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> I've been interested in hacking SMW for awhile now
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Yuikiko
Posted: Mar 8 2008, 07:38 PM
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Mah Boi, this holiday is what all true emperors Strive For!
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I'm still deciding on how the overworld is going to be mapped out like.


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Geek Lord
Posted: Mar 8 2008, 07:42 PM
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THIS HAND OF MINE IS BURNING RED


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*****H


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Razz
Posted: Mar 8 2008, 07:43 PM
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Lunar Magic?

If so, good luck


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DJ Elly
Posted: Mar 8 2008, 07:43 PM
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Take off every 'Zan'
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Its not hard to make levels.



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Yuikiko
Posted: Mar 8 2008, 07:45 PM
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Mah Boi, this holiday is what all true emperors Strive For!
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QUOTE (Elly @ Mar 8 2008, 05:43 PM)
Its not hard to make levels.

Yeah, I sorta been playing around with it.

I'm still working around with how the overworld works.


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Razz
Posted: Mar 8 2008, 07:46 PM
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QUOTE (Elly @ Mar 8 2008, 07:43 PM)
Its not hard to make levels.

Making overworlds on the other hand ...


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Geek Lord
Posted: Mar 8 2008, 07:46 PM
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QUOTE (Yuikiko @ Mar 8 2008, 07:45 PM)
Yeah, I sorta been playing around with it.

I'm still working around with how the overworld works.

You must have complex jumps with sliding and a lakitu throwing **** at you at the same time.

Oh wait that's SMB1 nevermind.


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Strong
  Posted: Mar 8 2008, 07:47 PM
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yeah cool whutevar
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It's weird: I was making a level in Lunar Magic when this topic showed up.

But yeah, overworlds are hard and I just didn't change mine.
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TenguMan
Posted: Mar 8 2008, 07:50 PM
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biolabs
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QUOTE (Elly @ Mar 8 2008, 08:43 PM)
Its not hard to make levels.

but it's hard to make good levels


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Strong
  Posted: Mar 8 2008, 07:53 PM
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yeah cool whutevar
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QUOTE (LKA @ Mar 8 2008, 07:50 PM)
but it's hard to make good levels

All you have to do is make everything really gimmicky and nobody will mind.

For instance, I have a level where you have to get a mushroom from the start to the finish by hitting note blocks and making it jump.
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TenguMan
Posted: Mar 8 2008, 07:54 PM
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biolabs
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QUOTE (strong414bad @ Mar 8 2008, 08:53 PM)
All you have to do is make everything really gimmicky and nobody will mind.

For instance, I have a level where you have to get a mushroom from the start to the finish by hitting note blocks and making it jump.

no you got it all wrong

you need to make a ton of p-switch mazes in every level forever and always like every other challenge hack


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Strong
  Posted: Mar 8 2008, 07:55 PM
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yeah cool whutevar
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QUOTE (LKA @ Mar 8 2008, 07:54 PM)
no you got it all wrong

you need to make a ton of p-switch mazes in every level forever and always like every other challenge hack

Don't forget covering the ceiling with invisible coin blocks whenever you have to jump.
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Raccoon Sam
Posted: Mar 8 2008, 07:56 PM
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You need to get off your high horse.
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Remember, the professional hacks are always titled 'Super HARD Mario World'


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Yoshbert
Posted: Mar 8 2008, 07:56 PM
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Eat your veggies.
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I'm only good with level remakes...


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Razz
Posted: Mar 8 2008, 07:57 PM
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QUOTE (strong414bad @ Mar 8 2008, 07:53 PM)
All you have to do is make everything really gimmicky and nobody will mind.

The limitations are what make it difficult

Such as, you can have only X amount of enemies on a screen at once, or else the game severely glitches out and everything starts disappearing. It makes it even more amazing that the developers could put so much into a level with so little


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DJ Elly
Posted: Mar 8 2008, 08:05 PM
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Remember, the ultraprofessional hacks are always titled 'Super HARDON Mario World'


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Yuikiko
Posted: Mar 8 2008, 08:11 PM
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Mah Boi, this holiday is what all true emperors Strive For!
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I'm not trying to make an all gimmicky leveled or cheap-assed level Super Mario World hack.


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