply promptly or at all; and there are no guarantees to the usefulness of the reply. i may not acknowledge whether i have even received your private message DIRECTIVE 2 (CHILE CON CARNE): as per my view, "private" applies only to the initial transaction, and the material of your message may or may not be made public at my discretion; as this will more than likely be a post in the CCC or IRC, you may not be able to view it DIRECTIVE 3 (FEATHER DUSTER): you must address me (xgoff) as "Sir Master Xgofficus his Highest and Most Awesome the Third"; failure to comply with this term may invoke one or both of the above directives, and i will leave a burning bag of **** on your doorstep DIRECTIVE 4 (BOOTSTRAP): if you have read this disclaimer, please private message me promptly, in compliance with the above terms, so i can ensure you are capable of following directions you idiot this concludes the test of the emergency disclaimer system, your scheduled programming will now continue. satisfaction guaranteed, and 100% cash back available under certain circumstances; restrictions may or may not apply within your place of residence NOTICE: these directives and their terms may change at any time, without notice; as a private message transaction to myself assumes an understanding and full compliance of the above, you should ensure you are fully aware of the above terms at any point before sending a private message; any message received is assumed to have been sent in compliance with the above| QUOTE | (5:25:58 PM) Mikau: xgoff (5:26:00 PM) Mikau: guess what (5:26:04 PM) Xgoff: chicken butt (5:26:09 PM) Mikau: **** you |
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