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> Smb2 Title Screen/Character Selection/Other Rips, Added 16-Bit now.
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Giygas
Posted: Feb 25 2008, 02:22 PM
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I decided that since most rips of Smb2 are in-game, so I ripped some of the things in the Titlescreen/Character Selection and a bit more and put it together.
Now for the info if it gets accepted:
Name : Smb2 Title Screen
Rip type : Ripped
Game : Smb2 (8-Bit), Smb2 (16-Bit)
Characters : Other
Group : Backgrounds, Characters, Misc
Type : Spritesheet
Thrumbnail : None, I should probrably make one soon...
Image : Look below


user posted image


Basicly, it's got screens with individual sprites ripped out of them, palette's, Text, Characters, Borders, and other stuff. All of this for the 8-Bit version and the 16-Bit version.
Hope ya like it, I may do more later.
Btw, this wall ripped out of screenshots.

This post has been edited by mamaluigi on Feb 25 2008, 09:58 PM
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Outrage
Posted: Feb 25 2008, 05:12 PM
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Hey, that might be useful! Nice job.


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Torchur
Posted: Feb 25 2008, 07:30 PM
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Nice! This would work good with Hello's SMB2 engine if it wasn't 8 bit.


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user posted imageWHY ARE YOU LOOKING AT THIS
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Giygas
Posted: Feb 25 2008, 07:34 PM
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QUOTE (SenovitX @ Feb 25 2008, 07:30 PM)
Nice! This would work good with Hello's SMB2 engine if it wasn't 8 bit.

8-bit.. 16-bit... Hmm, Perhaps I should do a rip like this only with 16-bit sprites and add them to this one...
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Torchur
Posted: Feb 25 2008, 07:42 PM
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QUOTE (mamaluigi @ Feb 25 2008, 08:34 PM)
8-bit.. 16-bit... Hmm, Perhaps I should do a rip like this only with 16-bit sprites and add them to this one...

Sounds good. Try it.


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Giygas
Posted: Feb 25 2008, 09:57 PM
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Okay, I did.
I added most of the previous sprites only now with 8-bit version AND 16-bit version. Only thing I didn't add that was in the 8-bit version was the full alphabet for the text, I may do that later.

user posted image

Edit : Oh wow, it's a bit wide biggrin.gif
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