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> SSB/SSBM/SSBB Engine in GM6/7, I'm totally clueless...
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Black Boo
Posted: Apr 25 2008, 09:28 PM
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I swear when I get my hands on him...
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Left and right movement, easy. Jumping easy. Left and right arial movement in air, can't grasp. Attacking, medium. Percent flying, HARD.

Yeah, I know I'm an idiot. But I'd be more of an idiot if I didn't ask, as the saying goes.


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Giygas
Posted: Apr 25 2008, 09:31 PM
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Maybe in the future i'll make a Super Smahs Bros engine.
But for now, try new things and see if you can do it yourself.
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Black Boo
Posted: Apr 25 2008, 09:36 PM
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Believe me. I've tried the basic platforming physics millions of times...Never succeded...


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Soiyeruda
Posted: Apr 25 2008, 09:51 PM
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Because retarded looking women is fun. :S
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Super Smash Bros physics is an entirely different book that is separate from Platform physics.

Let me advise you on some stuff:

Attacking: You make a pretty little invisible circle. If an enemy touches said circle, they take damage!

Percent Flying: It can actually be easy, you just need to know what you're doing. You'd have to make do stuff like:

vspeed = -damage%

that would be the VERY VERY VERY basic formula that sends enemies flying at like 20% damage :P
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Black Boo
Posted: Apr 25 2008, 09:58 PM
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I knew about the attacking already. It's just the percent, jumping, and arial movement...


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Soiyeruda
Posted: Apr 25 2008, 10:00 PM
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Because retarded looking women is fun. :S
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jumping and ariel movement? I thought you had those down? Ariel attacking may take more effort, however.

You're trying to go to far with your ideas. Here's a hint, if you can't program it, then you probably shouldn't make a game out of it, until you CAN program it. That's why i failed at least 10+ RPG Games. Well actually, it'z buz my brain kept idea-jumping, but you get the point.

This post has been edited by Soiyeruda on Apr 25 2008, 10:01 PM
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OniLink10
Posted: Apr 25 2008, 10:32 PM
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Another way to make the Percentage that makes the enemies take longer to go flying is this:
CODE
vspeed=-damage/2

Where Damage is the Percent. To draw someone's Percent, first make a font, then place this each Player's Draw Code:
CODE
draw_text(X,Y,"string(damage)")

And there you have it! My Custom Codes for Characters Flight speed and showing Percentage! I haven't tested the Drawing Percentage, but I'm positive it works.


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Black Boo
Posted: Apr 25 2008, 10:50 PM
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Thanks. I think I'm getting the hang of this, but I may still need some help.


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OniLink10
Posted: Apr 25 2008, 11:33 PM
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QUOTE (Black Boo @ Apr 25 2008, 10:50 PM)
Thanks. I think I'm getting the hang of this, but I may still need some help.

I'll help you wherever I can! And also, you don't need to give me credit in the Game Info, I don't need it. :P


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Black Boo
Posted: Apr 25 2008, 11:36 PM
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I swear when I get my hands on him...
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Well thanks! But I'll get back to work tomorrow...


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