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> Characters, Enemies, Bosses
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Paris
Posted: Dec 29 2007, 07:36 PM
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just wondering,

what enemies are gonna show up
what cameos will there be
and who are all the bosses gonna be.

This post has been edited by Frostbite on Dec 30 2007, 06:17 AM


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GeneralGuy
Posted: Dec 29 2007, 08:07 PM
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Something original. Let's not get repetitive and create some of our own bosses.


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Twistendo
Posted: Dec 29 2007, 08:34 PM
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There should be a wide variety of emenies, which are suited to the level there put in.


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Demonlemon
Posted: Dec 29 2007, 08:36 PM
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DJ Yoshiman
  Posted: Dec 29 2007, 08:41 PM
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Just to let you guys know, I'll be intensely involved with the bosses of the project. If there's one thing I love more than anything else about fangame creation, it's the bosses, and I know how to introduce original elements into the bosses to make them fun, rather than just a "jump on head as the boss floats around" thingy.


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Noone
Posted: Dec 29 2007, 10:30 PM
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But an idea I'm gonna use for old smb: You hit a block and a mega mushroom comes... but a goomba gets it, becomes huge and chaces you until you jump over a pit wide enough for it to fall in and it dies. biggrin.gif


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MegaTailzChao
Posted: Dec 30 2007, 12:29 AM
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QUOTE (DJ Yoshiman @ Dec 29 2007, 06:41 PM)
Just to let you guys know, I'll be intensely involved with the bosses of the project. If there's one thing I love more than anything else about fangame creation, it's the bosses, and I know how to introduce original elements into the bosses to make them fun, rather than just a "jump on head as the boss floats around" thingy.

But can we still have one or two "jump on head as the boss floats around" thing? Those are very basic but still fun. biggrin.gif


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Elyk
Posted: Dec 30 2007, 12:48 AM
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QUOTE (MegaTailzChao @ Dec 30 2007, 12:29 AM)
But can we still have one or two "jump on head as the boss floats around" thing? Those are very basic but still fun. :D

We could have them show up in the same way as the minibosses in Kirby games.

As in you get to one area and the screen stops scrolling but the miniboss is there, and the screen doesn't scroll again till you defeat him.
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DR. Demon Lizardman
Posted: Dec 30 2007, 12:51 AM
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I'd laugh if somebody put the eggman drill dozer thing in thing in there from sonic 2 like a secret boss or something.


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Paris
Posted: Dec 30 2007, 03:46 AM
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Koopalings should return as the mini bosses.

And I though of some bosses.

Big Bomb omb-If you don't stay your distance from big bomb-omb ge will throw you at the walls of the course (Which are spikes). He throws bomb-ombs. You have to wait until the bomb-omb lands on the ground and jump on it. Then you can pick it up, and throw it at big bomb-omb.

Donkey Kong-Its like the original Donkey Kong game, you have to get to the top of the building while avoiding barrles and other traps. Then you jump on donkeys head abunch (like usual) as he throws punches and barrels)

Metal Mario-A metalic statue of mario comes to life. I know people hate bosses where you just jump on there head, but this boss is a jump battle.

Koopa the Quick-Race to the flagpole against old koopa the quick. You can get items like blue shells (first player is stunned for 3 seconds), bannanas, lghtning bolts (other player is smaller, which makes them slower), and fake Item blocks (when you hit it with your head, it damages you, it has an upside down ?).
He could be a returning boss. Also two player mode could be the race, but with Mario, Luigi, Wario, and Waluigi.


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LocoRoo
Posted: Dec 30 2007, 04:43 AM
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Big Bumpty, anyone? He could be a boss you cannot jump on (Yoshi's Island FTW) and you need to think of another way to beat it. Like make it fall into a hole or something.
And enemies definitely need variation. Beezos, Pidgits, Marching Mildes, Bandits, Paper Mario TTYD enemies, Super Paper Mario enemies, that kinda deal. Maybe even a race of evil Yoshis and a big boss named Big Daddy Yoshi soveryhappy.gif .


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MagnetMan
Posted: Dec 30 2007, 04:53 AM
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I'm not letting this project finish if I can't slip my own boss in.


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Demonic Jello
Posted: Dec 30 2007, 05:43 AM
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I still support the idea of creatures that look like Lovecraft worked at Nintendo


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Paris
Posted: Dec 30 2007, 06:20 AM
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What about cameo enemies.

Like a metroid, and octorock, a bulborb, and a waddle dee.


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majora's mask is a pretty cool guy. eh has masks and doesn't afraid of anything
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Irock
Posted: Dec 30 2007, 10:02 AM
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Petey Pirahna: Koopa Troopas approach. You must jump on them, throw the shells at Petey and get to the other side! Then jump on a P-Swith where the SMW Blocks will appear. Climb Half way and wait for them to disappear. Quickly ground pound. repeat 2 more times to win.

Thwomp: Sounds easy, eh? Well It's not! Avoid Thwomp to get to a ! Switch. A Bullet Bill will come out and hit him! You must wait until he raises himself though. Repeat another 5 times to win.


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GeneralGuy
Posted: Dec 30 2007, 10:47 AM
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No, we need new bosses. We want originality, not clones.


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Boomb
Posted: Dec 30 2007, 10:58 AM
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but originality like in an edited mario thingy or like in A big weird creature you have never seen before?


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GeneralGuy
Posted: Dec 30 2007, 11:01 AM
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QUOTE (Boomb @ Dec 30 2007, 10:58 AM)
but originality like in an edited mario thingy or like in A big weird creature you have never seen before?

Both are acceptable.

Bone Blooper
Mega Fuzzy
Mecha Cheep Cheep


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Demonic Jello
Posted: Dec 30 2007, 11:02 AM
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An enormous Buzzy Beetle/living tank/mammoth creature completely invulnerable to attacks. You must let it chase you until the creature tires down and leaves to its food bowl to regain strengh. You must arrive before the monster and drop a Bob-omb on it's food, so he swallows it. The explosion won't kill the Beetle, but will leave its soft body briefly exposed


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Sin Flametale
Posted: Dec 30 2007, 11:37 AM
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QUOTE (Demonic Jello @ Dec 30 2007, 04:02 PM)
An enormous Buzzy Beetle/living tank/mammoth creature completely invulnerable to attacks. You must let it chase you until the creature tires down and leaves to its food bowl to regain strengh. You must arrive before the monster and drop a Bob-omb on it's food, so he swallows it. The explosion won't kill the Beetle, but will leave its soft body briefly exposed

This sounds cool


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