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WIP: Mushroom Kingdom Fusion, November 11, 2008: Demo v0.2.5 released
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| QUOTE (DR. Demon Lizardman @ Apr 16 2008, 05:03 PM) | The final boss of this game should be Sasuke (Wheeljerk) So anyway, ignore the top post and how is the lair of the giant butt ugly fish boss battle gonna work? |
The second Leviathan, I mean giant butt-ugly fish, level will proceed like this:
* First, the level will begin similarly to the first Lair of the Leviathan level, with a tensely quiet descent into the ocean trench.
*You approach the sleeping Leviathan, then it suddenly wakes up and attacks.
*This will be a mini boss fight. Defeat it to knock it unconscious and enter the mouth to continue.
*The internal part of the Leviathan is a short level.
*Inside the Leviathan, you will make your way down its esophagus, then enter its bloodstream through an esophageal ulcer.
*The bloodstream will lead you to the pericardium (where the heart is located).
*This is where the end boss is fought. The boss is a creature that casts a protective shield around the heart.
*Attack the creature to stun it, causing the shield around the heart to fall.
*Attack the heart as much as you can until the creature regains consciousness.
*Destroying the heart will end the boss battle.
*After the heart is destroyed, the Leviathan's biological systems go haywire, and you must escape the Leviathan in a set amount of time before it explodes, taking you with it.
@Demonic Jello There are plans to have Zero (from Mega Man) join in as the sixth character, but that's just a very early suggestion.
This post has been edited by JudgeSpear on Apr 16 2008, 05:14 PM
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JudgeSpear |
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| QUOTE (Black Squirrel @ Apr 17 2008, 06:23 AM) | "Fusion Force HQ" sounds a bit well... lame IMO You might be better off just calling them save houses or something. The "Fusion Force" bit kinda sounds like a Power Rangers subtitle.
Also since you're using Sonic Advance sprites you'll need to do quite a bit of editing for them to not clash. Personally I think the advance sprites are pretty ugly, but even if I didn't there's still a huge difference in the way they were made:
 Granted there's a lot of different types of sprite in this game but I have a feeling this one may be a bit too obvious... at least with that palette, and especially in the Sonic levels from the looks of things. Also I'm pretty sure Sonic is shorter than Luigi in the newer games but that's not such a big deal. I put in Game Gear Sonic sprites in because I thought they might suit better. They don't, but meh. Might be able to make something nice by spicing up that Sonic Chaos sprite though... I dunno.
To be honest I'm not liking the look of those Sonic stages either but I should stop ranting.
Anyways keep up the good work. |
It's all still tentative, and many of the things (like Sonic's sprites from the Advance games) are there as placeholders. Heck, even the game name "Super Mario Fusion" ended up tentative because of how it has evolved over the last week or so. I'm open to suggestions for the name of the team (now that you mention it, Fusion Force does remind me of the Ginyu Force on DBZ :O). I have these suggestions:
Team Fusion Something with the words Alliance, Party, or Coalition
The Game Gear Sonic sprites look better, especially when contrasted with the Sonic Advance sprites. However, many sprites will have to be made from them. If we are not able to get Sonic to work, we might end up ditching him for another character. Unfortunately, I'm thinking it will take tremendous amounts of work to have Sonic not clash with everything else, like you indicated.
Regarding the Sonic levels, they are still very preliminary with very basic layouts. JDogindy is learning the ropes with Game Maker. He will send me his levels as soon as he's done with them, and I will add tweaks where necessary.
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Good news. Obreck2 will be handling the Sonic character, as well as Arthur. So it's official that Sonic WILL remain as a playable character. I will give details on Sonic's powerup system once I know he's in development.
Obreck2 tells me that even Tails will be in as a playable character, should Sonic be successful.
And I am happy to announce another character in the works to join the Resistance:
| QUOTE ("Another contributor") |
 R.O.B. + Fire Flower = R.O.B. gains the ability to fire a laser (SSBB). Takes a few seconds to recharge, and has the strength of a normal stomp. R.O.B. + Mushroom, Hammer Suit = R.O.B. can fire those gyro top things, but only two can be on the screen at a time. They travel twice as fast as a shell. R.O.B. + Leaf, Tanooki Suit = R.O.B.'s fuel depletes at half of the normal rate. R.O.B. + Spartan Suit = Energy shield capable of taking any number of hits. However, each hit depletes 1/3 of R.O.B.'s fuel gauge, and the shield will not work if R.O.B. has less than 1/3 of its fuel bar. R.O.B. + Megaman Suit = R.O.B. turns 8-bit and fires yellow dots from its eyes. R.O.B. + Ice Climber Suit = R.O.B. can fire an ice beam that freezes any small enemy that it comes into contact with. No damage, but is similar to the Fire Flower beam in every other way. (It's blue though.)
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This same person is also making an Ice Climber suit.
As it stands, here is the playable character roster, including announced and planned characters:
Mario Luigi Wario Arthur Sonic Kirby Tails R.O.B.
Here is my official statement of the game name change:
I can't call the game "Super Mario Fusion" if it has Arthur, Sonic, Tails, and other playable characters. Besides, I'm hammering home the point that this game used to be called "Super Mario Fusion".
Besides, the game has evolved to a point where even I think it's not Mario anymore. The name "Mushroom Kingdom" alludes to the Mario-centric storyline and fundamental gameplay.
The "Super Mario Fusion" name would have remained if it did not have playable characters outside the Mario universe. Now that it does, it's no longer a pure Mario game, but a crossover fan game with Mario-esque gameplay.
I used to get into huge fights with purists over this. Now, the game's evolved so dramatically that I agree with them.
This post has been edited by JudgeSpear on Apr 18 2008, 05:17 AM
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