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> About this "Melty Blood"...
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LGB
Posted: Mar 22 2008, 11:39 PM
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Making a better living through garage kits
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I would bother, I may bother, just answer these questions:

1. How big is it? List both the .zip's size and the actual folder.
2. What exactly would it remind me of?
3. System requirements?

This post has been edited by LGB on Mar 22 2008, 11:40 PM
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ZeldaMalon
Posted: Mar 22 2008, 11:42 PM
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im yuri im gay


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Once you get it, you can't un-get it.

It's kinda like AIDS.


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OrangeNova
Posted: Mar 23 2008, 12:01 AM
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Can't remember the size, i'm pretty sure less then a gig after install.

It's unique.

Better then mine


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CrashMan
Posted: Mar 23 2008, 12:01 AM
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monarchs are kings
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The torrent i had for it was like 2.33 GB, but that's because it had two ways to install the game on it. You can probably find a torrent that only has the CD image or something.

The fully installed folder for it in Program Files is 1.10 GB.

It'd remind you of Guilty Gear.

System requirements:
Windows 2000/XP/Vista
Pentium III, 500MHz
256MB RAM
More than 1.5GB of space
64MB of VRAM/Direct3D compatible video card
DirectX9.0c


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AppleQueso
Posted: Mar 23 2008, 12:07 AM
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It will remind you of uh... insanity.


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Ice_Hedgehog22
Posted: Mar 23 2008, 01:09 AM
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It reminds me to stop taking time to think since it's about spamming moves without pausing, not really planning what to do.
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CrashMan
Posted: Mar 23 2008, 01:10 AM
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QUOTE (Admiral Delmore @ Mar 23 2008, 01:09 AM)
It reminds me to stop taking time to think since it's about spamming moves without pausing, not really planning what to do.

What the hell? No it isn't, not in the ****ing least.


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OrangeNova
Posted: Mar 23 2008, 01:21 AM
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QUOTE (Admiral Delmore @ Mar 23 2008, 02:09 AM)
It reminds me to stop taking time to think since it's about spamming moves without pausing, not really planning what to do.

Wait... You pause in a fighting game?


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Ice_Hedgehog22
Posted: Mar 23 2008, 01:26 AM
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QUOTE (OrangeNova @ Mar 23 2008, 01:21 AM)
Wait... You pause in a fighting game?

Uh, depends what game. In plenty both players will pause briefly to think out what they're going to do and what they think the other will do. Melty is more about constantly moving and repeatedly trying to just land one hit in since that's what leads to death.
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OrangeNova
Posted: Mar 23 2008, 01:29 AM
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QUOTE (Admiral Delmore @ Mar 23 2008, 02:26 AM)
Uh, depends what game. In plenty both players will pause briefly to think out what they're going to do and what they think the other will do. Melty is more about constantly moving and repeatedly trying to just land one hit in since that's what leads to death.

Wow, that sounds lame.

Someone needs to learn to think on their feet... And accept that you might not always have the opportunity to pause to think of a strategy, rather one needs to be made right then.


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Ice_Hedgehog22
Posted: Mar 23 2008, 01:33 AM
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QUOTE (OrangeNova @ Mar 23 2008, 01:29 AM)
Wow, that sounds lame.

Someone needs to learn to think on their feet... And accept that you might not always have the opportunity to pause to think of a strategy, rather one needs to be made right then.

When I say pausing, I'm talking about one person not really trying to be defensive or offensive for roughly half a second to think something out quickly, I'm not talking like a full minute pause or something, haha.
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OrangeNova
Posted: Mar 23 2008, 01:35 AM
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QUOTE (Admiral Delmore @ Mar 23 2008, 02:33 AM)
When I say pausing, I'm talking about one person not really trying to be defensive or offensive for roughly half a second to think something out quickly, I'm not talking like a full minute pause or something, haha.

That also sounds lame..

I can't see myself standing still in a fighting game without my friends screaming "YOU'RE OPEN!".


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CrashMan
Posted: Mar 23 2008, 01:39 AM
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QUOTE (OrangeNova @ Mar 23 2008, 01:35 AM)
That also sounds lame..

I can't see myself standing still in a fighting game without my friends screaming "YOU'RE OPEN!".

Yeah, I almost never stand still when i'm playing MB or GG; and am always on the move. I've never seen one "pro" video of ANY fighter where both people were just sitting there when one wasn't doing it for defense tactically.


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Ice_Hedgehog22
Posted: Mar 23 2008, 01:40 AM
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QUOTE (OrangeNova @ Mar 23 2008, 01:35 AM)
That also sounds lame..

I can't see myself standing still in a fighting game without my friends screaming "YOU'RE OPEN!".

I don't get why you'd be constantly moving, you have to stop moving or stay back at some point, not only to think, but so your opponent doesn't expect you to keep charging at them.
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CrashMan
Posted: Mar 23 2008, 01:41 AM
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QUOTE (Admiral Delmore @ Mar 23 2008, 01:40 AM)
I don't get why you'd be constantly moving, you have to stop moving or stay back at some point, not only to think, but so your opponent doesn't expect you to keep charging at them.

Well of COURSE you stay back, but that's not standing still at all. You're backdashing, guarding, or doing SOMETHING.


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Posted: Mar 23 2008, 01:41 AM
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QUOTE (Admiral Delmore @ Mar 23 2008, 02:40 AM)
I don't get why you'd be constantly moving, you have to stop moving or stay back at some point, not only to think, but so your opponent doesn't expect you to keep charging at them.

Stopping is the stupidest thing you could do in a fighter.

You want to be charging or avoiding attacks.


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AppleQueso
Posted: Mar 23 2008, 01:44 AM
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QUOTE (OrangeNova @ Mar 23 2008, 01:35 AM)
That also sounds lame..

I can't see myself standing still in a fighting game without my friends screaming "YOU'RE OPEN!".

WAIT TIME OUT TIME OUT *DESTROYED*


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Über n00ber
Posted: Mar 23 2008, 01:48 AM
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this place is still hell I see
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heavy button masher is HEAVY. jab buttons and hope you land at least one.


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CrashMan
Posted: Mar 23 2008, 01:49 AM
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QUOTE (Über n00ber @ Mar 23 2008, 01:48 AM)
heavy button masher is HEAVY. jab buttons and hope you land at least one.

button mashing in mb will get your ass kicked


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Posted: Mar 23 2008, 01:50 AM
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this place is still hell I see
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It's what I do and it works out well. Beat Phuui and you a couple of times.


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