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> Super Mario Galaxy 2D (title pending)
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HyperJerk
  Posted: Dec 15 2007, 05:34 PM
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On a quest to change the meaning of the word JERK


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I'm currently working on a small game where I take my favourate parts of Super Mario Galaxy and create my own 2D versions. At the moment I have completed the first level and have started building the second one.

Not much of a story or reason has been put into the game but at the moment I'm trying out all the things I can do.

The first level is 'Bad egg galaxy'
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The gameplay of the first level is basicly flying around in space
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You must destroy the MiniDoomShips
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Bosses? YES! The first boss is good ol' Kaliente. His attack patterns are pretty much the same, fire balls... coconuts... The general stuff

The second level will be HoneyHive Galaxy.
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Bee mario in 2D? Yep! Float around from platform to platform, Attack is to groundpound.... But I havn't figured out what The level will have in it yet.


I'm slowly working on the game, unfortunatly I've come across many glitches that are unfixable to my ability. But the glitches are excusable, minor problems.

The other levels I'm not sure about, If anything I'd like each level to have a different control scheme

I shall make a demo for the first 2 control schemes (Flying and Bee Mario) After I've finished level 2

This post has been edited by HyperJerk on Dec 15 2007, 05:41 PM


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Nobody messes with Bee Mario!...Except a Cheep Cheep...

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SuperMarioMaster
Posted: Dec 15 2007, 05:37 PM
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It's been real
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Looks awsome!


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Project_MK
Posted: Dec 15 2007, 05:38 PM
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That looks GOOD, But I'll wait for a demo before I give any more opinions.


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Namadu
Posted: Dec 15 2007, 08:02 PM
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That looks plain AWESOME. Only complaint I have is the graphics in the last two screenies, but they're fixable. Good luck with this game!


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WolfSkull
Posted: Dec 15 2007, 10:13 PM
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This looks awesome! Also, good first post! Have a good time in MFGG.


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Simoneister
Posted: Dec 15 2007, 10:50 PM
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Looks like it's going to be fun.


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Kyle
Posted: Dec 16 2007, 03:57 AM
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The last 2 screenshots look really bad compared to what I was expecting from the first 2 >_<


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JesseRoo
Posted: Dec 16 2007, 03:59 AM
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Whoa.. King Kaliente graphics are kind of... weird.
Level 2 tileset needs some work.
The Mario flying around space sprites are awesome!


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HyperJerk
Posted: Dec 16 2007, 05:57 AM
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On a quest to change the meaning of the word JERK


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Hmmmm I know the level 2 Tileset is a little basic... But I'll work on it eventually. As for Kaliente... I'm failing to see what's wrong, could somebody explain so that I may improve?


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Nobody messes with Bee Mario!...Except a Cheep Cheep...

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Super Olaf
Posted: Dec 16 2007, 06:44 AM
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(ED) Company


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Aww-some!
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Kyle
Posted: Dec 16 2007, 08:40 AM
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QUOTE (HyperJerk @ Dec 16 2007, 10:57 AM)
Hmmmm I know the level 2 Tileset is a little basic... But I'll work on it eventually. As for Kaliente... I'm failing to see what's wrong, could somebody explain so that I may improve?

I think the shading is the main problem.


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