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Bosses, We have some planned, but how...
Jazz |
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| QUOTE (Peardian @ Mar 31 2008, 11:07 PM) | A mini-boss concept from Someguy:
Sumo Thwomp
Basically, a large cubish Thwomp, like the one from Super Mario 64, but with arms and legs and a typical sumo diaper thing. It would be faced on a circular platform, kind of like a sumo ring, but with a pit of spikes instead of a simple line on the ground. The large Thwomp stands and looks menacingly at Mario/Wario, and occasionally stomping the ground sumo-style, causing rocks to fall from the ceiling and maybe even stun the player like the Sledge Bros. of SMB3. After a bit the Sumo Thwomp will charge, attempting to push Mario/Wario off into the spikes unless the player uses one of the rocks that fell to the ground to hop over him. As the boss teeters on the edge of the ring, the player needs to run behind and push against the boss to shove him into the spikes. The boss will launch back out in pain and continue the fight, maybe increasing the speed/magnitude of the attacks slightly. Doing this three times would finish it for good.
This mini-boss could really work for either Mario or Wario, but given that it's based on a classic Mario enemy, it might fit in best on the Mario side.
I'll try and draw up some concept art of it when I get the chance. |
I know this is not my forte' but I couldn't help notice this post. I created a Thwomp sprite for something pretty similar to this, only missing it's lower half of the body as seen in this sheet  perhaps that could be incorporated?
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