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> Some Tips for GM
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OniLink10
Posted: Apr 25 2008, 09:51 PM
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C++ Programmer, Unofficial Physicist, and Unofficial Chemist
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This is to convince D&D Users to switch to learning GML. I will add more as I go along.
1: GML usually takes up a LOT less space than D&D
2: GML has more options to choose from
3: If you ever want to get into a Game Making Career, I'd suggest starting with learning GML. MOST Game Making companies use C++, which is similar to GML, but harder.

This post has been edited by OniLink10 on Apr 25 2008, 10:05 PM


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QUOTE (Xgoff @ Sep 10 2009 @ 06:11 PM)
did you try hello's engine

make sure to not ****ing change anything before using it!
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Soiyeruda
Posted: Apr 26 2008, 12:25 AM
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Because retarded looking women is fun. :S
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That's helpful!

Here's a link to further help you people biggrin.gif

http://gmc.yoyogames.com/index.php?showtopic=151003
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