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> Mario Game Untitled 2
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EDGE
Posted: Feb 21 2008, 10:00 AM
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Title:Mario Game Untitled 2
Download:Click Here
Info:At the beginning it will ask if you want to load the sounds, pick yes so it loads the sounds, why? because this way the game loads faster and it's way better.
On the Menu screen press 1 if you want to turn on or off the Joypad(you can use your Joypad/controller to play this).
It's only one levels test with a koopa, tho, you get to try the wall jump, ground pound and other features...it was mainly to show what I have so far, nothing special but just to hold you guys and keep you waiting for a better demo.
Also, not all graphics have been fixed, just the walking,crouching and jumping of the big Mario, so the other ones still look weird, I'll fix this.
Controls:
X/Shift:Jump
Z/Control:run,hold,throw item,etc
Arrows:Move
You can also use the Controller or joypad if you have one.
To wall jump press the key the direction in which the wall is at(if in your right, then hold right,etc).
For ground pound, jump then press down, I know, the smoke it's misplaced
Pics:(Of the next demo which I'll release soon)
user posted image user posted image

user posted image
Enjoy this Mini-demo-test, I'll be working on a new demo right now, and changing the graphics.
PS:The new demo has somethings like being able to fall from wall instead of only being able to jump from it, you can drop shells instead of throwing them if you want and more...I'm mainly working on Mario's moves and trying to find a good spriter to help with sprites...
Also, if you want to suggest any moves for Mario(or just ideas for the game) that I should do so, I'll think about it, and probably add it.

This post has been edited by EDGE on Feb 21 2008, 10:01 AM


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"You've been playing Super Mario Sunshine. haven't you?"
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Spritanium
Posted: Feb 21 2008, 10:07 AM
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Pretty cool. How do you make key pressure sensitivity work anyway?


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Uruguay
EDGE
Posted: Feb 21 2008, 10:12 AM
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QUOTE (Spritey-Man @ Feb 21 2008, 10:07 AM)
How do you make key pressure sensitivity work anyway?

What do you mean by that, you mean by using a JoyPad/Controller?


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Spritanium
Posted: Feb 21 2008, 08:48 PM
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QUOTE (EDGE @ Feb 21 2008, 07:12 AM)
What do you mean by that, you mean by using a JoyPad/Controller?

No, how do you program it in the first place


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EDGE
Posted: Feb 29 2008, 07:10 PM
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Pfft forgot that I made a topic about it here >.>
I been recoloring Mario's to see if I can get one that looks good, I ended up with this recolor:
user posted image
Left:Old Right:New
I'll Use the Tileset I made(and a recolor od DarkYoshi's tiles as well) and Make New Sprites for This Project.
And as I said before, any Ideas are welcome.
user posted image
Just a look of how things are coming...


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