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> Uh Oh, 3D games illegal?
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AquaMan
Posted: Nov 4 2004, 12:32 AM
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Ernie bought the lemons from MY store
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QUOTE (Greliz @ Nov 4 2004, 05:28 AM)
QUOTE (Press Start @ Nov 4 2004, 04:00 AM)
QUOTE (Citrusponge @ Nov 3 2004, 08:23 PM)
I don't think this lawsuit will get anywhere at all.

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3D MODELING USED IN VIDEO GAMES ILLEGAL!?

Definitely not. Unless this wierdo wins... We'll be forced to return to 2D o.o
Thats not going to happen though.

So...Capcom would be FORCED to make more Megaman eh?
hmmmm

Since when were they forced to make Megaman games, they pump at least 3 out a year now. XD XD XD

Let me rephrase that:

Forced to make a sequel to Megaman 8.
"Ah that's better"


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Retriever II
Posted: Nov 4 2004, 12:48 AM
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Catalyst
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If I remember correctly, a company tried claiming patent infringement on the hyperlink, but do you see us paying royalties every time we click (or browsers going up in smoke)?

Given the length of time they've waited to make any claim, and the extent to which it has been used accross several industries, I'd be VERY suprised if they got anything. Even 2D applications are (usually) programmed as textured polygons on an orthographic projection these days. Depending on how broad the patent is, it could possibly cover that too.


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Techokami
Posted: Nov 4 2004, 06:41 AM
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Quit Stalin!
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QUOTE (Quicky @ Nov 3 2004, 09:46 PM)
woah that avatar is ugly

Yours is the same, Quicky. wink.gif


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Boo Mansion
Posted: Nov 4 2004, 06:06 PM
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Lawl M&L2 Petey
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You get a repley yet?


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Techokami
Posted: Nov 4 2004, 06:08 PM
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Quit Stalin!
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QUOTE (BooMansion @ Nov 4 2004, 06:06 PM)
You get a repley yet?

WTF is a repley? o.o

If you meant reply, then no.


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RelmM
Posted: Nov 5 2004, 11:24 AM
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Surprise!
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QUOTE (Knuckles T15 @ Nov 3 2004, 08:13 PM)
http://www.theregister.co.uk/2004/11/03/game_cos_3d_lawsuit/
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A US legal firm specialising into corporate law is taking the world's biggest computer games publishers to task over what it claims is the violation of a 1987 3D graphics patent.

The patent, number 4,734,690 is owned one-time printing and graphics specialist Tektronix and covers the display in 2D of a 3D image. It was filed in April 1987 and granted almost a year later.

The technique described is used by almost every game that uses 3D modelling, from the latest titles right back to the likes of Quake and possibly right back to Doom and even Wolfenstein - all products of the 1990s. It covers the use of a 3D space - the UAC HQ on Mars, say - to encompass one or more 3D objects - half a dozen Cacodeamons, say. The patent details how panning across the scene - sidestepping past a plasma bolt, say - can be realistically depicted on a 2D display, such as a computer monitor.

Given its ubiquity, the firm behind the suit, Dallas, Texas-based McKool Smith, has named all the big guns in the gaming industry, including Electronic Arts, Activision, Take Two, Ubisoft, Atari, THQ, Vivendi Universal, Sega, Square Enix, Tecmo, Lucasarts and Namco. Some smaller firms are also in line for action, apparently.

Prior art may yet come to their rescue. Early 3D games, such as The Colony and Spectre, released in the late 1980s, may just come in ahead of the 1987 filing. Early CAD and 3D graphics apps may also utilise the kind of process outlined in the patent, which doesn't explicitly focus on games, though that's clearly where the money is these days. Heck, even Elite, from the BBC Micro days, might well utilise such a techique. ®
sad.gif

Rena: W.T.F


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Glaber
Posted: Nov 6 2004, 12:57 PM
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Regular
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Any one e-mail Nintendo Power with this info? (to help spread the word)
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Captain Jeff Silvers
Posted: Nov 6 2004, 01:07 PM
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Admins Can Do That!™
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QUOTE (Kamek @ Nov 3 2004, 09:47 PM)
Yes, but she was DRIVING A CAR with the coffee BETWEEN HER LEGS. It doesn't take a genius to know that if you do that and hit a speed bump or something, there's a good chance you'll spill coffee on your crotch, and even if it's just normal temperature coffee, it's gonna hurt REAL BAD.

It's still McDonald's fault for not warning her that she didn't have a coffee-proof crotch.


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