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> Concept Art and Character Proposals, Post your ideas here!
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cyberkid
Posted: Mar 27 2008, 04:21 PM
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heres magiboo, magiguy and, magigoomba.

They are Kamek's aprentices.

goomba uses fire attacks, boo=thunder and shy=water\ice.

I don't realy have concept art other than these sprites.

(they're mini bosses in Kamek's level.)

This post has been edited by cyberkid on Mar 28 2008, 11:40 AM

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So much cooler than Mario.

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Dance my minions! DANCE!!!!!!!

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kremling
Posted: Mar 27 2008, 07:30 PM
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I could make the final concept art designs if you don't mind. cool2.gif


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Peardian
Posted: Mar 27 2008, 08:02 PM
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Don't die, Yugi.
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QUOTE (kremling @ Mar 27 2008, 07:30 PM)
I could make the final concept art designs if you don't mind. :cool:

Err, I'm afraid that's a paradox. XD

Now if you mean you want to draw the official artwork of the characters, you're welcome to, but you'll have to take it up with the people who signed up to make the artwork when the the project first started.


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kremling
Posted: Mar 27 2008, 08:11 PM
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Yeah, I got my words really mixed up, I just wanted to draw the official artwork of the characters if thats cool.


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Peardian
Posted: Mar 28 2008, 01:42 PM
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Okay, I finally got around to drawing and coloring some concept sketches of World 1 for the Mario Team, as well as Aurian. (Original description here)

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The strongest image in my mind when I think of the concept.

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Showing examples of what I mean by digsites.

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The entrance to the cave level, with random ancient artifacts.

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Some more random ancient artifacts with a pickaxe for size comparison.

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Some of the enemies I'd imagine to be in the world. Since this is the first, it's just the classics.

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Petey, boss of the world, waiting for the Mario Bros. at sunset.

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Again, the crazy miner king guy. His colors were just sorta chosen arbitrarily as I have no real set color scheme for him aside from his bronze shovel.

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Dex's creation, Aurian. Added headbopping animation head poses for reference.

This post has been edited by Peardian on Mar 28 2008, 01:45 PM


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Dex
Posted: Mar 28 2008, 02:46 PM
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woah what?!
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Holy crap Peardian, that's frickin sweet!!!! And Aurian looks great, too!


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Shyguy Grey
Posted: Mar 28 2008, 03:13 PM
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I have an idea for Petey.

You find him sleeping deep inside a mushroom filled cave. All you see is the top of his head so he blends in with the mushrooms, so you most likel jump on him and he attacks.


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cyberkid
Posted: Mar 29 2008, 08:58 AM
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um... why arent my charecters in the first post?


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Shyguy Grey
Posted: Mar 29 2008, 09:14 AM
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QUOTE (cyberkid @ Mar 29 2008, 08:58 AM)
um... why arent my charecters in the first post?

Either becuase he didnt notice them, or because they are only normal enemies with hats so they don't really need anything sept a sprite sheet, if we use them, although it seems a bit pointless since they seem to do what Magikoopas do.


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cyberkid
Posted: Mar 29 2008, 09:49 AM
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They are mini bosses! They attack together!


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So much cooler than Mario.

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Dance my minions! DANCE!!!!!!!

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Peardian
Posted: Mar 31 2008, 12:37 AM
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Don't die, Yugi.
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@cyberkid: You might also have noticed the big batch of art I put up wasn't on the list, either. I put them up, but I seriously doubt the chances of their inclusion, as they're just unoriginal fusions of normal enemies.


@Shyguy Grey: Not very fond of the "deep in a cave" bit, but I like the mushroom part. Considering this is the Mushroom Kingdom, it would be perfectly normal to find a big patch of mushrooms on top of a hill. ;D


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BeezoWeldar
Posted: Apr 2 2008, 07:26 PM
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I hate to copy your idea, Peardian, but...
I made up some concept art for the city area. Unfortunately, I'm not very good at drawing with a mouse...

This post has been edited by BeezoWeldar on Apr 2 2008, 07:31 PM

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Peardian
Posted: Apr 2 2008, 08:13 PM
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QUOTE (BeezoWeldar @ Apr 2 2008, 07:26 PM)
I hate to copy your idea, Peardian, but...
I made up some concept art for the city area. Unfortunately, I'm not very good at drawing with a mouse...

Don't worry. :P The city idea was suggested by someone else (I think...) and, as far as I know, it never went into details on actual appearance.

As for the drawing itself, it's not bad, but uh... I'm afraid it looks like an ordinary generic city to me. :X

I myself actually had an idea for the appearance of the city (or at least the surface of it, as the Wario Bros. would see it), but I'll probably draw it later on.


Though, this really isn't the topic to be talking about this, so you should post it in the Worlds & Levels topic, too, so we can discuss it. :D


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Koopakirby
Posted: Apr 5 2008, 05:10 PM
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I have a Mini-Boss suggestion for a Iron Mine level.

MAGNETBOT.

No, There was no insperation from Mega Man. This Boss Flies around the stage, swooping down at you. You defeat him by stomping on him, but that may prove a challenge. His upper body is a magnet that attacks balls of metal that orbit around him as he floats. You take damage upon contact. But at some point he'll shoot his balls in all directions, which don't come back for 20 seconds. So you can score some hits.
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