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Finally, a Wii Freeloader
zzo38 |
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One way to make firmware updates don't bother it is to make every disc different to make it harder to blacklist it. I don't think Wii has region free feature for Wii software, the region has to be set (I think, but I'm not sure). Also, if they do make every disc different, I think it is hard to make pressed discs all different, it is easier to make recorded discs all different but the drive blocks recorded discs and also recorded discs don't last as long. Also see http://forum.gbadev.org/viewtopic.php?t=14130 for some more information about Wii homebrew. Here is a copy of some messages from there: | QUOTE | | You could make a extra chip to backup/restore of multiple firmware versions at once, in case it is blocked later. Datel made region free disc for Wii but it was blocked in firmware upgrade very soon. If they can decrypt the RAM, then you can make the RAM modified while it is running by adding a extra chip in front of RAM. The other thing you could do is to fake the version number of Wii firmware so that it won't upgrade by the disc. You can write your own firmware program, that it will fake the official one and switch memory using chip, so that it cannot be blocked or detected. Also make every copy of the disc different so that it is harder to blacklist. |
| QUOTE | Is it possible to put the Wii system/Starlet into back into a glitched-RSA state?(When Nintendo fixes the bug) So we could run our homebrew channels, discs, ect. after a return to the Wii Menu?(Not with a custom firmware and such, but by running some Wii HB) |
| QUOTE | | I've had a go with the zelda save exploit and I'm quite impressed. I'm always quite stunned how once people can crash a game can somehow blindly feel out the innards of a machine and get something on the screen! There's just SO much stuff you have to do before you can get something recognisable on the screen it just seems impossible! If these people did it all without any commerical SDK then big kudos to them. |
This post has been edited by zzo38 on Mar 3 2008, 12:10 PM
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