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> Level design help needed!, For the competition
Finland
Hohoo
  Posted: Jun 8 2008, 03:55 PM
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I'm making a little Mario Bros. like Koopa game for the current minigame competition. I, however, suck at level design.

So I'm asking a little favour.

Could someone make me five small levels? Here are the guidelines:
  • There should be enough room for Koopa to run inside its shell.
  • The levels should be 16x16 in size.
  • There should be four places for enemies to spawn, one place for player start and one for a bonus item.

You'll get a credit, of course!


PS. I'm doing it in Python, but you just don't need any previous experience with it! All necessary info is inside this file:

levels.py

(You should not open it in Notepad; instead you should get Geany or something good.


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MKE


cat /usr/share/icons/*/* > /dev/dsp
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Finland
Hohoo
  Posted: Jun 9 2008, 06:35 AM
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Well, if nobody wants to help...

I'll try to make something. And please lock / remove this.


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user posted image

Reference

Mickeysoft Internet Explorer

MKE


cat /usr/share/icons/*/* > /dev/dsp
user posted image
NOW IS EXCITING COMING
Johto > Hoenn > Sevii > Sinnoh > Kanto
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United States
Xgoff
Posted: Jun 9 2008, 10:48 AM
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you're probably not getting much help because that's an annoying way to make levels; yes it's semi-visual, but most people would prefer an actual editor


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