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> Sprite Workshop, Post your WIP sprites here!
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Shyguy Grey
Posted: Mar 2 2008, 09:30 PM
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QUOTE (Peardian @ Mar 2 2008, 09:26 PM)
user posted image


Those hexagons are harder than I thought. D:

All that's left (unless I find something else wrong with it) is to apply the alternate palettes.


Say, MR21, are you going to make a Blue Koopa as well? :P

Whatever happened to the voting for the shell?


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Dex
Posted: Mar 2 2008, 09:31 PM
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He just made a Koopa Shell... they're different from Buzzy Beetle shells.
The voting is still on I assume.


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Giygas
Posted: Mar 2 2008, 09:31 PM
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Dex
Posted: Mar 2 2008, 09:32 PM
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Wait what?


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Peardian
Posted: Mar 2 2008, 09:36 PM
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Why, so I did. :0

*fixes*

user posted image
Is this better? I can't really tell, seeing as how my Mac screws up the colors I am seeing. :x



I like the sound of that new name. :3

So, Dex, will you be making a blue Koopa sprite as well?


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Dex
Posted: Mar 2 2008, 09:38 PM
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Ahhhh that name sounds great.

I dunno, as in NSMB it gave you a Blue Shell, and in SMW it was regular. What do you think?


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Peardian
Posted: Mar 2 2008, 09:39 PM
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QUOTE (Shyguy Grey @ Mar 2 2008, 09:30 PM)
Whatever happened to the voting for the shell?

I'm not sure. I was expecting you to say more about it. :x


I mean, we can use your Buzzy shell, but we'll need mine as well for empty Buzzy shells. Also, if you want to use your shell, you'll have to accept some critique and fix the flaws. <_<


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Shyguy Grey
Posted: Mar 2 2008, 09:40 PM
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QUOTE (Peardian @ Mar 2 2008, 09:39 PM)
I'm not sure. I was expecting you to say more about it. :x


I mean, we can use your Buzzy shell, but we'll need mine as well for empty Buzzy shells. Also, if you want to use your shell, you'll have to accept some critique and fix the flaws. <_<

What are you talking about? I changed the shell a number of times to what you said.


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Dex
Posted: Mar 2 2008, 09:42 PM
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Guys, lets not get at each others throats again. XD

I think a simple voting topic would work a lot better than this.


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Shyguy Grey
Posted: Mar 2 2008, 09:44 PM
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QUOTE (Mariorocks21 @ Mar 2 2008, 09:42 PM)
Guys, lets not get at each others throats again. XD

I think a simple voting topic would work a lot better than this.

Fine, but I do want to edit ine some more first.


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Peardian
Posted: Mar 2 2008, 09:45 PM
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QUOTE (Shyguy Grey @ Mar 2 2008, 09:40 PM)
What are you talking about? I changed the shell a number of times to what you said.

I might be thinking of an outdated version, then... can I see the latest version?


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Dex
Posted: Mar 2 2008, 09:47 PM
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Eveyone- Put your current role in the CFP in your sig...we need to advertise more, as suggested by Yoshiman.


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Shyguy Grey
Posted: Mar 2 2008, 09:47 PM
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QUOTE (Peardian @ Mar 2 2008, 09:45 PM)
I might be thinking of an outdated version, then... can I see the latest version?

user posted imageas compared to user posted image

Also, I think the shape of your shell fits well for a koopa.

This post has been edited by Shyguy Grey on Mar 2 2008, 09:48 PM


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Dex
Posted: Mar 2 2008, 09:48 PM
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I was playing NSMB today and that looks suprisingly similar to it. Good job, although it could be faster.


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Shyguy Grey
Posted: Mar 2 2008, 09:49 PM
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QUOTE (Dex @ Mar 2 2008, 09:48 PM)
I was playing NSMB today and that looks suprisingly similar to it. Good job, although it could be faster.

K, give me a second, I'll also transparent it.


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Dex
Posted: Mar 2 2008, 09:50 PM
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Peardian, could you change MR21 to Dex now? In the showcase I mean.

This post has been edited by Dex on Mar 2 2008, 09:51 PM


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Peardian
Posted: Mar 2 2008, 09:54 PM
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QUOTE (Shyguy Grey @ Mar 2 2008, 09:47 PM)
user posted imageas compared to user posted image

Also, I think the shape of your shell fits well for a koopa.

...uh, so which one is the latest version? ^,^;



Either way, both of them contain the same exact flaw. :X


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Shyguy Grey
Posted: Mar 2 2008, 09:55 PM
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user posted image
I cant remember what I was looking at for a ref, but I'm pretty sure it had the white curve at the back, although I will probably remove that cuase I don't like it.


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Dex
Posted: Mar 2 2008, 09:58 PM
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And what, Peardian, is that flaw?


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Peardian
Posted: Mar 2 2008, 10:03 PM
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QUOTE (Shyguy Grey @ Mar 2 2008, 09:55 PM)
user posted image
I cant remember what I was looking at for a ref, but I'm pretty sure it had the white curve at the back, although I will probably remove that cuase I don't like it.

Ah, so you've fixed the frame amount problem. But, the rim still mutates in between frames...


Between frames 3 to 4, the vertical size of the rim increases, then decreases again from 6 to 7, only to increase again in frame 9 (which is mirrored in frame 1).

Also, the back of the rim twists up slightly in frames 3 and 7, but it's only one stray purple pixel that could easily be lowered. However, the rim more severly twists up starting with frame 9, with frames 10-12 looking rather disfigured. :X


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