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Gameplay- What features will the CFP have?
Peardian |
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Don't die, Yugi.
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Considering this is like a treasure hunt for ancient stuff and less of a "stop Bowser" thing, I can't imagine Fortresses/Towers/Castles showing up too often, at least not at the start. Maybe in worlds 6 and 7, though, whatever those may be, we could include forts and the like as that's when Bowser starts getting involved. It would steadily increase the classic Mario feel as you approach the final world with the classic showdown against Bowser. Plus, they'd add more challenges than other kinds of last levels.
Instead of putting castles and forts to herald bosses and mini-bosses, we could just use levels that would act the same but in tune with the level's theme. Like, for the ocean world, the "fort" as it were could be a creepy undersea cave or a volcanic island or something while the "castle" would be a submarine or boat fleet or something. They wouldn't be castles per se, but would fill the same roll.
Don't know about end-of-level features, though. It wouldn't really make sense to have flagpoles since Koopas aren't involved for the most part. Maybe we could have a gate-type thing like Super Mario World?
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Flamedragon |
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| QUOTE (Peardian @ Mar 1 2008, 06:43 PM) | Considering this is like a treasure hunt for ancient stuff and less of a "stop Bowser" thing, I can't imagine Fortresses/Towers/Castles showing up too often, at least not at the start. Maybe in worlds 6 and 7, though, whatever those may be, we could include forts and the like as that's when Bowser starts getting involved. It would steadily increase the classic Mario feel as you approach the final world with the classic showdown against Bowser. Plus, they'd add more challenges than other kinds of last levels.
Instead of putting castles and forts to herald bosses and mini-bosses, we could just use levels that would act the same but in tune with the level's theme. Like, for the ocean world, the "fort" as it were could be a creepy undersea cave or a volcanic island or something while the "castle" would be a submarine or boat fleet or something. They wouldn't be castles per se, but would fill the same roll.
Don't know about end-of-level features, though. It wouldn't really make sense to have flagpoles since Koopas aren't involved for the most part. Maybe we could have a gate-type thing like Super Mario World? |
I think we should have a door
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