Powered by Invision Power Board

 
  Pages: (9) « First ... 6 7 [8] 9  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

> Hello Engine 3, Last update: April 24, 2009
Austria
Guinea
Posted: Feb 17 2009, 03:21 PM
Quote Post


6
[A][*][*][*][*]
[*][*][*][*][*]
[*]

Group Icon
Group: Admins
Posts: 8600
Member No.: 893
Joined: 15-March 05

Status: (0d) [--]


QUOTE (Sergeant DeeY @ Feb 17 2009, 08:36 PM)
I like the update

The bomb powerup is from AME?

Oh cool. I didn't think someone would remember that or even have a copy of it to rip the sprites.

I failed to discover credits for my sprites though.
PMEmail PosterAOLMSN
Top
United States
Saturn
Posted: Feb 19 2009, 11:33 PM
Quote Post


A planet or some sort
[*][*][*]

Group Icon
Group: Members
Posts: 332
Member No.: 5551
Joined: 22-July 08

Status: (0d) [--]


I love your engine! Keep on the work!


--------------------
user posted image

Well hello there! You have stumbled upon my old account at MFGG! Well...I was pretty cringy back then. But hey, it is what it is, you can't change the past.  Everyone has to start off from somewhere right?
~ Hypernova (2021)

PS. I've also found out that IPB is pro-China. Taiwan isn't a country here.
PMUsers WebsiteAOLYahooMSN
Top
Canada
InfiniteDragon
Posted: Feb 20 2009, 02:57 PM
Quote Post


What do I do with this?
[*]

Group Icon
Group: Members
Posts: 192
Member No.: 2259
Joined: 29-June 06

Status: (0d) [--]


QUOTE (Guinea @ Feb 17 2009, 03:21 PM)
Oh cool. I didn't think someone would remember that or even have a copy of it to rip the sprites.

I failed to discover credits for my sprites though.

I still have AME
PMEmail Poster
Top
United Kingdom
camds
Posted: Feb 22 2009, 03:56 PM
Quote Post


爆弾の爆弾はこの
[*]

Group Icon
Group: Members
Posts: 372
Member No.: 5878
Joined: 4-December 08

Status: (0d) [--]


I was wondering is there any way to use this to create games?
Because I cant open it in my GM 6?


--------------------
user posted image
PMEmail Poster
Top
United States
OniLink10
Posted: Feb 22 2009, 03:59 PM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


QUOTE (camds @ Feb 22 2009, 12:56 PM)
I was wondering is there any way to use this to create games?
Because I cant open it in my GM 6?

I think that's because it was made for Game Maker 7.


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
Spain
Sergeant DeeY
Posted: Feb 22 2009, 04:03 PM
Quote Post


~Heh Heh~
[*][*][*]

Group Icon
Group: Members
Posts: 1344
Member No.: 4730
Joined: 17-November 07

Status: (0d) [--]


Onilink.... This engine is for GM6


--------------------
The signature will not be available when the new forums shows up.
~~DeeY~~
PMUsers Website
Top
Austria
Guinea
Posted: Feb 22 2009, 04:06 PM
Quote Post


6
[A][*][*][*][*]
[*][*][*][*][*]
[*]

Group Icon
Group: Admins
Posts: 8600
Member No.: 893
Joined: 15-March 05

Status: (0d) [--]


QUOTE (camds @ Feb 22 2009, 09:56 PM)
I was wondering is there any way to use this to create games?
Because I cant open it in my GM 6?

It requires the registered version of GM6 or 7.
PMEmail PosterAOLMSN
Top
United Kingdom
camds
Posted: Feb 22 2009, 04:11 PM
Quote Post


爆弾の爆弾はこの
[*]

Group Icon
Group: Members
Posts: 372
Member No.: 5878
Joined: 4-December 08

Status: (0d) [--]


Damn, I dont have the registerd version sad.gif


--------------------
user posted image
PMEmail Poster
Top
United States
Hello
Posted: Mar 13 2009, 11:41 PM
Quote Post


Regular
[*][*][*][*]

Group Icon
Group: Members
Posts: 633
Member No.: 2117
Joined: 21-May 06

Status: (0d) [--]


New update. smile.gif

Features added:
Lots of glitch fixes
Skull Raft
Blargg
Giant Powerup Blocks
Giant Spike (SMW)
Porcupo
Boom Boom
Larry Koopa
Bowser
Optional Red Flagpole for secret exits.
SMW Triangles (Running up walls)
Creation Codes for Mushroom Houses
Animated Backgrounds
..and more.


--------------------
PMUsers Website
Top
Spain
Sergeant DeeY
Posted: Mar 14 2009, 02:31 AM
Quote Post


~Heh Heh~
[*][*][*]

Group Icon
Group: Members
Posts: 1344
Member No.: 4730
Joined: 17-November 07

Status: (0d) [--]


Nice


--------------------
The signature will not be available when the new forums shows up.
~~DeeY~~
PMUsers Website
Top
United Kingdom
Thingy
Posted: Mar 14 2009, 04:31 AM
Quote Post


So long MFGG 2.0~
[*][*][*][*]

Group Icon
Group: Members
Posts: 1824
Member No.: 4642
Joined: 30-October 07

Status: (0d) [--]


The bombs hang in mid air if they land on a platform which moves away.


