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> Super Mario:The Nightshift, Test Demo
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DR. Demon Lizardman
Posted: Dec 14 2007, 09:40 PM
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Yes my fangame I am creating right now. It will be better than Wart World and will also the way the levels work is kinda like SMBT:DX. For example, you may face a boss at the end of a level or not. Lets get to the storyline.

TEH EPIC STOWY:
It was a glorious day in the mushroom, Mario was walking Peach and Luigi has exploding dirreahe, Bowser comes down and steals the princess and casts eternal darkness over the kingdom. Mario has to save the world, yadda yadda yadda. And thats pretty much it. Well, I'm lazy, I'll change it later.

The controls:
Shift: jump
Arrow keys: move
Press and hold CTRL over certain enemies to pick them up and press the button again to throw them.
Space: restart

The enemies:
Goomba
Koopa: Shell can be picked up
Buzzy Beetle: same with koopa except invunerable to fireballs
Dragonfly: Follows you slowly
Ant: Can be picked up or stomped
Paragoomba: Bouncing menaces

Screenshots:
user posted image

It's a test demo, so pretty much it hardly has exciting things. It's kinda gltichy.

Known glitches:
Wall collision gets sticky
Shells go through floors and get stuck
Bad collision with stomping shells

Well enjoy but do not expect much.

This post has been edited by DR. Demon Lizardman on Dec 21 2007, 05:28 PM

Attached File ( Number of downloads: 77 )
Attached File  Super_mario_Halloween.exe


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Project_MK
Posted: Dec 15 2007, 12:20 AM
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I went through a pipe and couldn't restart, and I couldn't do move, or anything. Nice engine, though!


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DR. Demon Lizardman
Posted: Dec 15 2007, 09:44 AM
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QUOTE (MarioFan222 @ Dec 15 2007, 12:20 AM)
I went through a pipe and couldn't restart, and I couldn't do move, or anything. Nice engine, though!

FFF, forgot about the pipe, don't enter it unless if you want to see how smooth it is.


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DR. Demon Lizardman
Posted: Dec 15 2007, 04:40 PM
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This needs topic needs more C+C.


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DR. Demon Lizardman
Posted: Dec 16 2007, 01:46 PM
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I need more C+C to continue this project.


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xhedgehogx
Posted: Dec 16 2007, 09:28 PM
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way to triple post, post some screenshots so I can decide if I want to download it.


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Lost (action/adventure/platformer) 70% done (just need levels).
Information : Set in a world 50 years in the future, you, Sgt. Arminda Hemmingway become stranded on an unknown planet, in a unknown location, far away from Earth. All you have is your battle armor, weapons, and the will to survive.
Status : In development
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DR. Demon Lizardman
Posted: Dec 16 2007, 10:11 PM
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QUOTE (xhedgehogx @ Dec 16 2007, 09:28 PM)
way to triple post, post some screenshots so I can decide if I want to download it.

Test engines don't need screenshots.


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Razz
Posted: Dec 16 2007, 10:16 PM
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QUOTE (DR. Demon Lizardman @ Dec 16 2007, 10:11 PM)
Test engines don't need screenshots.

Neither do they need triple posts.


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DR. Demon Lizardman
Posted: Dec 16 2007, 10:25 PM
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QUOTE (King Razz @ Dec 16 2007, 10:16 PM)
Neither do they need triple posts.

Well sorry for doing thatm it was getting pushed back to the bottom and I wanted more than one comment on it.


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Razz
Posted: Dec 16 2007, 10:28 PM
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QUOTE (DR. Demon Lizardman @ Dec 16 2007, 10:25 PM)
Well sorry for doing thatm it was getting pushed back to the bottom and I wanted more than one comment on it.

I'll forgive you since this is a pretty solid engine.

My only problem is that mario moves way to slow, but overall, good job!


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DR. Demon Lizardman
Posted: Dec 16 2007, 10:36 PM
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QUOTE (King Razz @ Dec 16 2007, 10:28 PM)
I'll forgive you since this is a pretty solid engine.

My only problem is that mario moves way to slow, but overall, good job!

Well, I made this from scrath, so I'm glad you like it! I will fix the speed.


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Zero Kirby
Posted: Dec 16 2007, 11:00 PM
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Sticky walls are really annoying.

Mario is too slow, as well.

There also seems to be a lack of variable jumps.


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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

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Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
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DR. Demon Lizardman
Posted: Dec 16 2007, 11:08 PM
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QUOTE (Zero Kirby @ Dec 16 2007, 11:00 PM)
Sticky walls are really annoying.

Mario is too slow, as well.

There also seems to be a lack of variable jumps.

What do you mean by variable jumping?


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Xgoff
Posted: Dec 16 2007, 11:14 PM
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QUOTE (MarioFan222 @ Dec 14 2007, 10:20 PM)
I went through a pipe and couldn't restart, and I couldn't do move, or anything.

probably luigi's explosive diarrhea problem clogging the sewer

This post has been edited by Xgoff on Dec 16 2007, 11:16 PM


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Zero Kirby
Posted: Dec 16 2007, 11:14 PM
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QUOTE (DR. Demon Lizardman @ Dec 16 2007, 08:08 PM)
What do you mean by variable jumping?

Tap the button for a short jump, hold it for a big jump.


--------------------
Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

Visit Just Another Just Another Day - The Webcomic!

Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
PMUsers WebsiteAOLMSN
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DR. Demon Lizardman
Posted: Dec 16 2007, 11:15 PM
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QUOTE (Zero Kirby @ Dec 16 2007, 11:14 PM)
Tap the button for a short jump, hold it for a big jump.

There's no lack of variable jumping.


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For best ref of all, check this one out, thanks Ashura.
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Zero Kirby
Posted: Dec 16 2007, 11:19 PM
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Oh, sorry.

The grab feature you mentioned isn't in here, however.


--------------------
Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

Visit Just Another Just Another Day - The Webcomic!

Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
PMUsers WebsiteAOLMSN
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DR. Demon Lizardman
Posted: Dec 16 2007, 11:19 PM
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QUOTE (Zero Kirby @ Dec 16 2007, 11:19 PM)
Oh, sorry.

The grab feature you mentioned isn't in here, however.

What grab feature?


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DR. Demon Lizardman
Posted: Dec 21 2007, 05:27 PM
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Update:
No new demo, but here is a screenshot.
user posted image
Huh, I wonder what that behind the tree's.

Also, I was planning to release an official demo at christmas time, but it seems like I don't have enough time. I will make something else for you at christmas. It will be a mario christmas game, but a good one.


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DR. Demon Lizardman
Posted: Dec 21 2007, 09:44 PM
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Well, commetns would be nice.


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