And it's official.
Super Mario Fusion has been updated to v0.1 Beta RC1! Download links:
Game EXE:
http://www.sendspace.com/file/nj00wzNew MP3's:
http://www.sendspace.com/file/984id7 (NOTE: You still need the original MP3 music pack. This pack contains just the new MP3's)
Source for Game Maker 7 Pro:
http://www.sendspace.com/file/g81lplHere's the full changelog:
v0.1 Beta RC1 (March 23, 2008) - "One Halo of an Update!"
NEW FEATURES:
-Added frame skipping option in-game. This should allow the game to run without lag on older computers.
-Added customizable controls.
NEW LEVELS:
-World 1-2 (The Transitway). This is a recreation of the SMB Lost Levels competition level from the ultra-rare PowerFest '94 SNES cartridge.
-World 2-1 (The Grand Canyon)
-World 2-3 (Verdant Plain)
-World 7-1 (Tetropolis)
-World 7-7 (King Watinga's Revenge). WARNING! THIS IS A HARD OPTIONAL BOSS!!
-World 9-6 (The Library)
-World 9-7 (Covenant Thy Veggies)
BUG FIXES:
-BUG FIX: In Hammer Bro Hideout, code overhaul to fix problem of door not appearing at times when a player kills all the Bros in a scrolling area.
-BUG FIX: Fixed Mario getting hurt when he hits an upside down pipe containing a Piranha Plant.
-BUG FIX: Fixed the stuck-in-pickup state when an object Mario is picking up is destroyed before he picks it up.
-BUG FIX: Fixed being able to revisit Mushroom Houses and Wandering Hammer Bros by moving on the map or pressing a button immediately.
-BUG FIX: Fixed picking up a Subcon enemy (Shy Guy, Snifit) while invincible, which would cause Mario to be stuck forever in the pickup state.
REBALANCE UPDATES:
-Redesigned World 1-1 (The Entryway) to fix some unbalanced areas in the level.
-The second pipe's height has been lowered significantly.
-Before the checkpoint, removed the lake and the Cheep-Cheeps in it. It is now a giant pit with moving platforms.
-Replaced the problematic green flat hills with mushroom platforms.
-Starman pool completely redesigned. It is now a shallow lake with a floating platform.
-Replaced the ground tiles.
-BALANCE FIX: Hammer Suits are now rare again. Removed many overpowered Hammer Suits from Storm Canyon, Tower of Babel Cyberdemon Room, and multiple places in Covenant Assault.
-BALANCE FIX: Replaced the Hammer Suit with the Raccoon Leaf in the common Mushroom Houses.
-BALANCE FIX: Storm Canyon
-There were too many enemies in the first large area of this level. Removed many of them.
-BALANCE FIX: Lair of the Leviathan
-Placed checkpoint before moving platforms in Area 3.
-Added second checkpoint in stomach acid section.
-BALANCE FIX: Mystic Forest, Area 3:
-Added coins to mark out remaining hard-to-see pits.
-Removed one Banzai Bill from the "totem pole".
-Brightened up the shadows slightly.
-BALANCE FIX: The big robot frogs in the Bubbleman level can now be defeated by one Shell; they still require four veggies (i.e. enemies Mario picks up overhead and tosses SMB2
style) to kill. Mario can now stand on the robot frogs safely.
OTHER UPDATES:
-Storm Canyon moved from World 1-2 to World 1-9.
-Hammer Bro Hideout moved from World 1-6 to World 1-8.
-New world map for World 5 (Ocean of Oblivion). Lair of the Leviathan moved to World 5-3.
-New world map for World 7 (Realm of Nintendo).
-World map warp pipes now warp Mario to the proper locations on the maps.
-Game now starts in windowed mode on boot-up.
-Message boxes no longer freeze gameplay. Quickly advance through pages of messages by pressing the Shift key. This fix was done to eliminate the control problems after hitting
a message box.
-Removed powerup and powerdown pauses, since they cause problems with player control.
-Added save point to World 1-1.