Okay, since my level design is... Not really good, and since I want my game to be sort of a team effort, some of the levels will be a level that you made. In other words, open up a damn photo-editting software and go crazy.
1. Tileset
The only tileset that goes with the style is Airmans tileset, the one for Project Everything. You can find it Here -
http://www.mfgg.net/index.php?act=resdb&pa...03&c=1&id=12990You can NOT use slopes, but you can use everything else.
You also can use other tileset, however, they must fit the style of the game.
2. Levels
You can make levels as long as the fit the themes. Themes so far are -
Peaches Castle (3 Levels Currently)
Giant World (1 Level Currently)
Forest World (0 Levels Currently)
Heat World (0 Levels Currently)
Fort World (0 Levels Currently)
Cloud World (0 Levels Currently)
Mixed World (0 Levels Currently)
Dark World (0 Levels Currently)
Final World (0 Levels Currently)
Mixed world is a world that has no theme. If you make a level for it, there is no set theme.
Final world is like mixed world, only the tileset must be darker than that of Mixed World.
3. Size
Max size is 5,000 Pixels wide. The height is always the same, 480 pixels high.
4. Keep to the theme
Don't make up some really crazy level that makes no sense, and don't overuse the tileset. Note : Mushrooms only appear later in the game, and serve as a health-regenrator only. No coins.
5. LEVELS only.
Don't make a boss or anything, you can give idea's for the boss, but not make one. You CAN make a boss level, but remember bosses only appear after 2 worlds.
6. Max. Min.
Worlds can have a Max. of 6 levels and a Min. of 3.
7. Post as an image file, no other file.
And that's it. Have fun, and you'll get put in the credit if you make one and I add it.