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> MFGG needs YOU, To work on the CFP
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Peardian
Posted: Mar 5 2008, 11:13 AM
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Don't die, Yugi.
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Even if you're a music person, level person, programmer, or whatever, that still doesn't mean you can't throw in your suggestions for world themes, enemies, bosses, etc. :D



Of course that doesn't mean you can just walk in and start spewing ridiculous ideas and have that be your sole contribution to the project. :(


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mr.mario
Posted: Mar 8 2008, 06:32 PM
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and you people thought Mugen coded in GML would never work
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I have been very busy latley but I could find time to work on this I suppose, I can program pretty well if I do say so myself


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

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Noone
Posted: Mar 11 2008, 09:24 PM
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You win the prize!!!
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I'm posting to say the programming side really needs more attension. I tried twice to add slopes and messed them both up. Also, I am, I'm guessing, the only person still (trying to be) working on this project. Not only the Game Maker side needs more attension, but the Clickteam side as well.

So please, if you can spare a minute, contribute to the MFGG Community Project.


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Razz
Posted: Mar 11 2008, 09:30 PM
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You guys realize that this is gonna go down the tubes now that DJ is no longer a mod right?

That means we must work doubly hard

Anyone up for it?


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Noone
Posted: Mar 11 2008, 09:34 PM
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You win the prize!!!
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Well, I tried twice to get the slopes working, as I said.

Wait, I know Xgoff is working on the Clickteam side... who else?


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Razz
Posted: Mar 11 2008, 09:38 PM
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QUOTE (Noone @ Mar 11 2008, 09:34 PM)
Well, I tried twice to get the slopes working, as I said.

Wait, I know Xgoff is working on the Clickteam side... who else?

Damn I forget

I don't really pay attention so


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Noone
Posted: Mar 11 2008, 09:40 PM
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You win the prize!!!
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Could you try slopes?

I gotta study stuff like that.


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Razz
Posted: Mar 11 2008, 09:55 PM
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QUOTE (Noone @ Mar 11 2008, 09:40 PM)
Could you try slopes?

I gotta study stuff like that.

Let me see what I can do


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DJ Yoshiman
  Posted: Mar 11 2008, 10:07 PM
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My post is to the right.
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QUOTE (Razz @ Mar 11 2008, 07:30 PM)
You guys realize that this is gonna go down the tubes now that DJ is no longer a mod right?

That means we must work doubly hard

Anyone up for it?

What? What does that have to do with anything?


I'm still organizing this thing, my role hasn't changed at all.


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Razz
Posted: Mar 11 2008, 10:12 PM
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QUOTE (DJ Yoshiman @ Mar 11 2008, 10:07 PM)
What? What does that have to do with anything?


I'm still organizing this thing, my role hasn't changed at all.

That's actually really good news


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Wolfgator
Posted: Mar 14 2008, 07:57 PM
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Yeah!
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Look i will help. I'm good at spriting. I'll draw a few enemies.

This post has been edited by nappse12 on Mar 14 2008, 07:59 PM


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Dex
Posted: Mar 14 2008, 10:28 PM
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woah what?!
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If it was possible, I would like to help lead the project, as I have contributed tons of spritesheets, critique, and ideas, and I wish to keep helping out with the project.
Thanks, DEX.


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Guinea
Posted: Mar 17 2008, 04:00 PM
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6
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JIC anyone's still interested in this CFP:

the Wario Bros. side seems still to work on it. Also I've taken a look at the engine myself and added better collision detection including slopes.
So yea, Wario Bros. Team can count me in to help from time to time.

I don't know about the Mario Bros. Team though. It seems to be dead.
Last entry in the MB topic was two days ago and the last relevant entry is like a month old...

So where are you, Clickteam experts?
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Dex
Posted: Mar 19 2008, 08:40 PM
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woah what?!
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Yes- we need Clickteam gamemakers. Someone please get this out to other great spriters, game makers, etc.

We need help!


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Noone
Posted: Mar 19 2008, 08:54 PM
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You win the prize!!!
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QUOTE (Dex @ Mar 19 2008, 07:40 PM)
Yes- we need Clickteam gamemakers. Someone please get this out to other great spriters, game makers, etc.

We need help!

I say clickteam really needs more help.

Everything else seems fine...

except the fact that noone made any wario or waluigi sprites...


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Guinea
Posted: Mar 21 2008, 12:36 PM
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QUOTE (Noone @ Mar 20 2008, 02:54 AM)
except the fact that noone made any wario or waluigi sprites...

You made sprites? Show!

True. By the time it gets boring with a standing Wario and Waluigi. Lacks spirit. We should really get some basic animations soon.
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Parakarry
Posted: Mar 21 2008, 12:41 PM
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Mail call!
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I really wanted to pitch into this, but the most I can do are voices. Even just the little second-long quips would be good. But I got rejected by Yoshiman, saying no voices. And the plot ideas I had got rejected as well. -_- I have no game skill, sometimes it makes me feel useless that I can't contribute to something so big like this.

MFGG needs YOU!
Except YOU!

This post has been edited by Parakarry on Mar 21 2008, 12:43 PM


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~Smoke~
  Posted: Mar 21 2008, 12:45 PM
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OH MAN I ALMOST GOT A HEART ATTACK THERE!
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Well i can.. Possiably be

a tester
maybe a writer/idea guy

or anything that needs Drawings in it i will be gladly to help


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Peardian
Posted: Mar 21 2008, 12:47 PM
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Don't die, Yugi.
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I'd just like to point out again to people not participating that just because you are part of programming/level design/something else that isn't spriting, it doesn't mean you can't contribute ideas for levels, worlds, enemies, characters, etc. This is your project, too, so contribute your ideas! There are topics dedicated to bosses, worlds & levels, and enemies/characters. There is also a topic for any concept art you draw.


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~Smoke~
  Posted: Mar 21 2008, 12:50 PM
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OH MAN I ALMOST GOT A HEART ATTACK THERE!
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QUOTE (Peardian @ Mar 21 2008, 12:47 PM)
I'd just like to point out again to people not participating that just because you are part of programming/level design/something else that isn't spriting, it doesn't mean you can't contribute ideas for levels, worlds, enemies, characters, etc. This is your project, too, so contribute your ideas! There are topics dedicated to bosses, worlds & levels, and enemies/characters. There is also a topic for any concept art you draw.

wait.. what type of game is this


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