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This is to convince D&D Users to switch to learning GML. I will add more as I go along. 1: GML usually takes up a LOT less space than D&D 2: GML has more options to choose from 3: If you ever want to get into a Game Making Career, I'd suggest starting with learning GML. MOST Game Making companies use C++, which is similar to GML, but harder.
This post has been edited by OniLink10 on Apr 25 2008, 10:05 PM
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| QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM) | did you try hello's engine
make sure to not ****ing change anything before using it! |
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