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> Super Mario Bros: Revenge of Bowser
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Hello
Posted: Dec 31 2007, 04:56 PM
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This is a large game with 120 stars to collect in 40 different levels! Can you collect all 120 stars, and defeat Bowser?
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Download:
http://www.yoyogames.com/games/launch/22776

This post has been edited by Hello on Feb 19 2008, 06:43 PM


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BattyKoda
Posted: Dec 31 2007, 05:22 PM
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It seems to have no effect, doctor...


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Tell me something new. Tell me why this is different than your other games besides level design. And recolor BS's tiles, for once.
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Spritanium
Posted: Dec 31 2007, 05:24 PM
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ايم مثلي ال
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QUOTE (BattyKoda @ Dec 31 2007, 02:22 PM)
Tell me something new. Tell me why this is different than your other games besides level design. And recolor BS's tiles, for once.

...you do realize that level design is basically the only thing that's different in most Mario Games, right?

This is awesome so far.


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BattyKoda
Posted: Dec 31 2007, 05:28 PM
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It seems to have no effect, doctor...


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QUOTE (Spritey-Man @ Dec 31 2007, 05:24 PM)
...you do realize that level design is basically the only thing that's different in most Mario Games, right?


Not really. Most Mario games didn't share the same graphics and game play, occasionally adding a few non-important objects and elements. They were a big change most of the time unless they were a remake.
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EDGE
Posted: Dec 31 2007, 05:43 PM
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I'll be back...
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Dah! I hate to sound rude, but Stop complaining about it, there are more Mario games in this section play the other if you want something different.
Changing the style of Hello's game would be a bad idea since they are starting to get better.
I see some kind of intro which I never saw on your games(at least the ones that worked on my comp.).
And...this is better than the past games so far! I like all the ideas you've added and how they work...I'm gonna keep playing since this game it's awesome so far.
Nice music,nice graphics,nice gameplay,nice! xD


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Bormogin
Posted: Dec 31 2007, 05:55 PM
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I'm gonna try this out. And look, the background seems different for some reason.


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nosehair26
Posted: Dec 31 2007, 07:01 PM
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I TOLD YOU NOT TO TOUCH THAT DARN THING
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The music is awsome.


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Morshu McPhereson
Posted: Dec 31 2007, 07:17 PM
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No, they're right. I haven't downloaded it yet but it seems the same as your other games. At least use different graphics. D:
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Weston404
Posted: Dec 31 2007, 07:20 PM
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Cool beans
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Could this be.............

The Dawn of............


HELLO ENGINE 4!!!!!!!!!!!??????????????!!!!!!!!!!!!!!!!!!!!!??????????????????? soveryhappy.gif soveryhappy.gif soveryhappy.gif


.........Sorry.... It's Even more advance then HE3 biggrin.gif


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Weston404
Posted: Dec 31 2007, 07:26 PM
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Cool beans
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QUOTE (BattyKoda @ Dec 31 2007, 05:22 PM)
Tell me something new. Tell me why this is different than your other games besides level design. And recolor BS's tiles, for once.

1. You Collect Power Stars.

2. You Can Find Shines Hidden In A Level.

3. Collect "A" Coins to get a Power Star.


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If a pokemon breaks it's legs, does that mean it can't sleep?
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xhedgehogx
Posted: Dec 31 2007, 07:52 PM
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GM6 or GM7 file? That GM converter crashes explorer on me and it's annoying restarting the system to play a little fan game.


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Sergeant DeeY
Posted: Jan 1 2008, 12:02 PM
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I canīt wait to play the full version


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Boomb
Posted: Jan 1 2008, 12:18 PM
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Exploding awesomeness!
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Some people just need change and some dont.
Like the mario party games, some love them some hate them.


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maxfreak
Posted: Jan 1 2008, 02:20 PM
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Stop whining about him changing his sprites its freakin annoying. What you dont realize is that this HIS game. He makes it what he wants and how he wants so bite him already geez. Awesome a new game Hello cant wait to play it! *Goes to download*
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Guinea
Posted: Jan 1 2008, 02:42 PM
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And again it's the insane difficulty level that keeps me from playing this.
Honestly, your engine's nice and stuff, it probably has the most features I've ever seen in a fangame (however, it still doesn't have slope-sliding for some reason).

But really, you shouldn't start every game with a level that is just easy enough for you who made the engine and testplayed this game thousand times before.. You should try to make your next game in a way so you can first get used to the controls before it gets harder.

In level 1 (and I didn't play more, because I also played SOME of your other games), for examply, you'll start right next to a goomba and a koopa and then you need to do some jumps while you don't yet know Mario's jump abilities (and Mario jumps lower in your game than he does in the official Mario games, so how should I know?) and so on...
Also you should take a look at the collision masks, because a goomba killed me and there was like another half goomba fitting in between it and Mario.
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HyperJerk
Posted: Jan 1 2008, 02:48 PM
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On a quest to change the meaning of the word JERK


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It runs a bit slow on my computer, By it seems great


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Frankyboy5
Posted: Jan 1 2008, 04:16 PM
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The Bird Expert


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Found these glitches

The Goomba gets stuck in the tiles.

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Mario is holding nothing but you can't pick up turnips because he thinks he is holding something!:
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Other than that it's a great game Hello! How does the save system work?

EDIT: Found another glitch.

This post has been edited by Frankyboy5 on Jan 1 2008, 04:24 PM


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Yoshbert
Posted: Jan 1 2008, 04:20 PM
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Eat your veggies.
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I'll be trying this out!


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maxfreak
Posted: Jan 1 2008, 05:21 PM
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Even though Hellos' games run slow on my pc theyre still plenty of fun biggrin.gif. I like this one a lot so far, keep up the great work.
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Ziso
Posted: Jan 1 2008, 05:35 PM
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Should I be concerned?
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I could have sworn the loading screen said "revenge of Bowsar" for a second.


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