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You guys think Wavedashing will be in Brawl?
Anther |
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Power leveling in MMO games defeats the purpose of the game, which tends to be a linear progression. Adding a technique to your arsenal in a competitive setting that isn't game breaking at all doesn't ruin anything and made it better for people that like matching skills with people across the nation.
Just because you said something pretty outlandish I'm going to paste a post about why it isn't, and see how you take it or care.
Sure this goes outside the scope of the original question.. yet again... but there's just so many pointless things said out of ignorance just because it's named and some random a-hole appears and says he got beat by it.
| QUOTE (Irrelevant >.>) | First of all, before I say anything else. It doesn't matter how you describe wavedashing. You can call it a physics exploit, unintended game mechanics, or even a glitch, it doesn't actually change what it is. No amount of calling it a glitch will take away it's validity in tournament play. If it's in the game and it's been proven not to break it, then we will use it to secure victory.
Now to what I wanted to post. One of the biggest criticisms I get from people is the "wavedash is gay, without it you guys aren't so great." It's not THAT good people. It's also not that hard to learn either. It's fun, and I love it to death, but there are far more important techniques that are being used when we play. The only reason you pick out wavedashing is cause it's obvious. If you looked further you would see us doing crazier things, like pivoting, thunders combos, etc[Random Jargon] that are more qualified to cry glitch at.. If wavedashing was never in Melee, then things wouldn't have been that different.
The casual scene needs to learn to accept that underneath the advanced techniques, the competitive player is still better than them. Think about it, we go to tournaments across the US (hell, sometimes to other countries)... why would you think you would beat someone that experienced? Heck, if you were truly casual players, why does it bother you that there are people vastly better than you at this game? A lot of people really need to question if they are truly a casual player, or a competitive player that is simply too stubborn to learn all the new stuff and be humbled again (I see this a lot). When you get right down to it, are you really mad that we use these things, or are you mad that in order to keep up that you would have to put in a lot of effort?
I've met SOOOO many people that simply wanted to be good without the effort, and after trying for a day to do some of the advanced stuff they simply resorted to criticizing playing that way and then making snub remarks that they could beat me if I didn't use said techniques. A scrub once told that to my face after I 4 stocked him with Captain Falcon using ONLY shffl'ed knees (and I only did that cause he was being a cocky ******* in the first place). |
People makes claimes such as-
| QUOTE | | "I will aknolge you as competitive if you play to win, with or without the wave or whatever. but if you spend the time to find a way to break it, then you are looking for something to make up for the skills you dont have." |
| QUOTE | Not true at all; the two are not mutually exclusive. There is no reason to assume that people who are looking for new techniques "are looking for something to make up for the skills [they] don't have." Many people looking for such techniques are simply seeking to supplement the skills they do with even more skills or advantages. The more and the stronger the advantages and skills a player has, the more he is likely to win.
In Tennis, people used to hit forehands with a "continental" grip (holding the racket perpendicular to the ground) for many years. Now all professionals use the new 'western" grip because although it is more difficult -- requiring the player to hold the racket like a pancake pan, totally parallel to the ground and to rely on turning his wrist to make it perpendicular to ground when making contact -- it is utterly superior due to how it can allow the player to roll over the ball as he makes contact, adding more spin to the ball. Were the first pros who dared to use the "western" grip making up for their lack of skill in other areas? Not at all, they were simply doing everything they could to secure any advantage possible.
In the same way people who seek to find as many advanced techniques in Brawl are not necessarily trying to make up for shortcomings. Just like the tennis players in my example, they are simply trying to secure as many advantages as possible, in order to best secure victory. |
But yeah, I'm sure you guys are hating me for posting this stuff. But I just plain don't like people hating or speaking against stuff for no reason other than heresay. I mean, it sucks to see something discriminated against because it looks or sounds similar to something else. =].
Am I upset Wavedashing isn't in brawl? No, just upset at people that think it's the factor that makes the game ... ridiculous or something like that.
This post has been edited by Anther on Jan 3 2008, 08:38 AM
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| QUOTE (Nicholas Ainsworth @ Jan 3 2008, 10:10 AM) | Except powersliding is an actual tactic. Wavedashing is just an exploited glitch.
Edit: Ack, Ylle beat me to the punch sdfh
But no seriously, powersliding in Mario Kart is actually something that was intended to be put into the game. Same goes for snaking in the later games. Not everyone can do it, but it's simple enough to do without being labeled as cheating.
Wavedashing on the other hand, while it can help those who use it properly and hurt those who misuse it, it requires impossibly fast button-pressing that people with insane dexterity can pull off. More inexperienced players call it cheating because it isn't an official tactic, and they're often bested by players using realistically weak or slow characters who use this (though my brother's a wavedash user and I've beaten him in-game a few times though he uses it often). |
| QUOTE | | First of all, before I say anything else. It doesn't matter how you describe wavedashing. You can call it a physics exploit, unintended game mechanics, or even a glitch, it doesn't actually change what it is. No amount of calling it a glitch will take away it's validity in tournament play. If it's in the game and it's been proven not to break it, then we will use it to secure victory. |
The dexterity required is to press 2 buttons and a stick at once. It's not really that demanding. It's some muscle memory, but so is any speed related ability in video games. It took me some practice to pick up and practice the concept of Power sliding. (Which requires the exact same buttons presses as WDing ... humorously...) Even if it wasn't intentionally put into the game, it doesn't really matter because.. it is in the game... doesn't break it at all.
| QUOTE | | Except powersliding is an actual tactic. Wavedashing is just an exploited glitch. |
You can say statements very similar that to describe music styles, people, religions, and cultures... I'm not trying to get too deep, but when I see wavedash, I see tactic. Just because it isn't in the manual doesn't mean it's bad.
