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3D MFGG racing thing, f-zero meets mario kart
Boomb |
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Exploding awesomeness!
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 Name: Bomb Van Driver: Boomb weight: Heavy top speed: 5 out of 13 acceleration: 1 out of 2 handling: 7 friction: 0.15 Is this ok?
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djrellik |
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I'm all in!
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Looking good but I don't know much in 3d. You should make the camera a little farther and maybe slightly higher too, because with the size of the current cars, it can get pretty hard to see what's in front of you. Anyway, good start, just hoping this project will lead somewhere because it would definitely make a good game.
Oh and it's way too easy to get stuck, you definitely want to fix this quickly
This post has been edited by djrellik on Dec 21 2007, 01:58 AM
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A new beta is out, click on the banner for more infomations.
An attempt to recreate mario bros 3's engine perfectly with some values taken directly from the rom and it is open source
Give it a try, even if it's open source, the levels are original and fun..
I've started a new topic because the other one died of inactivity. Don't let this one die.
Gameplay Video Here's the last video, with the original 1-1 level and three new levels
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Irock |
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NEWCOMER-Peter Pan

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Name: Goomba pick-up truck Driver: Irock weight: Heavy top speed: 9 out of 14 acceleration: 1.5 out of 2 handling: 4.4 friction: 0.91 http://img89.imageshack.us/img89/6015/mfggrefas3.png This post has been edited by Irock on Dec 21 2007, 02:01 PM
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Clutch |
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...
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Not too bad. Could use work, but I think it's not a bad start. I might like to help with some 2D aspects if this gets far enough off the ground. ...And even though I want to request myself (Might work stuff out and post/edit later), I hope you consider the roster before finalizing it rather than just going exclusively by who requests first. It doesn't seem fitting to call it an MFGG racing game if the average forum-goers don't even recognize half of those who are playable. EDIT:  I originally started the sketch for something other than this, but it's along the lines of what I'd want for a vehicle. If someone models it, I'd like the chance to help with textures: give me the resolution for different parts, and I'll try to do what I can. Name: Blue Behemoth (Eh, may come up with something better later) Driver: SSY Weight: Heavy Top Speed: 8/13 Acceleration: 1.5/2 Handling: 5 Friction: 0.50(?) Description: A VERY large vehicle. Decent top-speed, good acceleration. Even with it's turing ability, the large size of this vehicle can make cornering difficult. Harder to avoid collisions with objects and other vehicles. This post has been edited by SuperSonic Yoshi on Dec 22 2007, 04:17 PM
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Peardian |
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Don't die, Yugi.
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What SSY said. It wouldn't be MFGG if a majority of the playable characters in it were members who were relatively obscure and joined a month or two ago. Anyway, I made my vehicle.  Name: Royal Craft Driver: Peardian (Magikoopa) Weight: Light Top Speed: 7/13 Acceleration: 1.2/2 Handling: 6 Friction: 0.1 Description: A sturdy wooden vehicle that glides over the ground. Because of this, it accelerates quickly and can turn sharply, but slides greatly. It can be relatively tough to control and is not the fastest vehicle there is. Raccoon Sam may or may not be working on a model for it.
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