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Characters, Enemies, Bosses
Yakibomb |
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For Bosses: - David Blane: He flies around shooting stuff at you. It takes place when coming out of the Subway in New York during midnight.
- The Russian: From the Punisher, he just beats you up and kind of acts like a Klubba from DKC2.
- The Three Musty Fears: They'd appear... I couldn't describe it. If you've played Super Ghouls N' Ghosts, and looked how the ghosts appear is level two, that's how they'd appear. Mario would fall into a dark area, completely black, then the three ghosts would appear. They'd move in a circular motion, maybe throwing stuff at you...
- The Admins of MFGG: It would be epic.
- Gargantua Blargg: A lava room with the SMW "O" Bowser bridge. Lava would be on the bottom, and the creature would appear from it after Mario walks forward.
- Death: From Demon's Crest, when you buy the Death scroll, that would be the sprite for it. The scroll would be on the ground, and appear like the Imp scroll, the character/letter thing would fly up, and the Death sprite would appear. The hands would have eyes, and the hands would move like the Megaman X final boss, Sigma. Don't know how'd you defeat it, though...
Enemies: Shadow Ninja Mario: It would be a dark shaded SMB3 Mario with somewhat red eyes. The enemy walks slowly toward Mario, jumping over pits and jumping small walls (nothing super human). When it attacks, it stops and crouches, shooting three fireballs in a rapid fire fashion. After it shoots those three fireballs, it starts movement again.
Stationary Paranha: A huge paranha (About 2.5 tiles SMW Mario high in length) and spits fireballs at you like the Firetrap, and spits those spike ball things like Wild Ptooies. Throw stuff at it to defeat. It would have the classic color, red with white dots.
Comments?
This post has been edited by Yakibomb on Jan 4 2008, 03:11 AM
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Paris |
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Big Bomb omb-If you don't stay your distance from big bomb-omb ge will throw you at the walls of the course (Which are spikes). He throws bomb-ombs. You have to wait until the bomb-omb lands on the ground and jump on it. Then you can pick it up, and throw it at big bomb-omb.
Donkey Kong-Its like the original Donkey Kong game, you have to get to the top of the building while avoiding barrles and other traps. Then you jump on donkeys head abunch (like usual) as he throws punches and barrels)
Metal Mario-A metalic statue of mario comes to life. I know people hate bosses where you just jump on there head, but this boss is a jump battle.
Koopa the Quick-Race to the flagpole against old koopa the quick. You can get items like blue shells (first player is stunned for 3 seconds), bannanas, lghtning bolts (other player is smaller, which makes them slower), and fake Item blocks (when you hit it with your head, it damages you, it has an upside down ?). He could be a returning boss. Also two player mode could be the race, but with Mario, Luigi, Wario, and Waluigi.
An enormous Buzzy Beetle/living tank/mammoth creature completely invulnerable to attacks. You must let it chase you until the creature tires down and leaves to its food bowl to regain strengh. You must arrive before the monster and drop a Bob-omb on it's food, so he swallows it. The explosion won't kill the Beetle, but will leave its soft body briefly exposed
We could use the Koopalings, not actually fighting them, but fighting them in like, in giant mech suits (not the ones from Yoshi's Safari) or something. So it would be both original AND classic.
I like these ideas here.
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| QUOTE | | majora's mask is a pretty cool guy. eh has masks and doesn't afraid of anything |
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