--------------------
user posted image
Old ref, Current ref
Click to see the rest. (opens sig on top post)

user posted image
Hey, MFGG 3.0, it's me from the past.
PMEmail PosterMSN
Top
Austria
DJ Coco
Posted: Mar 14 2009, 11:23 AM
Quote Post


Lahckie Stahr 4evah!!!!!111
[*][*]

Group Icon
Group: Members
Posts: 392
Member No.: 5275
Joined: 10-May 08

Status: (0d) [--]


Wow, cool, nice update :O


--------------------
user posted image
QUOTE
(21:45) Tsukami: back
(21:46) Tsukami: inb4 front
(21:46) Tsukami: side
(21:46) Tsukami: whatever
(21:52) Tsukami: say sumthing already
(21:53) Caramelldancer Konata: what should I say
(21:53) Caramelldancer Konata: you fell in love with tsukasa
(21:53) Caramelldancer Konata: ;_________;
(21:53) Caramelldancer Konata: GET THE HELL OUTTA HERE
(21:53) Caramelldancer Konata: nah jk
(21:53) Tsukami: ffffff


My ref

People who drew me:
Paji, ~Smoke~, fiDumppi
PMEmail PosterUsers WebsiteMSN
Top
Unspecified
mario4ever
Posted: Mar 14 2009, 05:03 PM
Quote Post


Standard Member
[*]

Group Icon
Group: Members
Posts: 76
Member No.: 4932
Joined: 21-February 08

Status: (0d) [--]


Very good update!

An idea would be to have those ? blocks with wings from SMW and NSMB.


--------------------
"90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this to your signature"


PM
Top
Germany
Mariogamer2123
Posted: Mar 15 2009, 07:44 AM
Quote Post


Don't mix me up with Mario Gamer, o.k.?
[*]

Group Icon
Group: Members
Posts: 115
Member No.: 5025
Joined: 13-March 08

Status: (0d) [--]


Nice update, I'll really need this for my game.

But I have another question: Can I transfer the data from the version without Yoshi to the version with him? Because I don't want to build everything again.


--------------------
user posted image
PMEmail Poster
Top
Unspecified
mario4ever
Posted: Mar 15 2009, 08:04 AM
Quote Post


Standard Member
[*]

Group Icon
Group: Members
Posts: 76
Member No.: 4932
Joined: 21-February 08

Status: (0d) [--]


Merging games is one way to do it. The other way is to copy all code with Yoshi into your version. (But from what I've seen so far, there is a lot of code pertaining to Yoshi.)


--------------------
"90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this to your signature"


PM
Top
Austria
DJ Coco
Posted: Mar 15 2009, 10:49 AM
Quote Post


Lahckie Stahr 4evah!!!!!111
[*][*]

Group Icon
Group: Members
Posts: 392
Member No.: 5275
Joined: 10-May 08

Status: (0d) [--]


Hey, I have some ideas, what you can do (im not requesting anything for my game):

- Those green things seen in the ghost houses in SMW
- Cape Feather
- Laser Suit
- Make Kamek appear only on the ground.
- Those bomb koopas from SML
- Thunder Flower
PMEmail PosterUsers WebsiteMSN
Top
United Kingdom
Hoj
Posted: Mar 19 2009, 05:51 AM
Quote Post


Regular
[*]

Group Icon
Group: Members
Posts: 572
Member No.: 2252
Joined: 27-June 06

Status: (0d) [--]


Sick of this engine.


--------------------
user posted image
PMEmail PosterMSN
Top
Finland
Ultramario
Posted: Mar 19 2009, 06:01 AM
Quote Post


Dan Dan Dan!
[*][*][*][*][*]


Group Icon
Group: Members
Posts: 11240
Member No.: 2164
Joined: 9-June 06

Status: (0d) [--]


QUOTE (Hoj @ Mar 19 2009, 12:51 PM)
Sick of this engine.

Then don't look into this thread.


--------------------
PMEmail PosterUsers WebsiteAOL
Top
United States
OniLink10
Posted: Mar 19 2009, 09:45 AM
Quote Post


C++ Programmer, Unofficial Physicist, and Unofficial Chemist
[*][*]

Group Icon
Group: Members
Posts: 3920
Member No.: 4907
Joined: 19-February 08

Status: (0d) [--]


I'm glad this engine is making progress, but I'm sad that it's slow and abused by noobs without many changes to the actual engine.


--------------------
QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
PMEmail PosterUsers WebsiteYahoo
Top
Unspecified
mario4ever
Posted: Mar 19 2009, 04:00 PM
Quote Post


Standard Member
[*]

Group Icon
Group: Members
Posts: 76
Member No.: 4932
Joined: 21-February 08

Status: (0d) [--]


Yeah I hear you Onilink. But some people(like me) don't know where to start to create a Mario game and go to this.

I admit I use the engine to make games, but I changed as many of the features as possible to tweak it to my liking. For example, I've fixed a bug with wall-running where you pass through walls overhead.

Not only that, but this engine is a great way to learn how to do GML. I've learned many things when I look(and change) the code. It's also fun to make your own custom enemies with the engine.


--------------------
"90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this to your signature"


PM
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Pages: (9) « First ... 6 7 [8] 9  Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.0822 ]   [ 13 queries used ]   [ GZIP Enabled ]   [ Server Load: 1.20 ]