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Sprite Workshop, Post your WIP sprites here!
Peardian |
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Don't die, Yugi.
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| QUOTE (Shyguy Grey @ Mar 2 2008, 09:55 PM) |  I cant remember what I was looking at for a ref, but I'm pretty sure it had the white curve at the back, although I will probably remove that cuase I don't like it. |
Ah, so you've fixed the frame amount problem. But, the rim still mutates in between frames...
Between frames 3 to 4, the vertical size of the rim increases, then decreases again from 6 to 7, only to increase again in frame 9 (which is mirrored in frame 1).
Also, the back of the rim twists up slightly in frames 3 and 7, but it's only one stray purple pixel that could easily be lowered. However, the rim more severly twists up starting with frame 9, with frames 10-12 looking rather disfigured. :X
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