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> Pillow Shading? [Solved], What is it exactly?
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Datt
Posted: Jun 6 2008, 09:55 PM
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Well, I have made a few tilesets, but I never submitted them. They looked ok and worked well for the Mario game I'm making. However, I was just on the mainsite looking at different tilesets and a lot of people in some complained how they were pillowshaded. Apparently people don't like that. I don't quite understand what it means. Can someone explain it to me and perhaps show a small example?

This post has been edited by Im4everkool on Jun 6 2008, 10:44 PM


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QUOTE (Mario_6464SMR's reply to Mrs A)
his name's not Halo it's the master chief, and i don't know what "doesn't afraid of anything" means, have u ever played halo before?

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Bacteriophage
Posted: Jun 6 2008, 10:08 PM
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Lemme get some diagrams going


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phazonluigi
Posted: Jun 6 2008, 10:08 PM
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http://www.natomic.com/hosted/marks/mpat/shading.html
where it says the shading and it says NO! next to the circle.
It makes a lightsource look like the sun is facing you at a 180@ angle from the center and it looks bothbad and stupid towards the mixture of art styles (one figure being shaded with 5 o'clock shadow, pillow shaded figure next to it.


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Bacteriophage
Posted: Jun 6 2008, 10:15 PM
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Oh hey that works too


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Datt
Posted: Jun 6 2008, 10:43 PM
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I took a look at that link and what you said phazonluigi. It helped! I understand it now and I'll make sure I avoid it. I'm glad my previous tiles weren't pillowshaded. Thanks!


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QUOTE (Mario_6464SMR's reply to Mrs A)
his name's not Halo it's the master chief, and i don't know what "doesn't afraid of anything" means, have u ever played halo before?

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