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> Hello Engine 3, Last update: April 24, 2009
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OniLink10
Posted: Mar 19 2009, 07:57 PM
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QUOTE (mario4ever @ Mar 19 2009, 02:00 PM)
Yeah I hear you Onilink. But some people(like me) don't know where to start to create a Mario game and go to this.

I admit I use the engine to make games, but I changed as many of the features as possible to tweak it to my liking. For example, I've fixed a bug with wall-running where you pass through walls overhead.

Not only that, but this engine is a great way to learn how to do GML. I've learned many things when I look(and change) the code. It's also fun to make your own custom enemies with the engine.

They can use the Engine if they want, I have no problem with that, it's just the lack of changes which saddens me.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Weston404
Posted: Mar 19 2009, 08:05 PM
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Cool beans
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QUOTE (OniLink10 @ Mar 19 2009, 07:57 PM)
They can use the Engine if they want, I have no problem with that, it's just the lack of changes which saddens me.

Which is one of the reasons folks liked my game, there were tons of changes. Not many games made with this engine make many changes.


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Fez
Posted: Mar 19 2009, 08:29 PM
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exactly, I'm modifing the engine so it has groundpound capabilities. I'ts not that difficult to use. trust me, I knew almost no code when I started.

This post has been edited by deaddude on Mar 19 2009, 08:29 PM


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Hoj
Posted: Mar 21 2009, 07:37 AM
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QUOTE (Ultramario @ Mar 19 2009, 06:01 AM)
Then don't look into this thread.

What a wonderful piece of advice.


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Char
Posted: Mar 21 2009, 01:19 PM
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fad was bad
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QUOTE (Hoj @ Mar 21 2009, 06:07 PM)
What a wonderful piece of advice.

The comment you made was even more wonderful, to start with.


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Guinea
Posted: Mar 21 2009, 06:31 PM
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QUOTE (Hoj @ Mar 21 2009, 01:37 PM)
What a wonderful piece of advice.

Hoj, I can only agree with Ultramario:
If you don't like the contents of a topic, don't look at the topic and don't post in it, unless it's constructive.
Thank you.
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Hoj
Posted: Mar 24 2009, 08:17 AM
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QUOTE (Guinea @ Mar 21 2009, 06:31 PM)
Hoj, I can only agree with Ultramario:
If you don't like the contents of a topic, don't look at the topic and don't post in it, unless it's constructive.
Thank you.

I found my comment very constructive. As it allowed other to realise that a NEW engine should be made! I went away for like 4 months, and it was Hello engine back then, too =(

I say goodbye Hello engine.


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Thingy
Posted: Mar 24 2009, 12:40 PM
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So long MFGG 2.0~
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QUOTE (Hoj @ Mar 24 2009, 01:17 PM)
I found my comment very constructive. As it allowed other to realise that a NEW engine should be made! I went away for like 4 months, and it was Hello engine back then, too =(

I say goodbye Hello engine.

I say, if you don't like something, don't view the topic.

And just because you don't like it, doesn't mean hello will make a whole new one.


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Hoj
Posted: Mar 25 2009, 03:52 AM
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QUOTE (thingy @ Mar 24 2009, 12:40 PM)
I say, if you don't like something, don't view the topic.

And just because you don't like it, doesn't mean hello will make a whole new one.

I don't know whether Hello should make it...? :O

And I wants to face up to things I don't like >=D


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maxfreak
Posted: Mar 27 2009, 12:53 PM
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Hello I just now noticed there was a frame skip option xD Thanks for it though, ever since I put that on the engine runs very well on my pc now.
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Fez
Posted: Mar 27 2009, 02:54 PM
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that last statement you made was totally wrong. The last thing we need is more engines, unless they are not a smb3/smw remake, which most are.

The hello engine also recently came back, and the reason it does is because it is a very well constructed engine.


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Hoj
Posted: Apr 3 2009, 05:54 AM
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People need to learn how to make their own engines.


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Wolfgator
Posted: Apr 3 2009, 06:00 AM
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Yeah!
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Is this topic about msking our own engines? No, and i think topics are meant to be posted with comments about the subject, hence topic.


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Guinea
Posted: Apr 3 2009, 11:18 AM
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QUOTE (Hoj @ Apr 3 2009, 11:54 AM)
People need to learn how to make their own engines.

Hoj, it is alright to have your opinion, but it is not alright to flood this topic with it.

Same goes for everyone else. It's no news that custom-engine games are higher appreciated than premade-engine games, so it's not worth being posted here over and over again.

Stick to the topic. Thank you.
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shadowmanEXE
Posted: Apr 3 2009, 07:06 PM
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I've always loved your engine, Hello!

G'job, as usual biggrin.gif


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Gr8Goomba88
Posted: Apr 7 2009, 11:07 AM
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Your engine rocks, Hello! biggrin.gif
I was wondering, in your next update, will the engine include skull rafts and triangular blocks? Overall, great engine, it really helped me out with my fangame.
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Hello
Posted: Apr 7 2009, 02:56 PM
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QUOTE (Gr8Goomba88 @ Apr 7 2009, 11:07 AM)
I was wondering, in your next update, will the engine include skull rafts and triangular blocks?

Those are already in the engine. ph34r.gif


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Zero Chronii
Posted: Apr 7 2009, 03:06 PM
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This is one of the best engines I've seen. Great work.


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Hoj
Posted: Apr 8 2009, 06:56 AM
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Sorry guise for being a ***** =)

The engine is definatly very good


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i_like_pie
Posted: Apr 19 2009, 11:15 PM
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how scary


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ya know,
a great idea would be to add more SMB2 like features, such as SMB2 bosses like birdo and mouser.

or extend on the old SMB2 engine you made to add a hud, whatnot.

Anyway, what actions/functions/effects would I have to remove to make it GM lite-friendly? wink.gif


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