Read my post above about tennis if you care to =p.
I mean seriously, replace Wavedashing in your last paragrah with Powersliding, and take out a couple biased words.
Edit: Again... I think I might be picking at something because I'm getting loopy XD... But you did say exploited glitch. Not sure if you meant it in the context of the Topic title or in response to anything else. But yah, it's within the rules of the game, everything about it's logical within the engine... and doesn't hurt anything.
This post has been edited by Anther on Jan 3 2008, 10:52 AM
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| QUOTE (Anther @ Jan 3 2008, 10:49 AM) | The dexterity required is to press 2 buttons and a stick at once. It's not really that demanding. It's some muscle memory, but so is any speed related ability in video games. It took me some practice to pick up and practice the concept of Power sliding. (Which requires the exact same buttons presses as WDing ... humorously...) Even if it wasn't intentionally put into the game, it doesn't really matter because.. it is in the game... doesn't break it at all. You can say statements very similar that to describe music styles, people, religions, and cultures... I'm not trying to get too deep, but when I see wavedash, I see tactic. Just because it isn't in the manual doesn't mean it's bad.
Read my post above about tennis if you care to =p.
I mean seriously, replace Wavedashing in your last paragrah with Powersliding, and take out a couple biased words. |
| QUOTE | | Powersliding on the other hand, while it can help those who use it properly and hurt those who misuse it, it requires impossibly fast button-pressing that people with insane dexterity can pull off. More inexperienced players call it cheating because it isn't an official tactic, and they're often bested by players using realistically weak or slow characters who use this (though my brother's a powerslide user and I've beaten him in-game a few times though he uses it often). |
Done and done.
Except it doesn't make a lot of sense, because powersliding doesn't require the level of speedy dexterity that wavedashing requires. All you really do is press the R-trigger and move the control stick left and right until you get red EEEEEEEs (MK64) or blue sparks (MKDD/MKDS).
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hmm o.o. I think dexterity is a bad excuse to knock this. Especially since you're pressing 2 different buttons with 2 different fingers at relatively the same moment... while holding the stick diagnally downward o_O.
You're also holding the A button during a powerslide, and what if you have to shoot an item :p. It's not 'speedy' dexterity, but still... tis a video game.
Mmmm, it's not outside the realm of the dexterity of anyone that's interested in learning it. There are far more muscle memory demanding tasks that take place in any a majority of fast paced fighting games... I don't think it's too mean. Once it's learned, you don't think about the motion. Kind of how you don't think about powersliding after a while... you just see that it's done, while your fingers did all the work.
Aaaannnndd.... I meant moreso the first sentence XD.
| QUOTE | | Powersliding on the other hand, while it can help those who use it properly and hurt those who misuse it, it requires impossibly fast button-pressing that people with insane dexterity can pull off. |
You're gonna crash into walls when you first learn it, and there are people that'll complain about the input required to pull it off... doesn't make it less of a tactic. ... Cept I don't want to draw in what I said in my previous 3 posts right here again about the legitimacy of it being a tactic....
Edit: Actually... what I just said right there doesn't make sense. It should be like, You'll crash into walls for a bit, but then you won't. Kinda like Wavedashing. You'll do it badly at first, but then you won't >.>.
It looks more complicated because you're combining it with other elements of teh game, that'll only flow better through experience... and I really am confusing what and why I'm talking about now. =(...
Am I just arguing that it's not a glitch with you though D=? Because I can't argue that anymoreso than the fact that it doesn't break anything and fits within the rules of the engine. But it can still be considered a glitch, so.. meh.
This post has been edited by Anther on Jan 3 2008, 11:19 AM
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How can you even compare Wave Dashing to Mario Kart's Power Sliding? WD is a glitch, whereas PS is a feature deliberately put into the game to be used. Abusing the two are different things, therefore. Abusing WD means you're glitching the game to avoid attacks, defeating the purpose of a fighter game where speed has very little place. Abusing PS means sliding up and down the track to increase your speed, in a game where speed matters. The sole difference is that PS was meant to be in a game, and WD wasn't.
And yes, WD breaks the boundaries of the game.
Bowser. You aren't particularly speedy so you can't dodge worth anything, but if you get close enough your opponent might as well be hit by a train.
Take away the first element and now you're an invincible demon that can nimbly hump your way across concrete.
?! Yeah it doesn't work. I still don't get characters like Fox and Cpt. Falcon, who are insanely fast AND powerful, but there you have it. It all boils down to "video game morality" in a sense. Use what's meant to be used, and if you're going to glitch, do it when you aren't playing for competition.
This post has been edited by Pucifur on Jan 4 2008, 09:58 PM
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